Player Matchup

Cu Chulainn
Cu Chulainn
B3Z3RK1337
Cu Chulainn
Level 125
God Stats
23W - 22L
1,427 SR
Queue Stats
497W - 481L
1,551 Elo+
Solo
Ne Zha
Ne Zha
Kevo0611
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,462 Elo+
Solo
Anubis
Anubis
MYBUSSYSTINKS
Anubis
Level 108
God Stats
13W - 10L
1,500 SR
Queue Stats
534W - 490L
1,474 Elo+
Party 1
Izanami
Izanami
Thesillysalmon
Izanami
Level 113
God Stats
3W - 4L
1,709 SR
Queue Stats
213W - 191L
1,441 Elo+
Party 1
Surtr
Surtr
clutchgods
Surtr
Level 122
God Stats
1W - 2L
1,709 SR
Queue Stats
20W - 33L
1,228 Elo+
Party 1
Team Averages
Level 115
1,569 SR
1,431 Elo+

VS

Team Averages
Level 131
1,441 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DIOSFABS
Nu Wa
Level 155
God Stats
10W - 5L
1,262 SR
Queue Stats
717W - 672L
1,413 Elo+
Solo
Loki
Loki
OurAngelYu
Loki
Level 126
God Stats
30W - 7L
1,908 SR
Queue Stats
38W - 12L
1,759 Elo+
Solo
Freya
Freya
Rapharly
Freya
Level 89
God Stats
3W - 2L
1,471 SR
Queue Stats
3W - 7L
1,123 Elo+
Solo
Janus
Janus
SkyyThomass
Janus
Level 147
God Stats
25W - 20L
1,062 SR
Queue Stats
164W - 173L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B3Z3RK1337
Cu Chulainn
6
1 / 3 / 0
4,192
466
4,012
9,648
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Kevo0611
Ne Zha
11
3 / 1 / 0
5,560
618
3,220
7,521
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 1
5,631
626
4,230
4,593
1,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 1
4,956
551
2,279
6,661
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
9
1 / 3 / 1
4,816
535
3,870
8,206
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 2 / 2
5,455
606
4,009
7,795
4,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
DIOSFABS
Nu Wa
10
2 / 2 / 0
6,041
671
2,892
4,348
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 3
6,301
700
5,060
8,151
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Rapharly
Freya
10
3 / 1 / 4
5,713
635
8,105
5,731
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
4,817
535
1,480
3,378
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
12
12
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
L
Cu Chulainn
B3Z3RK1337
Cu Chulainn
1
3
0
0.33
W
Nu Wa
DIOSFABS
Nu Wa
2
2
0
1
L
Ne Zha
Kevo0611
Ne Zha
3
1
0
3
L
2
1
1
2.5
W
3
0
3
4.5
W
Freya
Rapharly
Freya
3
1
4
5
W
0
2
0
0
L
0
4
1
0.13
L
Surtr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
21,546
36,629
Taken
29,403
15,277
Mitigated
11,117
10,172
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,009
953
0
2,228
7,795
4,321
0
628
7,167
0
7,745
L
Cu Chulainn
B3Z3RK1337
Cu Chulainn
4,012
1,229
286
1,198
9,648
3,518
0
4,651
4,518
0
14,399
W
Nu Wa
DIOSFABS
Nu Wa
2,892
1,038
0
1,230
4,348
1,271
0
126
3,910
35,629
1,004
L
Ne Zha
Kevo0611
Ne Zha
3,220
811
0
3,674
7,521
2,652
0
466
6,986
0
39,566
L
4,230
395
0
2,021
4,593
1,893
0
1,212
3,161
38,273
1,515
W
5,060
1,613
0
5,300
8,151
2,833
68
870
7,205
0
50,312
W
Freya
Rapharly
Freya
8,105
2,610
0
2,620
5,731
1,927
0
0
5,731
33,137
604
W
1,480
114
0
835
3,378
765
0
2,581
797
30,123
0
L
2,279
1,356
0
616
6,661
2,081
0
2,626
3,564
0
34,424
L
Surtr
3,870
993
0
2,377
8,206
5,133
20
1,818
6,264
593
32,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
28,327
250
Minions Killed
257
0
Camps Cleared
0
934,976
Distance Traveled
964,101
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,455
606
8
1
0
193,979
0
L
Cu Chulainn
4,192
466
10
1
0
178,451
4
W
Nu Wa
6,041
671
61
7
0
177,619
0
L
Ne Zha
5,560
618
60
7
0
238,755
0
L
Anubis
5,631
626
74
8
0
166,082
0
W
Loki
6,301
700
83
9
0
225,265
1
W
Freya
5,713
635
50
6
0
189,736
0
W
Janus
4,817
535
55
6
0
177,502
0
L
Izanami
4,956
551
72
8
0
171,334
0
L
Surtr
4,816
535
34
4
0
180,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role