Player Matchup

Lancelot
Lancelot
Athozz1926
Lancelot
Level 181
God Stats
2W - 7L
1,320 SR
Queue Stats
135W - 148L
1,553 Elo+
Party 1
Anhur
Anhur
DarckCraack
Anhur
Level 48
God Stats
2W - 1L
1,427 SR
Queue Stats
15W - 22L
1,371 Elo+
Party 1
Raijin
Raijin
SilencedHaahaa
Raijin
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 332L
1,488 Elo+
Solo
Ganesha
Ganesha
TWBauer
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,271 Elo+
Party 1
Ao Kuang
Ao Kuang
kevwil
Ao Kuang
Level 184
God Stats
2W - 1L
1,189 SR
Queue Stats
18W - 21L
1,492 Elo+
Party 1
Team Averages
Level 135
1,387 SR
1,435 Elo+

VS

Team Averages
Level 120
1,529 SR
1,638 Elo+
Loki
Loki
CJ-DA-_-GR3AT
Loki
Level 149
God Stats
22W - 20L
1,647 SR
Queue Stats
537W - 490L
1,563 Elo+
Solo
Neith
Neith
Danisarus
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 32L
1,808 Elo+
Party 2
Xing Tian
Xing Tian
JixcoI
Xing Tian
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,706 Elo+
Party 2
Bellona
Bellona
LeeThrowing
Bellona
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 88L
1,499 Elo+
Solo
The Morrigan
The Morrigan
OvercomeHatred
The Morrigan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 76L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Athozz1926
Lancelot
13
6 / 0 / 2
7,614
544
10,637
11,020
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 2
8,107
579
6,023
8,093
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 7
7,004
500
5,550
10,613
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
TWBauer
Ganesha
11
0 / 1 / 8
7,183
513
2,583
8,822
8,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
kevwil
Ao Kuang
14
5 / 1 / 5
8,797
628
14,143
15,183
6,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
6,821
487
3,757
11,552
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Danisarus
Neith
12
0 / 3 / 0
6,597
471
4,040
10,725
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
JixcoI
Xing Tian
12
1 / 5 / 0
6,468
462
6,019
13,147
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
LeeThrowing
Bellona
10
1 / 4 / 0
5,871
419
6,761
11,324
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
OvercomeHatred
The Morrigan
13
1 / 2 / 1
7,636
545
5,566
8,055
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
5
5
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Athozz1926
Lancelot
6
0
2
7
L
2
2
1
1.25
L
Neith
Danisarus
Neith
0
3
0
0
W
3
0
2
4
L
Xing Tian
JixcoI
Xing Tian
1
5
0
0.2
L
Bellona
LeeThrowing
Bellona
1
4
0
0.25
L
The Morrigan
OvercomeHatred
The Morrigan
1
2
1
0.75
W
2
3
7
1.83
W
Ganesha
TWBauer
Ganesha
0
1
8
4
W
Ao Kuang
kevwil
Ao Kuang
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,936
Damage
26,143
53,731
Taken
54,803
26,458
Mitigated
30,228
20,307
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Athozz1926
Lancelot
10,637
2,035
0
4,714
11,020
4,756
0
780
10,004
0
69,508
L
3,757
1,171
0
4,742
11,552
4,030
0
2,805
8,731
0
57,999
L
Neith
Danisarus
Neith
4,040
1,328
0
2,720
10,725
3,672
0
2,013
8,696
0
47,382
W
6,023
3,985
0
2,545
8,093
3,040
375
0
7,916
0
59,151
L
Xing Tian
JixcoI
Xing Tian
6,019
582
0
1,524
13,147
9,639
0
8,854
4,292
31,851
0
L
Bellona
LeeThrowing
Bellona
6,761
2,030
0
1,654
11,324
9,718
0
4,372
6,799
0
25,712
L
The Morrigan
OvercomeHatred
The Morrigan
5,566
1,153
0
1,250
8,055
3,169
0
3,439
4,204
56,270
3,792
W
5,550
347
0
1,500
10,613
3,930
258
3,335
7,161
48,855
0
W
Ganesha
TWBauer
Ganesha
2,583
211
613
1,915
8,822
8,344
219
146
8,356
20,776
0
W
Ao Kuang
kevwil
Ao Kuang
14,143
3,613
0
9,020
15,183
6,388
0
5,389
9,154
62,395
4,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
33,393
399
Minions Killed
390
0
Camps Cleared
0
1,464,887
Distance Traveled
1,401,575
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,614
544
97
7
0
379,322
1
L
Loki
6,821
487
92
7
0
343,347
0
L
Neith
6,597
471
89
6
0
247,665
4
W
Anhur
8,107
579
117
8
0
249,770
3
L
Xing Tian
6,468
462
57
4
0
248,038
0
L
Bellona
5,871
419
44
3
0
291,917
3
L
The Morrigan
7,636
545
108
8
0
270,608
2
W
Raijin
7,004
500
79
6
0
249,990
0
W
Ganesha
7,183
513
10
1
0
290,348
6
W
Ao Kuang
8,797
628
96
7
0
295,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role