Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GamingWolf2025
Cliodhna
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,393 Elo+
Party 1
Apollo
Apollo
Sevn7VII
Apollo
Level 144
God Stats
2W - 4L
1,191 SR
Queue Stats
273W - 264L
1,427 Elo+
Party 1
Anubis
Anubis
owned_01
Anubis
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 375L
1,430 Elo+
Party 1
Bacchus
Bacchus
ÆΘNS
Bacchus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 249L
1,440 Elo+
Solo
Team Averages
Level 131
1,438 SR
1,438 Elo+

VS

Team Averages
Level 146
1,500 SR
1,440 Elo+
Loki
Loki
DaddyDangerous
Loki
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 145L
1,477 Elo+
Party 2
Yemoja
Yemoja
DrDougRD
Yemoja
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
342W - 351L
1,537 Elo+
Party 2
Maui
Maui
Nalgan0897
Maui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,278 Elo+
Solo
Neith
Neith
Tripp Outlaw12
Neith
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 155L
1,512 Elo+
Party 2
Cabrakan
Cabrakan
V0LAT1LE
Cabrakan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 264L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 6
10,557
812
6,997
11,550
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
18
2 / 3 / 4
10,385
799
11,187
14,259
7,920
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Sevn7VII
Apollo
17
2 / 4 / 6
10,367
797
8,417
12,758
5,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
owned_01
Anubis
19
2 / 3 / 4
11,524
886
10,145
12,524
10,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
ÆΘNS
Bacchus
14
1 / 3 / 3
9,296
715
5,152
10,958
12,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
9,767
751
11,543
15,085
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
DrDougRD
Yemoja
20
3 / 2 / 8
10,258
789
3,658
14,930
13,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
3,244
250
0
0
0
18
5 / 3 / 5
9,614
740
18,409
15,089
8,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
V0LAT1LE
Cabrakan
5
0 / 0 / 0
6,244
480
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
8
Kills
13
14
Deaths
8
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
6
4
L
5
3
4
2.33
L
Yemoja
DrDougRD
Yemoja
3
2
8
3.5
W
Cliodhna
2
3
4
1.33
L
0
0
0
0
W
Apollo
Sevn7VII
Apollo
2
4
6
1.25
L
5
3
5
2.5
L
Cabrakan
V0LAT1LE
Cabrakan
0
0
0
0
W
Anubis
owned_01
Anubis
2
3
4
1.33
W
Bacchus
ÆΘNS
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
33,610
62,049
Taken
45,104
46,061
Mitigated
28,849
25,155
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,997
1,540
6,989
3,833
11,550
9,260
1,056
632
10,918
12,749
1,612
L
11,543
1,956
1,510
1,580
15,085
6,546
0
8,823
6,262
0
30,006
L
Yemoja
DrDougRD
Yemoja
3,658
1,332
8,065
4,841
14,930
13,677
0
6,387
8,543
11,561
257
W
Cliodhna
11,187
1,479
748
2,884
14,259
7,920
949
397
13,862
0
25,615
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Sevn7VII
Apollo
8,417
3,926
1,238
2,169
12,758
5,611
3,139
735
12,023
0
30,590
L
18,409
3,162
756
3,261
15,089
8,626
0
5,908
9,181
0
39,384
L
Cabrakan
V0LAT1LE
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
owned_01
Anubis
10,145
520
1,507
3,457
12,524
10,621
2,523
1,055
11,469
34,636
254
W
Bacchus
ÆΘNS
Bacchus
5,152
241
731
1,599
10,958
12,649
1,066
731
10,227
8,262
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
39,127
157
Minions Killed
111
0
Camps Cleared
0
1,105,324
Distance Traveled
632,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,557
812
11
1
0
169,695
0
L
Loki
9,767
751
26
2
0
210,970
0
L
Yemoja
10,258
789
18
1
0
189,072
0
W
Cliodhna
10,385
799
32
2
0
246,310
0
L
Maui
3,244
250
0
0
0
0
0
W
Apollo
10,367
797
39
3
0
252,602
0
L
Neith
9,614
740
67
5
0
232,162
0
L
Cabrakan
6,244
480
0
0
0
0
0
W
Anubis
11,524
886
57
4
0
238,686
0
W
Bacchus
9,296
715
18
1
0
198,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role