Player Matchup

Janus
Janus
Bronze III
Im Axudus
Janus
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,392 MMR
Party 2
Charon
Charon
Bronze III
Im Dxeu
Charon
Bronze III
Level 124
God Stats
1W - 3L
1,308 SR
Queue Stats
2W - 6L
1,392 MMR
Party 2
Thanatos
Thanatos
Bronze III
Yo Corazon
Thanatos
Bronze III
Level 87
God Stats
1W - 6L
1,407 SR
Queue Stats
1W - 6L
1,453 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,405 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,430 SR
1,409 MMR
Danzaburou
Danzaburou
Silver III
Ray_Braun
Danzaburou
Silver III
Level 142
God Stats
48W - 23L
1,538 SR
Queue Stats
272W - 234L
1,368 MMR
Party 1
Ra
Ra
Gold V
Siegfried__91
Ra
Gold V
Level 155
God Stats
32W - 26L
1,468 SR
Queue Stats
260W - 226L
1,469 MMR
Party 1
Athena
Athena
Silver IV
Warlord0_0
Athena
Silver IV
Level 144
God Stats
17W - 15L
1,283 SR
Queue Stats
169W - 152L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Im Axudus
Janus
16
0 / 4 / 2
9,542
636
12,416
11,667
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Im Dxeu
Charon
14
0 / 4 / 1
8,840
589
11,356
19,836
20,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Yo Corazon
Thanatos
14
3 / 8 / 0
9,893
660
6,426
15,258
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtemisPersephoneHeraBake Kujira

VS

Bans
Nu WaAchillesBacchusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ray_Braun
Danzaburou
18
12 / 0 / 3
13,205
880
21,222
14,441
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 10
11,195
746
9,054
9,729
4,603
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Warlord0_0
Athena
16
0 / 2 / 15
10,288
686
7,145
18,173
22,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
Im Axudus
Janus
0
4
2
0.25
L
Charon
Im Dxeu
Charon
0
4
1
0.13
W
Danzaburou
Ray_Braun
Danzaburou
12
0
3
13.5
W
4
1
10
9
W
Athena
Warlord0_0
Athena
0
2
15
3.75
L
Thanatos
Yo Corazon
Thanatos
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,198
Damage
37,421
46,761
Taken
42,343
31,860
Mitigated
34,375
7,689
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Im Axudus
Janus
12,416
698
372
2,074
11,667
4,873
0
3,580
7,845
41,746
1,167
L
Charon
Im Dxeu
Charon
11,356
1,796
16
1,757
19,836
20,586
0
4,546
14,780
32,432
1,555
W
Danzaburou
Ray_Braun
Danzaburou
21,222
9,127
0
6,215
14,441
7,248
2,896
8,321
5,580
0
76,458
W
9,054
615
2,467
4,126
9,729
4,603
192
4,891
4,638
45,534
644
W
Athena
Warlord0_0
Athena
7,145
1,903
0
837
18,173
22,524
127
7,597
9,878
18,065
0
L
Thanatos
Yo Corazon
Thanatos
6,426
1,902
0
3,470
15,258
6,401
0
7,128
7,815
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
34,688
149
Minions Killed
198
0
Camps Cleared
0
792,290
Distance Traveled
911,906
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,542
636
89
6
0
260,445
0
L
Charon
8,840
589
32
2
0
265,489
0
W
Danzaburou
13,205
880
101
7
0
297,983
3
W
Ra
11,195
746
81
5
0
289,035
0
W
Athena
10,288
686
16
1
0
324,888
5
L
Thanatos
9,893
660
28
2
0
266,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role