Player Matchup

Mercury
Mercury
Dwarf_Maggot
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 165L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
Ideal Goddess
Jing Wei
Level 59
God Stats
27W - 25L
1,592 SR
Queue Stats
197W - 183L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
KingIronfoot
Erlang Shen
Level 162
God Stats
5W - 4L
1,537 SR
Queue Stats
274W - 299L
1,364 Elo+
Party 2
Ares
Ares
Lowrld
Ares
Level 116
God Stats
1W - 1L
1,691 SR
Queue Stats
53W - 45L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
TheSimpleJack_97
Kukulkan
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 236L
1,409 Elo+
Party 2
Team Averages
Level 105
1,564 SR
1,451 Elo+

VS

Team Averages
Level 144
1,637 SR
1,628 Elo+
Ymir
Ymir
Coldseason
Ymir
Level 154
God Stats
7W - 3L
1,805 SR
Queue Stats
148W - 151L
1,502 Elo+
Party 4
Nemesis
Nemesis
HeyYouTried
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,681 Elo+
Party 3
Bellona
Bellona
Hg Fulminate
Bellona
Level 116
God Stats
11W - 6L
1,500 SR
Queue Stats
90W - 85L
1,533 Elo+
Party 4
Xbalanque
Xbalanque
Jaketoocomp
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,599 Elo+
Solo
Anubis
Anubis
quicksylvir
Anubis
Level 167
God Stats
4W - 0L
1,878 SR
Queue Stats
23W - 6L
1,823 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dwarf_Maggot
Mercury
8
0 / 1 / 1
4,559
507
436
5,153
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Ideal Goddess
Jing Wei
9
0 / 0 / 0
4,989
554
2,295
4,587
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
KingIronfoot
Erlang Shen
9
2 / 1 / 0
5,511
612
6,764
8,975
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
Lowrld
Ares
9
1 / 3 / 0
5,243
583
2,422
7,687
6,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,169
463
519
4,756
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,983
554
2,343
5,596
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
HeyYouTried
Nemesis
10
5 / 1 / 1
5,642
627
3,771
6,998
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Hg Fulminate
Bellona
8
0 / 2 / 0
4,942
549
4,027
9,650
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Jaketoocomp
Xbalanque
10
0 / 0 / 2
5,106
567
3,379
3,164
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
4 / 0 / 3
6,494
722
4,591
3,485
1,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Mercury
Dwarf_Maggot
Mercury
0
1
1
0.5
W
Nemesis
HeyYouTried
Nemesis
5
1
1
5.5
W
Bellona
Hg Fulminate
Bellona
0
2
0
0
L
Jing Wei
Ideal Goddess
Jing Wei
0
0
0
0
W
Xbalanque
Jaketoocomp
Xbalanque
0
0
2
1
L
Erlang Shen
KingIronfoot
Erlang Shen
2
1
0
2
L
Ares
Lowrld
Ares
1
3
0
0.33
L
0
4
0
0
W
Anubis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
18,111
31,158
Taken
28,893
19,270
Mitigated
16,741
9,593
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,343
548
0
2,639
5,596
3,251
0
1,273
4,323
21,487
0
L
Mercury
Dwarf_Maggot
Mercury
436
311
0
1,336
5,153
1,728
0
735
4,418
0
30,576
W
Nemesis
HeyYouTried
Nemesis
3,771
1,766
0
3,428
6,998
2,678
0
283
6,673
0
36,708
W
Bellona
Hg Fulminate
Bellona
4,027
2,291
0
4,040
9,650
8,068
0
0
8,865
0
29,952
L
Jing Wei
Ideal Goddess
Jing Wei
2,295
1,841
0
2,048
4,587
1,534
0
1,005
3,582
0
40,474
W
Xbalanque
Jaketoocomp
Xbalanque
3,379
1,244
0
1,761
3,164
1,062
0
780
2,384
0
42,770
L
Erlang Shen
KingIronfoot
Erlang Shen
6,764
3,450
0
3,849
8,975
8,861
0
124
8,851
0
34,335
L
Ares
Lowrld
Ares
2,422
383
0
1,673
7,687
6,028
0
2,032
5,655
9,186
0
L
519
95
0
687
4,756
1,119
0
3,011
1,745
17,905
0
W
Anubis
4,591
128
0
2,468
3,485
1,682
0
605
2,880
50,610
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
27,167
244
Minions Killed
318
0
Camps Cleared
0
859,323
Distance Traveled
826,932
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,983
554
35
4
0
176,457
2
L
Mercury
4,559
507
58
6
0
202,443
0
W
Nemesis
5,642
627
65
7
0
200,525
0
W
Bellona
4,942
549
46
5
0
131,003
0
L
Jing Wei
4,989
554
82
9
0
181,090
0
W
Xbalanque
5,106
567
81
9
0
159,198
1
L
Erlang Shen
5,511
612
58
6
0
182,992
0
L
Ares
5,243
583
12
1
0
180,186
0
L
Kukulkan
4,169
463
34
4
0
112,612
0
W
Anubis
6,494
722
91
10
0
159,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role