Player Matchup

Ishtar
Ishtar
Silver II
Agartha PR
Ishtar
Silver II
Level 90
God Stats
28W - 22L
1,385 SR
Queue Stats
255W - 269L
1,046 MMR
Party 1
Sobek
Sobek
Silver III
ChaotiComa
Sobek
Silver III
Level 64
God Stats
6W - 9L
1,070 SR
Queue Stats
64W - 83L
1,090 MMR
Solo
Susano
Susano
Silver II
Hotpits
Susano
Silver II
Level 62
God Stats
44W - 41L
1,446 SR
Queue Stats
312W - 332L
1,056 MMR
Solo
Kukulkan
Kukulkan
Silver I
ImBigJ
Kukulkan
Silver I
Level 144
God Stats
12W - 6L
1,452 SR
Queue Stats
141W - 137L
1,108 MMR
Solo
Lancelot
Lancelot
Silver II
RaZr Zurich
Lancelot
Silver II
Level 104
God Stats
3W - 1L
1,716 SR
Queue Stats
250W - 263L
1,178 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,414 SR
1,095 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,377 SR
1,172 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
Almighty_X_Jay
Rama
Silver III
Level 127
God Stats
1W - 3L
1,203 SR
Queue Stats
121W - 137L
1,116 MMR
Solo
Scylla
Scylla
Silver III
BitterMedal653
Scylla
Silver III
Level 129
God Stats
1W - 3L
1,261 SR
Queue Stats
184W - 194L
1,114 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Double-cheddar
Kuzenbo
Silver V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,088 MMR
Solo
Cliodhna
Cliodhna
Silver V
GloomProphet420
Cliodhna
Silver V
Level 118
God Stats
0W - 2L
1,420 SR
Queue Stats
7W - 19L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Agartha PR
Ishtar
15
1 / 1 / 6
9,078
567
10,740
7,575
3,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
12
3 / 2 / 9
8,264
517
3,563
12,308
10,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Hotpits
Susano
15
1 / 1 / 1
9,113
570
4,230
10,161
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ImBigJ
Kukulkan
16
5 / 1 / 6
9,821
614
9,797
6,885
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
RaZr Zurich
Lancelot
18
8 / 1 / 6
9,621
601
14,764
12,674
7,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangThorAwilix

VS

Bans
PoseidonThanatosHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 1
8,288
518
5,735
11,432
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 3
6,937
434
3,108
12,183
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 1
8,566
535
3,809
7,763
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 4 / 2
7,209
451
4,833
15,234
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
12
0 / 4 / 2
6,779
424
3,278
14,104
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
W
Ishtar
Agartha PR
Ishtar
1
1
6
4
L
0
5
3
0.3
L
3
3
1
1.17
W
Sobek
3
2
9
3.75
L
1
4
2
0.5
L
Cliodhna
0
4
2
0.25
W
Susano
Hotpits
Susano
1
1
1
1.5
W
Kukulkan
ImBigJ
Kukulkan
5
1
6
8
W
Lancelot
RaZr Zurich
Lancelot
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,094
Damage
20,763
49,603
Taken
60,716
27,935
Mitigated
43,572
12,975
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,735
1,643
0
1,747
11,432
10,755
0
689
10,743
0
55,987
W
Ishtar
Agartha PR
Ishtar
10,740
8,195
0
3,261
7,575
3,191
4,167
848
6,630
0
82,042
L
3,108
2,683
0
1,252
12,183
4,359
0
3,782
8,401
0
33,449
L
3,809
133
0
1,467
7,763
2,812
0
2,414
5,349
66,402
0
W
Sobek
3,563
475
1,729
4,027
12,308
10,141
90
2,942
9,319
18,234
0
L
4,833
1,585
243
2,527
15,234
19,932
0
3,976
11,258
23,245
0
L
Cliodhna
3,278
503
0
5,218
14,104
5,714
0
2,499
11,605
0
52,498
W
Susano
Hotpits
Susano
4,230
1,101
0
1,691
10,161
4,021
765
264
9,550
0
65,202
W
Kukulkan
ImBigJ
Kukulkan
9,797
503
0
1,131
6,885
3,077
0
3,000
3,843
78,279
0
W
Lancelot
RaZr Zurich
Lancelot
14,764
2,945
0
1,136
12,674
7,505
238
2,502
10,089
0
97,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
37,779
520
Minions Killed
390
0
Camps Cleared
0
1,696,519
Distance Traveled
1,543,100
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,288
518
89
6
0
305,647
0
W
Ishtar
9,078
567
140
9
0
306,215
3
L
Rama
6,937
434
60
4
0
265,530
1
L
Scylla
8,566
535
135
8
0
312,204
0
W
Sobek
8,264
517
15
1
0
344,934
6
L
Kuzenbo
7,209
451
27
2
0
334,555
0
L
Cliodhna
6,779
424
79
5
0
325,164
0
W
Susano
9,113
570
103
6
0
314,839
4
W
Kukulkan
9,821
614
140
9
0
323,192
3
W
Lancelot
9,621
601
122
8
0
407,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role