Player Matchup

Bacchus
Bacchus
AlfonsoCruz6652
Bacchus
Level 29
God Stats
5W - 1L
1,715 SR
Queue Stats
42W - 53L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
YbGoAtl
Cliodhna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 103L
1,560 Elo+
Party 2
Persephone
Persephone
hiits7
Persephone
Level 119
God Stats
5W - 3L
1,573 SR
Queue Stats
99W - 99L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
nyancat0534
Ix Chel
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 53L
1,585 Elo+
Party 2
Fafnir
Fafnir
thereelsniperboy
Fafnir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,600 Elo+
Solo
Team Averages
Level 65
1,558 SR
1,550 Elo+

VS

Team Averages
Level 83
1,575 SR
1,637 Elo+
Tiamat
Tiamat
Adioxic
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,824 Elo+
Party 1
Tyr
Tyr
Buhduhduh
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,624 Elo+
Party 1
Hades
Hades
KnownOnXbox
Hades
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 175L
1,542 Elo+
Solo
Ix Chel
Ix Chel
Qjarinho
Ix Chel
Level 141
God Stats
0W - 1L
1,554 SR
Queue Stats
10W - 5L
1,495 Elo+
Solo
Hercules
Hercules
ecart8
Hercules
Level 59
God Stats
0W - 1L
1,820 SR
Queue Stats
16W - 12L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 20
9,572
957
6,066
10,541
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
YbGoAtl
Cliodhna
15
6 / 3 / 9
8,903
890
7,824
9,800
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
hiits7
Persephone
15
3 / 2 / 14
8,853
885
13,394
9,289
4,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
nyancat0534
Ix Chel
16
10 / 2 / 11
9,970
997
17,379
9,815
5,362
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 18
9,855
986
6,841
14,332
21,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adioxic
Tiamat
13
2 / 6 / 5
7,429
743
6,801
10,262
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
7,439
744
6,342
11,710
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 4
7,012
701
7,832
13,296
7,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
Qjarinho
Ix Chel
16
3 / 2 / 3
7,550
755
8,646
8,791
4,842
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ecart8
Hercules
14
2 / 4 / 3
7,607
761
7,368
15,181
16,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
23
Kills
10
10
Deaths
23
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adioxic
Tiamat
2
6
5
0.75
W
2
1
20
12
L
2
4
4
1
L
1
7
4
0.43
L
Ix Chel
Qjarinho
Ix Chel
3
2
3
2.25
W
Cliodhna
YbGoAtl
Cliodhna
6
3
9
3.5
L
Hercules
ecart8
Hercules
2
4
3
0.88
W
Persephone
hiits7
Persephone
3
2
14
5
W
Ix Chel
nyancat0534
Ix Chel
10
2
11
7.75
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,504
Damage
36,989
53,777
Taken
59,240
49,967
Mitigated
48,070
17,667
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adioxic
Tiamat
6,801
1,105
185
621
10,262
6,964
0
7,665
2,597
12,345
0
W
6,066
256
0
1,317
10,541
12,807
227
5,442
4,852
9,913
889
L
6,342
449
715
1,997
11,710
12,316
46
7,215
4,495
0
9,437
L
7,832
349
381
1,846
13,296
7,530
43
10,201
2,962
15,983
373
L
Ix Chel
Qjarinho
Ix Chel
8,646
1,225
6,040
3,777
8,791
4,842
0
7,051
1,740
26,258
0
W
Cliodhna
YbGoAtl
Cliodhna
7,824
1,296
1,188
1,427
9,800
5,322
1,595
3,908
5,718
0
15,377
L
Hercules
ecart8
Hercules
7,368
1,805
0
2,196
15,181
16,418
97
10,006
5,175
0
10,466
W
Persephone
hiits7
Persephone
13,394
451
182
2,216
9,289
4,497
2,049
2,743
6,283
23,792
625
W
Ix Chel
nyancat0534
Ix Chel
17,379
2,744
4,565
3,059
9,815
5,362
2,229
3,916
5,555
32,556
1,627
W
6,841
2,097
763
2,950
14,332
21,979
1,016
7,146
6,872
17,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
37,037
115
Minions Killed
79
0
Camps Cleared
0
1,010,036
Distance Traveled
827,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,429
743
11
1
0
166,613
0
W
Bacchus
9,572
957
7
1
0
208,513
0
L
Tyr
7,439
744
3
0
0
197,352
0
L
Hades
7,012
701
22
2
0
136,825
0
L
Ix Chel
7,550
755
33
3
0
186,736
0
W
Cliodhna
8,903
890
13
1
0
201,106
0
L
Hercules
7,607
761
10
1
0
139,936
0
W
Persephone
8,853
885
21
2
0
201,383
0
W
Ix Chel
9,970
997
50
5
0
214,120
0
W
Fafnir
9,855
986
24
2
0
184,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role