Player Matchup

Shiva
Shiva
Silver I
Daiyamando_Jozu
Shiva
Silver I
Level 69
God Stats
1W - 2L
1,277 SR
Queue Stats
92W - 96L
1,170 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Fersah7
Morgan Le Fay
Silver II
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 196L
1,179 MMR
Solo
Skadi
Skadi
Silver II
XxMiracle_
Skadi
Silver II
Level 94
God Stats
0W - 3L
1,237 SR
Queue Stats
421W - 462L
1,138 MMR
Solo
Bellona
Bellona
Silver II
Xxineedplusx
Bellona
Silver II
Level 124
God Stats
2W - 2L
1,705 SR
Queue Stats
160W - 188L
1,146 MMR
Solo
Susano
Susano
Silver II
mix_123_2
Susano
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,133 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,444 SR
1,153 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,564 SR
1,153 MMR
Eset
Eset
Silver V
Klunderbunker
Eset
Silver V
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 54L
1,210 MMR
Party 1
Ishtar
Ishtar
Silver V
Tavho91
Ishtar
Silver V
Level 122
God Stats
6W - 3L
1,737 SR
Queue Stats
92W - 136L
1,141 MMR
Solo
Da Ji
Da Ji
Silver I
TsukuyomiShock
Da Ji
Silver I
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 80L
1,094 MMR
Solo
Surtr
Surtr
Bronze III
kenwa22
Surtr
Bronze III
Level 89
God Stats
4W - 8L
1,264 SR
Queue Stats
37W - 53L
1,164 MMR
Party 1
Ares
Ares
Silver II
shaggyzilla101
Ares
Silver II
Level 196
God Stats
3W - 1L
1,818 SR
Queue Stats
47W - 46L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,390
559
5,251
12,491
9,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Fersah7
Morgan Le Fay
13
1 / 4 / 3
7,504
500
7,694
9,691
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
6
0 / 2 / 2
5,407
360
3,050
4,179
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Xxineedplusx
Bellona
13
2 / 0 / 0
7,318
488
4,410
11,644
13,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
mix_123_2
Susano
14
2 / 2 / 5
7,669
511
5,493
11,708
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusVamanaThanatos

VS

Bans
Bake KujiraAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,208
547
7,915
9,083
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Tavho91
Ishtar
12
0 / 3 / 2
7,839
523
3,052
7,325
3,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 2
8,608
574
5,125
9,396
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
kenwa22
Surtr
12
0 / 1 / 0
7,565
504
6,536
11,432
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 5
8,495
566
6,658
13,095
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
10
10
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Morgan Le Fay
Fersah7
Morgan Le Fay
1
4
3
0.63
W
3
2
1
1.75
W
Ishtar
Tavho91
Ishtar
0
3
2
0.33
W
4
1
2
5
L
Skadi
0
2
2
0.5
L
Bellona
Xxineedplusx
Bellona
2
0
0
2
W
Surtr
kenwa22
Surtr
0
1
0
0
L
Susano
mix_123_2
Susano
2
2
5
2.25
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
29,286
49,713
Taken
50,331
34,038
Mitigated
33,595
14,544
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,251
1,045
666
2,742
12,491
9,781
0
4,084
8,407
86
37,054
L
Morgan Le Fay
Fersah7
Morgan Le Fay
7,694
0
0
938
9,691
4,299
0
6,020
3,671
55,701
1,243
W
7,915
478
284
1,646
9,083
3,609
424
2,478
6,605
55,859
0
W
Ishtar
Tavho91
Ishtar
3,052
1,959
0
1,735
7,325
3,078
470
435
6,890
0
58,817
W
5,125
1,178
0
698
9,396
4,714
0
1,246
8,150
0
62,772
L
Skadi
3,050
1,376
0
801
4,179
1,319
0
1,433
2,746
0
18,274
L
Bellona
Xxineedplusx
Bellona
4,410
1,071
0
3,720
11,644
13,673
0
578
10,316
0
42,316
W
Surtr
kenwa22
Surtr
6,536
1,882
0
3,170
11,432
9,772
196
267
11,165
2,155
39,884
L
Susano
mix_123_2
Susano
5,493
1,115
0
5,677
11,708
4,966
0
2,357
9,274
0
68,604
W
6,658
941
0
2,711
13,095
12,422
0
3,772
9,323
28,557
3,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
40,715
373
Minions Killed
389
0
Camps Cleared
0
1,316,788
Distance Traveled
1,394,385
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,390
559
60
4
0
279,167
4
L
Morgan Le Fay
7,504
500
93
6
0
297,277
2
W
Eset
8,208
547
96
6
0
262,737
0
W
Ishtar
7,839
523
100
7
0
244,415
1
W
Da Ji
8,608
574
84
6
0
329,911
0
L
Skadi
5,407
360
25
2
0
135,978
0
L
Bellona
7,318
488
89
6
0
262,983
0
W
Surtr
7,565
504
70
5
0
278,616
2
L
Susano
7,669
511
106
7
0
341,383
2
W
Ares
8,495
566
39
3
0
278,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role