Player Matchup

Chronos
Chronos
GreivinM28
Chronos
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
366W - 351L
1,673 Elo+
Solo
Izanami
Izanami
da_king087
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 1
Cerberus
Cerberus
moodrxng
Cerberus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 302L
1,512 Elo+
Solo
Charon
Charon
the_FALLEN_243
Charon
Level 123
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
xFist_of_Havocx
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 1
Team Averages
Level 130
1,467 SR
1,629 Elo+

VS

Team Averages
Level 143
1,575 SR
1,568 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DircKblaCk1
Anhur
Level 145
God Stats
16W - 12L
1,646 SR
Queue Stats
154W - 111L
1,561 Elo+
Solo
Ares
Ares
HeyJamesDi
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,506 Elo+
Party 2
Ravana
Ravana
RedBigDaddyDelta
Ravana
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,460 Elo+
Solo
Camazotz
Camazotz
TheCmtgod
Camazotz
Level 149
God Stats
1W - 0L
1,731 SR
Queue Stats
7W - 1L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GreivinM28
Chronos
10
0 / 3 / 0
5,651
514
3,351
8,418
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
da_king087
Izanami
10
1 / 2 / 0
5,838
531
4,026
6,196
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
moodrxng
Cerberus
11
1 / 1 / 0
6,370
579
3,394
8,643
8,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 2
5,319
484
3,946
10,918
6,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 1
5,725
520
4,196
11,785
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 6
6,918
629
5,229
4,212
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,800
618
6,297
4,987
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 7
7,062
642
6,756
8,576
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 1
6,754
614
5,709
5,425
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
TheCmtgod
Camazotz
11
7 / 1 / 4
6,672
607
8,305
11,764
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
6
4
W
2
1
1
2.5
L
Chronos
GreivinM28
Chronos
0
3
0
0
W
3
0
7
6.5
W
0
1
1
0.5
W
Camazotz
TheCmtgod
Camazotz
7
1
4
9
L
Izanami
da_king087
Izanami
1
2
0
0.5
L
Cerberus
moodrxng
Cerberus
1
1
0
1
L
0
4
2
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
32,296
45,960
Taken
34,964
24,824
Mitigated
16,574
12,743
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,229
971
1,061
1,772
4,212
1,857
0
1,676
2,536
66,814
0
W
6,297
4,283
0
1,368
4,987
1,712
0
335
4,424
0
60,374
L
Chronos
GreivinM28
Chronos
3,351
417
0
896
8,418
3,032
0
4,362
4,021
46,035
0
W
6,756
554
294
2,921
8,576
5,794
0
2,843
5,577
20,788
4,269
W
5,709
2,505
0
3,113
5,425
2,468
0
3,394
2,031
0
51,111
W
Camazotz
TheCmtgod
Camazotz
8,305
3,664
0
4,998
11,764
4,743
0
2,443
8,925
0
41,605
L
Izanami
da_king087
Izanami
4,026
2,927
0
879
6,196
1,821
0
573
5,623
0
41,843
L
Cerberus
moodrxng
Cerberus
3,394
551
0
4,494
8,643
8,953
0
0
8,643
46,443
0
L
3,946
1,084
1,027
1,687
10,918
6,431
0
3,917
6,924
17,103
0
L
4,196
1,495
0
3,760
11,785
4,587
0
2,672
9,055
0
35,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
34,206
392
Minions Killed
405
0
Camps Cleared
0
1,082,306
Distance Traveled
1,103,768
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,918
629
112
10
0
237,791
2
W
Anhur
6,800
618
107
10
0
189,686
3
L
Chronos
5,651
514
89
8
0
212,718
0
W
Ares
7,062
642
24
2
0
222,970
0
W
Ravana
6,754
614
94
9
0
223,268
0
W
Camazotz
6,672
607
68
6
0
230,053
0
L
Izanami
5,838
531
78
7
0
212,439
0
L
Cerberus
6,370
579
131
12
0
172,868
0
L
Charon
5,319
484
21
2
0
218,973
0
L
Serqet
5,725
520
73
7
0
265,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role