Player Matchup

Vamana
Vamana
Antboski707
Vamana
Level 142
God Stats
7W - 6L
1,500 SR
Queue Stats
330W - 322L
1,564 Elo+
Solo
Hou Yi
Hou Yi
Matttt753
Hou Yi
Level 64
God Stats
5W - 3L
1,483 SR
Queue Stats
8W - 6L
1,331 Elo+
Party 1
Maui
Maui
Superboy72224
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,192 Elo+
Party 1
Ravana
Ravana
iMR Lemmiwinks
Ravana
Level 118
God Stats
3W - 5L
1,326 SR
Queue Stats
80W - 75L
1,272 Elo+
Solo
Poseidon
Poseidon
samoansoldier
Poseidon
Level 139
God Stats
11W - 6L
1,537 SR
Queue Stats
209W - 204L
1,432 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,358 Elo+

VS

Team Averages
Level 94
1,500 SR
1,428 Elo+
Chang'e
Chang'e
BDMase
Chang'e
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 54L
1,413 Elo+
Party 2
Hercules
Hercules
BRATxxWURST
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
C4RR
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 230L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
DR AWESOME099
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,374 Elo+
Solo
Ymir
Ymir
tonetoneee
Ymir
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 0 / 2
9,509
634
10,392
8,538
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Matttt753
Hou Yi
12
2 / 0 / 1
7,141
476
6,879
3,398
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 2
7,167
478
1,460
5,457
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 3
8,608
574
5,499
8,424
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
samoansoldier
Poseidon
16
5 / 0 / 3
9,453
630
11,101
7,782
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDMase
Chang'e
11
0 / 4 / 0
6,195
413
4,342
11,529
4,722
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
BRATxxWURST
Hercules
13
0 / 0 / 0
7,021
468
2,591
12,186
7,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
C4RR
Ah Muzen Cab
11
0 / 1 / 0
6,197
413
3,231
6,410
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
DR AWESOME099
Ao Kuang
13
0 / 4 / 0
6,833
456
3,415
13,105
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 0
6,884
459
3,593
12,828
11,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
0
2
2
L
Chang'e
BDMase
Chang'e
0
4
0
0
L
Hercules
BRATxxWURST
Hercules
0
0
0
0
L
Ah Muzen Cab
C4RR
Ah Muzen Cab
0
1
0
0
L
Ao Kuang
DR AWESOME099
Ao Kuang
0
4
0
0
W
Hou Yi
Matttt753
Hou Yi
2
0
1
2.5
W
0
0
2
1
W
4
0
3
5.5
W
Poseidon
samoansoldier
Poseidon
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
17,172
33,599
Taken
56,058
23,988
Mitigated
31,560
12,657
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,392
2,461
0
2,335
8,538
9,988
703
1,330
7,208
0
79,665
L
Chang'e
BDMase
Chang'e
4,342
311
799
1,998
11,529
4,722
0
6,197
5,281
39,586
0
L
Hercules
BRATxxWURST
Hercules
2,591
556
0
3,778
12,186
7,577
0
0
11,209
0
45,057
L
Ah Muzen Cab
C4RR
Ah Muzen Cab
3,231
561
0
679
6,410
2,339
0
1,303
4,986
0
52,431
L
Ao Kuang
DR AWESOME099
Ao Kuang
3,415
693
97
1,011
13,105
5,729
0
2,218
10,747
54,816
0
W
Hou Yi
Matttt753
Hou Yi
6,879
2,831
0
1,092
3,398
1,604
330
590
2,808
0
48,498
W
1,460
154
0
1,078
5,457
4,323
265
1,182
4,275
12,797
1,172
W
5,499
1,895
0
4,334
8,424
4,668
0
2,917
5,507
0
83,163
W
Poseidon
samoansoldier
Poseidon
11,101
2,761
0
3,818
7,782
3,405
412
5,233
2,549
75,797
862
L
3,593
267
0
2,865
12,828
11,193
0
2,519
9,673
15,998
2,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
33,130
480
Minions Killed
332
0
Camps Cleared
0
1,541,563
Distance Traveled
1,470,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,509
634
135
9
0
325,326
2
L
Chang'e
6,195
413
54
4
0
287,685
1
L
Hercules
7,021
468
92
6
0
308,574
0
L
Ah Muzen Cab
6,197
413
77
5
0
278,278
0
L
Ao Kuang
6,833
456
81
5
0
330,279
2
W
Hou Yi
7,141
476
87
6
0
272,387
0
W
Maui
7,167
478
27
2
0
294,923
0
W
Ravana
8,608
574
102
7
0
338,470
0
W
Poseidon
9,453
630
129
9
0
310,457
0
L
Ymir
6,884
459
28
2
0
265,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role