Player Matchup

Morgan Le Fay
Morgan Le Fay
IANFANTASY0-
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,733 SR
Queue Stats
39W - 46L
1,573 Elo+
Party 1
Nemesis
Nemesis
Red_death_tek
Nemesis
Level 6
God Stats
3W - 3L
1,899 SR
Queue Stats
53W - 48L
1,788 Elo+
Party 1
Yemoja
Yemoja
Tekmorrigan
Yemoja
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 91L
1,631 Elo+
Party 1
Team Averages
Level 23
1,711 SR
1,664 Elo+

VS

Team Averages
Level 38
1,641 SR
1,717 Elo+
Nu Wa
Nu Wa
LaMatadoraAlexa
Nu Wa
Level 68
God Stats
5W - 5L
1,712 SR
Queue Stats
6W - 7L
1,717 Elo+
Party 2
Charon
Charon
MyPugsNameIsLoki
Charon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,717 Elo+
Party 2
Thor
Thor
SayWordImGood
Thor
Level 17
God Stats
4W - 3L
1,712 SR
Queue Stats
6W - 9L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IANFANTASY0-
Morgan Le Fay
13
0 / 5 / 0
7,572
582
7,969
11,572
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
12
0 / 5 / 0
7,439
572
1,630
9,251
4,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
14
0 / 2 / 0
7,709
593
3,715
11,354
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
9,604
739
9,798
7,197
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 7
9,417
724
7,408
8,225
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 3
11,033
849
9,877
9,722
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
IANFANTASY0-
Morgan Le Fay
0
5
0
0
W
1
0
9
5.5
W
2
0
7
5.5
L
Nemesis
0
5
0
0
W
9
0
3
10.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,314
Damage
27,083
32,177
Taken
25,144
17,187
Mitigated
14,951
6,742
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
IANFANTASY0-
Morgan Le Fay
7,969
1,063
0
2,344
11,572
5,014
0
5,788
5,326
39,160
0
W
9,798
3,104
442
2,716
7,197
3,240
308
5,217
1,980
39,596
0
W
7,408
538
0
1,395
8,225
7,472
376
2,798
5,427
33,001
0
L
Nemesis
1,630
260
0
355
9,251
4,179
0
4,517
4,444
0
18,335
W
9,877
1,010
0
2,402
9,722
4,239
696
3,623
6,099
0
58,346
L
Yemoja
3,715
276
3,134
909
11,354
7,994
0
6,066
4,873
24,253
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
30,054
145
Minions Killed
208
0
Camps Cleared
0
653,897
Distance Traveled
744,392
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,572
582
64
5
0
207,114
5
W
Nu Wa
9,604
739
75
6
0
247,513
1
W
Charon
9,417
724
40
3
0
234,877
0
L
Nemesis
7,439
572
37
3
0
235,888
0
W
Thor
11,033
849
93
7
0
262,002
0
L
Yemoja
7,709
593
44
3
0
210,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role