Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ANDRESPRO099
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,458 Elo+
Party 1
Izanami
Izanami
Ohhcaramello131
Izanami
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 41L
1,440 Elo+
Solo
Mulan
Mulan
RoundedGalaxy28
Mulan
Level 120
God Stats
4W - 9L
1,286 SR
Queue Stats
220W - 213L
1,704 Elo+
Solo
Zeus
Zeus
daarvid672
Zeus
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
218W - 219L
1,452 Elo+
Party 1
Team Averages
Level 114
1,457 SR
1,511 Elo+

VS

Team Averages
Level 92
1,656 SR
1,476 Elo+
Geb
Geb
ITWASU1234
Geb
Level 108
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Ah Puch
Ah Puch
MightyMoose__
Ah Puch
Level 120
God Stats
0W - 2L
1,867 SR
Queue Stats
71W - 58L
1,514 Elo+
Solo
Medusa
Medusa
OSTONE6
Medusa
Level 21
God Stats
4W - 3L
1,682 SR
Queue Stats
148W - 156L
1,523 Elo+
Party 3
Loki
Loki
Sovyn
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
acidbur37
Nu Wa
Level 201
God Stats
85W - 63L
1,671 SR
Queue Stats
371W - 398L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 1
6,053
605
2,994
6,692
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ANDRESPRO099
Kuzenbo
11
4 / 0 / 2
5,879
588
2,754
8,389
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,557
556
5,578
5,415
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 1
5,782
578
4,083
8,892
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 0
6,303
630
2,795
3,585
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,804
480
3,037
8,717
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
10
0 / 3 / 0
5,519
552
3,951
5,414
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
OSTONE6
Medusa
9
2 / 2 / 0
5,141
514
4,757
6,617
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Sovyn
Loki
6
0 / 2 / 0
4,204
420
330
6,987
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
acidbur37
Nu Wa
10
0 / 2 / 2
5,550
555
3,594
5,038
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
2
2
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
W
Kuzenbo
ANDRESPRO099
Kuzenbo
4
0
2
5
L
0
3
1
0.17
L
Ah Puch
0
3
0
0
L
Medusa
OSTONE6
Medusa
2
2
0
1
W
0
1
3
1.5
W
3
1
1
3.5
L
Loki
Sovyn
Loki
0
2
0
0
L
Nu Wa
acidbur37
Nu Wa
0
2
2
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
15,669
32,973
Taken
32,773
20,512
Mitigated
13,811
12,550
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,994
656
0
3,017
6,692
4,806
0
4,114
2,540
0
33,348
W
Kuzenbo
ANDRESPRO099
Kuzenbo
2,754
878
0
4,797
8,389
5,501
50
939
7,386
41,442
0
L
3,037
103
174
2,823
8,717
6,088
0
575
8,142
14,304
0
L
Ah Puch
3,951
100
0
664
5,414
1,684
0
301
4,687
35,896
0
L
Medusa
OSTONE6
Medusa
4,757
1,797
0
980
6,617
2,140
0
607
6,010
0
36,668
W
5,578
3,069
0
2,224
5,415
2,173
593
1,279
4,124
0
45,682
W
4,083
749
0
2,012
8,892
6,984
31
2,026
6,828
0
24,996
L
Loki
Sovyn
Loki
330
0
0
1,670
6,987
2,018
0
908
6,034
0
23,497
L
Nu Wa
acidbur37
Nu Wa
3,594
1,496
0
1,133
5,038
1,881
8
3,158
1,880
32,364
1,433
W
2,795
328
0
500
3,585
1,048
0
1,776
1,693
50,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
25,218
345
Minions Killed
229
0
Camps Cleared
0
989,459
Distance Traveled
929,012
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,053
605
67
7
0
184,024
1
W
Kuzenbo
5,879
588
65
7
0
241,349
2
L
Geb
4,804
480
15
2
0
211,470
0
L
Ah Puch
5,519
552
61
6
0
156,138
0
L
Medusa
5,141
514
60
6
0
185,941
2
W
Izanami
5,557
556
79
8
0
170,405
2
W
Mulan
5,782
578
28
3
0
194,636
3
L
Loki
4,204
420
33
3
0
195,216
0
L
Nu Wa
5,550
555
60
6
0
180,247
3
W
Zeus
6,303
630
106
11
0
199,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role