Player Matchup

Bakasura
Bakasura
Radioactive
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 1
Rama
Rama
SgtCanadianBacn
Rama
Level 198
God Stats
22W - 9L
1,675 SR
Queue Stats
179W - 164L
1,525 Elo+
Party 2
Ares
Ares
SirJWood
Ares
Level 159
God Stats
9W - 9L
1,500 SR
Queue Stats
108W - 103L
1,393 Elo+
Party 2
Tiamat
Tiamat
b0ygenius
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 71L
1,353 Elo+
Solo
Fenrir
Fenrir
nerdnamedCJ
Fenrir
Level 158
God Stats
3W - 2L
1,707 SR
Queue Stats
123W - 149L
1,485 Elo+
Party 1
Team Averages
Level 152
1,576 SR
1,444 Elo+

VS

Team Averages
Level 138
1,734 SR
1,557 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Fortney19
Bellona
Level 126
God Stats
5W - 1L
1,717 SR
Queue Stats
280W - 224L
1,715 Elo+
Solo
Heimdallr
Heimdallr
Jaaayy LMAO
Heimdallr
Level 157
God Stats
5W - 1L
1,846 SR
Queue Stats
104W - 107L
1,556 Elo+
Solo
Ne Zha
Ne Zha
NobleCoconut
Ne Zha
Level 128
God Stats
2W - 2L
1,908 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Thoth
Thoth
West2006
Thoth
Level 129
God Stats
6W - 4L
1,699 SR
Queue Stats
43W - 37L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Radioactive
Bakasura
6
0 / 0 / 0
3,230
646
225
3,425
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
3 / 0 / 1
3,841
768
2,897
3,096
1,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
6
1 / 0 / 3
4,112
822
1,352
3,613
2,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
b0ygenius
Tiamat
3
0 / 1 / 0
2,705
541
203
1,650
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
6
0 / 1 / 2
3,411
682
1,521
4,189
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
3,279
656
1,941
3,823
1,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Fortney19
Bellona
7
0 / 0 / 0
3,920
784
1,737
2,123
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Jaaayy LMAO
Heimdallr
5
0 / 2 / 0
2,988
598
2,207
3,400
1,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
6
0 / 1 / 0
3,163
633
498
3,980
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
West2006
Thoth
7
2 / 0 / 0
3,985
797
1,854
2,029
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
2
2
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
0
0
W
Bellona
Fortney19
Bellona
0
0
0
0
W
Heimdallr
Jaaayy LMAO
Heimdallr
0
2
0
0
W
Ne Zha
0
1
0
0
L
Bakasura
Radioactive
Bakasura
0
0
0
0
L
3
0
1
3.5
L
Ares
1
0
3
2.5
W
Thoth
West2006
Thoth
2
0
0
2
L
Tiamat
b0ygenius
Tiamat
0
1
0
0
L
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,198
Damage
8,237
15,973
Taken
15,355
6,639
Mitigated
6,314
5,740
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,941
393
427
1,242
3,823
1,871
0
612
3,211
9,346
0
W
Bellona
Fortney19
Bellona
1,737
461
0
1,074
2,123
1,441
0
0
2,103
0
26,315
W
Heimdallr
Jaaayy LMAO
Heimdallr
2,207
1,339
0
695
3,400
1,198
0
725
2,675
0
18,701
W
Ne Zha
498
253
0
434
3,980
1,341
0
15
3,965
0
15,725
L
Bakasura
Radioactive
Bakasura
225
127
0
1,030
3,425
1,159
0
0
3,425
0
9,644
L
2,897
2,317
0
1,493
3,096
1,011
0
914
2,182
0
25,633
L
Ares
1,352
239
0
1,605
3,613
2,233
0
876
2,737
9,744
0
W
Thoth
West2006
Thoth
1,854
127
0
375
2,029
463
0
203
1,826
22,593
496
L
Tiamat
b0ygenius
Tiamat
203
40
0
764
1,650
595
0
920
730
4,535
0
L
Fenrir
1,521
668
0
848
4,189
1,641
0
962
3,227
0
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,299
Gold Earned
17,335
143
Minions Killed
163
0
Camps Cleared
0
453,278
Distance Traveled
520,568
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,279
656
12
2
0
98,839
0
W
Bellona
3,920
784
47
9
0
121,398
0
W
Heimdallr
2,988
598
32
6
0
92,396
0
W
Ne Zha
3,163
633
30
6
0
110,300
0
L
Bakasura
3,230
646
34
7
0
117,175
0
L
Rama
3,841
768
45
9
0
88,538
0
L
Ares
4,112
822
9
2
0
96,346
1
W
Thoth
3,985
797
42
8
0
97,635
1
L
Tiamat
2,705
541
10
2
0
41,923
0
L
Fenrir
3,411
682
45
9
0
109,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role