Player Matchup

Bakasura
Bakasura
Dunkle_stauss4
Bakasura
Level 89
God Stats
1W - 4L
1,371 SR
Queue Stats
231W - 230L
1,511 Elo+
Party 1
Eset
Eset
FantasyNevrFinal
Eset
Level 28
God Stats
4W - 3L
1,421 SR
Queue Stats
360W - 386L
1,414 Elo+
Solo
Charybdis
Charybdis
OldPlatypus1999
Charybdis
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
243W - 191L
1,457 Elo+
Party 1
He Bo
He Bo
VLXXH
He Bo
Level 124
God Stats
1W - 8L
1,500 SR
Queue Stats
271W - 218L
1,520 Elo+
Party 1
Janus
Janus
aidsbro55
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,130 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,406 Elo+

VS

Team Averages
Level 21
1,500 SR
1,392 Elo+
Olorun
Olorun
Baraj73
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,115 Elo+
Solo
Nu Wa
Nu Wa
BooderJa
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,437 Elo+
Solo
Agni
Agni
ElTacoTanko
Agni
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 57L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
PowerZ3r0
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,514 Elo+
Solo
Atlas
Atlas
Solenya913
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 8 / 3
9,352
850
12,810
13,181
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
5 / 9 / 3
9,362
851
10,510
16,686
7,663
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
OldPlatypus1999
Charybdis
15
2 / 5 / 10
9,367
852
14,295
11,157
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
VLXXH
He Bo
14
2 / 6 / 5
8,433
767
8,593
11,375
3,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
aidsbro55
Janus
13
0 / 8 / 6
8,127
739
7,747
12,046
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baraj73
Olorun
15
2 / 4 / 22
9,170
834
7,992
13,387
6,892
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
BooderJa
Nu Wa
14
5 / 5 / 13
9,122
829
7,135
9,364
3,643
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
12 / 4 / 15
10,800
982
14,432
11,371
4,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PowerZ3r0
Gilgamesh
18
11 / 1 / 18
10,844
986
17,577
18,941
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
16
6 / 2 / 19
10,505
955
9,336
16,785
21,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
123
15
Kills
36
36
Deaths
16
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Olorun
Baraj73
Olorun
2
4
22
3.25
W
Nu Wa
BooderJa
Nu Wa
5
5
13
2.3
L
Bakasura
6
8
3
0.94
W
12
4
15
4.88
L
5
9
3
0.72
L
Charybdis
OldPlatypus1999
Charybdis
2
5
10
1.4
W
Gilgamesh
PowerZ3r0
Gilgamesh
11
1
18
20
W
Atlas
6
2
19
7.75
L
He Bo
VLXXH
He Bo
2
6
5
0.75
L
Janus
aidsbro55
Janus
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
56,472
64,445
Taken
69,848
28,653
Mitigated
55,783
9,783
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Baraj73
Olorun
7,992
3,472
1,733
2,375
13,387
6,892
2,197
5,132
8,034
16,783
0
W
Nu Wa
BooderJa
Nu Wa
7,135
2,497
994
447
9,364
3,643
987
5,138
3,821
15,853
258
L
Bakasura
12,810
7,179
103
382
13,181
6,498
0
8,476
4,425
0
15,415
W
14,432
834
1,675
1,664
11,371
4,819
2,410
5,860
5,096
25,744
783
L
10,510
1,011
186
3,068
16,686
7,663
0
8,182
8,111
20,812
0
L
Charybdis
OldPlatypus1999
Charybdis
14,295
7,206
542
2,098
11,157
4,772
1,119
5,925
4,895
0
24,530
W
Gilgamesh
PowerZ3r0
Gilgamesh
17,577
5,824
3,923
6,909
18,941
19,105
1,596
6,590
12,105
0
29,765
W
Atlas
9,336
3,417
1,563
4,250
16,785
21,324
719
3,982
12,328
21,454
0
L
He Bo
VLXXH
He Bo
8,593
369
248
2,341
11,375
3,891
242
9,055
2,219
16,452
0
L
Janus
aidsbro55
Janus
7,747
830
204
611
12,046
5,829
228
6,620
5,169
19,914
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
50,441
97
Minions Killed
120
0
Camps Cleared
0
820,574
Distance Traveled
1,021,940
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,170
834
22
2
0
195,196
0
W
Nu Wa
9,122
829
22
2
0
165,019
0
L
Bakasura
9,352
850
9
1
0
183,283
1
W
Agni
10,800
982
31
3
0
199,837
0
L
Eset
9,362
851
15
1
0
128,684
0
L
Charybdis
9,367
852
35
3
0
177,641
1
W
Gilgamesh
10,844
986
25
2
0
255,815
0
W
Atlas
10,505
955
20
2
0
206,073
0
L
He Bo
8,433
767
16
1
0
169,405
0
L
Janus
8,127
739
22
2
0
161,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role