Player Matchup

Anhur
Anhur
AsianBallTorture
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,559 Elo+
Party 3
Kuzenbo
Kuzenbo
BettyWhitesMuff
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,563 Elo+
Party 3
Fenrir
Fenrir
MikeKOfficial
Fenrir
Level 127
God Stats
3W - 3L
1,736 SR
Queue Stats
237W - 235L
1,453 Elo+
Solo
Sylvanus
Sylvanus
NaiveAddict
Sylvanus
Level 99
God Stats
4W - 2L
1,454 SR
Queue Stats
74W - 71L
1,479 Elo+
Solo
Ra
Ra
RealJohnnySins
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,375 Elo+
Party 3
Team Averages
Level 127
1,538 SR
1,486 Elo+

VS

Team Averages
Level 143
1,653 SR
1,602 Elo+
Ymir
Ymir
AzraelFallen
Ymir
Level 125
God Stats
4W - 1L
1,760 SR
Queue Stats
84W - 71L
1,673 Elo+
Party 1
Sobek
Sobek
Ozmoses
Sobek
Level 108
God Stats
7W - 3L
1,666 SR
Queue Stats
109W - 106L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T-I-GUH
Ah Muzen Cab
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,593 Elo+
Party 2
Ares
Ares
WackyWeasel69
Ares
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 60L
1,743 Elo+
Party 1
Neith
Neith
futton1234
Neith
Level 154
God Stats
9W - 7L
1,837 SR
Queue Stats
78W - 85L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,223
484
5,155
9,447
4,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
3 / 2 / 1
8,533
502
7,198
12,483
14,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 0
8,850
521
5,413
18,029
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
NaiveAddict
Sylvanus
15
1 / 5 / 4
9,104
536
9,488
15,359
10,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
0 / 3 / 1
8,905
524
5,568
9,979
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 0
9,937
585
11,732
17,366
10,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Ozmoses
Sobek
13
1 / 2 / 5
8,568
504
4,022
14,444
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
T-I-GUH
Ah Muzen Cab
16
3 / 1 / 3
10,218
601
7,123
8,234
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 1 / 4
9,477
557
13,938
15,288
14,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
2 / 0 / 4
9,089
535
6,054
5,726
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
14
14
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
4
5
0
0.8
L
3
2
1
1.75
L
5
3
0
1.67
L
Sylvanus
NaiveAddict
Sylvanus
1
5
4
0.6
W
Sobek
Ozmoses
Sobek
1
2
5
1.75
L
0
3
1
0.17
W
Ah Muzen Cab
T-I-GUH
Ah Muzen Cab
3
1
3
4.5
W
4
1
4
6
W
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,822
Damage
42,869
65,297
Taken
61,058
41,713
Mitigated
43,091
21,985
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
3,492
0
3,459
9,447
4,160
0
2,534
6,913
0
71,360
W
11,732
4,132
0
4,730
17,366
10,894
0
7,851
9,515
64,819
4,587
L
7,198
2,991
0
2,249
12,483
14,171
16
5,003
7,480
27,809
1,931
L
5,413
2,003
0
6,047
18,029
8,631
0
8,668
9,283
0
76,893
L
Sylvanus
NaiveAddict
Sylvanus
9,488
2,900
216
5,591
15,359
10,691
306
10,936
3,981
55,720
18,483
W
Sobek
Ozmoses
Sobek
4,022
594
0
4,801
14,444
12,179
608
4,003
10,348
25,516
0
L
5,568
80
558
3,865
9,979
4,060
256
1,549
8,430
84,102
0
W
Ah Muzen Cab
T-I-GUH
Ah Muzen Cab
7,123
1,750
0
2,141
8,234
3,235
0
4,577
3,479
0
89,044
W
13,938
631
0
5,396
15,288
14,736
203
3,648
11,640
83,852
1,184
W
Neith
6,054
1,599
0
2,956
5,726
2,047
935
973
4,753
0
79,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
47,289
562
Minions Killed
574
0
Camps Cleared
0
1,669,816
Distance Traveled
1,656,952
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,223
484
120
7
0
320,536
4
W
Ymir
9,937
585
134
8
0
293,271
0
L
Kuzenbo
8,533
502
44
3
0
362,006
0
L
Fenrir
8,850
521
118
7
0
358,783
0
L
Sylvanus
9,104
536
131
8
0
270,976
0
W
Sobek
8,568
504
42
2
0
366,983
5
L
Ra
8,905
524
149
9
0
357,515
5
W
Ah Muzen Cab
10,218
601
153
9
0
320,105
4
W
Ares
9,477
557
114
7
0
377,700
0
W
Neith
9,089
535
131
8
0
298,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role