Player Matchup

Fenrir
Fenrir
MetaboGrinder
Fenrir
Level 7
God Stats
16W - 8L
1,500 SR
Queue Stats
31W - 21L
1,162 Elo+
Party 1
Baron Samedi
Baron Samedi
Topheeer
Baron Samedi
Level 28
God Stats
55W - 25L
1,606 SR
Queue Stats
70W - 47L
1,563 Elo+
Party 1
Anhur
Anhur
daveeeeeed
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,554 Elo+
Party 1
Team Averages
Level 53
1,535 SR
1,427 Elo+

VS

Team Averages
Level 41
1,497 SR
1,401 Elo+
Izanami
Izanami
DragZRH
Izanami
Level 47
God Stats
5W - 2L
1,686 SR
Queue Stats
13W - 15L
1,577 Elo+
Solo
Ganesha
Ganesha
PrometheanWrath2
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 2
Bellona
Bellona
mal_the_joker03
Bellona
Level 47
God Stats
1W - 2L
1,306 SR
Queue Stats
5W - 7L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
10,144
725
5,967
15,898
15,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Topheeer
Baron Samedi
13
1 / 4 / 11
9,678
691
7,268
10,225
7,856
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
16
7 / 3 / 4
10,970
784
17,841
13,190
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DragZRH
Izanami
15
4 / 5 / 5
10,526
752
6,062
10,359
3,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 11
9,257
661
10,502
14,745
13,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 4 / 5
10,744
767
9,541
15,871
16,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
14
Kills
10
11
Deaths
14
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
DragZRH
Izanami
4
5
5
1.3
W
6
4
3
1.88
L
0
5
11
1.1
W
Baron Samedi
Topheeer
Baron Samedi
1
4
11
1.63
W
Anhur
7
3
4
3
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,076
Damage
26,105
39,313
Taken
40,975
29,705
Mitigated
34,593
5,515
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DragZRH
Izanami
6,062
3,903
0
1,250
10,359
3,881
781
1,149
9,190
0
38,986
W
5,967
2,354
0
541
15,898
15,768
664
4,260
11,638
0
12,852
L
10,502
1,235
0
0
14,745
13,903
320
3,428
11,289
29,527
0
W
Baron Samedi
Topheeer
Baron Samedi
7,268
842
1,085
1,955
10,225
7,856
519
3,205
6,995
30,297
1,094
W
Anhur
17,841
9,595
0
1,934
13,190
6,081
2,046
3,172
10,001
0
60,035
L
9,541
3,905
0
1,839
15,871
16,809
448
2,492
13,356
0
25,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
30,527
121
Minions Killed
140
0
Camps Cleared
0
690,289
Distance Traveled
719,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,526
752
79
6
0
211,700
0
W
Fenrir
10,144
725
7
1
0
242,911
0
L
Ganesha
9,257
661
4
0
0
251,618
0
W
Baron Samedi
9,678
691
35
3
0
204,533
0
W
Anhur
10,970
784
79
6
0
242,845
0
L
Bellona
10,744
767
57
4
0
256,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role