Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Goldpyjamas
Erlang Shen
Level 81
God Stats
2W - 0L
1,702 SR
Queue Stats
59W - 44L
1,802 Elo+
Party 1
Baron Samedi
Baron Samedi
NegligentWings
Baron Samedi
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 107L
1,449 Elo+
Party 3
Achilles
Achilles
Phelfire
Achilles
Level 100
God Stats
1W - 2L
1,543 SR
Queue Stats
58W - 49L
1,487 Elo+
Party 1
Cerberus
Cerberus
Terban
Cerberus
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
168W - 167L
1,368 Elo+
Party 3
Team Averages
Level 108
1,549 SR
1,521 Elo+

VS

Team Averages
Level 90
1,544 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
Dragoboy_Doom
Tsukuyomi
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 150L
1,110 Elo+
Solo
Geb
Geb
Kontraption
Geb
Level 46
God Stats
8W - 4L
1,820 SR
Queue Stats
43W - 31L
1,572 Elo+
Party 2
Mercury
Mercury
NotoriousThicks
Mercury
Level 61
God Stats
14W - 14L
1,630 SR
Queue Stats
39W - 36L
1,564 Elo+
Party 2
Anubis
Anubis
SkodenBoston
Anubis
Level 60
God Stats
30W - 33L
1,487 SR
Queue Stats
82W - 110L
1,431 Elo+
Solo
Danzaburou
Danzaburou
deathHUnTeR4123
Danzaburou
Level 123
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 0 / 12
9,012
819
11,097
6,353
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Goldpyjamas
Erlang Shen
14
0 / 2 / 13
8,162
742
6,405
12,218
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
NegligentWings
Baron Samedi
17
6 / 0 / 9
9,864
897
13,522
6,921
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Phelfire
Achilles
16
7 / 3 / 10
9,487
862
13,584
13,166
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Terban
Cerberus
16
6 / 0 / 9
10,025
911
12,559
14,944
15,512
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragoboy_Doom
Tsukuyomi
14
0 / 6 / 2
7,641
695
6,330
12,442
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 3
7,883
717
4,092
16,974
14,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 0
8,535
776
9,341
14,739
6,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
15
2 / 2 / 2
8,322
757
8,050
6,589
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
deathHUnTeR4123
Danzaburou
13
0 / 4 / 4
7,904
719
5,132
12,693
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
21
Kills
5
5
Deaths
21
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
12
8
L
Tsukuyomi
Dragoboy_Doom
Tsukuyomi
0
6
2
0.17
W
Erlang Shen
Goldpyjamas
Erlang Shen
0
2
13
3.25
L
0
5
3
0.3
W
Baron Samedi
NegligentWings
Baron Samedi
6
0
9
10.5
L
3
4
0
0.75
W
Achilles
Phelfire
Achilles
7
3
10
4
L
Anubis
2
2
2
1.5
W
Cerberus
Terban
Cerberus
6
0
9
10.5
L
Danzaburou
deathHUnTeR4123
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,167
Damage
32,945
53,602
Taken
63,437
48,100
Mitigated
35,123
19,032
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,097
6,471
0
2,288
6,353
2,807
1,580
1,161
5,192
0
43,529
L
Tsukuyomi
Dragoboy_Doom
Tsukuyomi
6,330
921
0
711
12,442
5,473
45
5,248
6,835
0
17,999
W
Erlang Shen
Goldpyjamas
Erlang Shen
6,405
2,921
0
1,814
12,218
14,438
941
2,891
9,327
0
17,958
L
4,092
669
0
1,126
16,974
14,645
0
6,811
9,789
10,057
0
W
Baron Samedi
NegligentWings
Baron Samedi
13,522
1,642
2,316
2,733
6,921
3,637
685
2,278
4,643
37,981
250
L
9,341
3,486
0
1,392
14,739
6,528
0
4,625
9,685
0
24,530
W
Achilles
Phelfire
Achilles
13,584
3,242
0
2,094
13,166
11,706
823
2,459
10,707
0
28,199
L
Anubis
8,050
433
0
608
6,589
3,683
0
3,812
2,692
31,977
0
W
Cerberus
Terban
Cerberus
12,559
603
1,440
6,347
14,944
15,512
520
3,353
11,591
27,188
1,564
L
Danzaburou
deathHUnTeR4123
Danzaburou
5,132
1,979
0
1,980
12,693
4,794
0
4,744
7,624
0
14,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,550
Gold Earned
40,285
251
Minions Killed
142
0
Camps Cleared
0
1,078,540
Distance Traveled
1,039,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,012
819
76
7
0
214,363
0
L
Tsukuyomi
7,641
695
34
3
0
184,361
0
W
Erlang Shen
8,162
742
25
2
0
226,815
0
L
Geb
7,883
717
4
0
0
214,287
0
W
Baron Samedi
9,864
897
69
6
0
201,558
0
L
Mercury
8,535
776
33
3
0
246,954
0
W
Achilles
9,487
862
26
2
0
223,906
0
L
Anubis
8,322
757
45
4
0
202,493
0
W
Cerberus
10,025
911
55
5
0
211,898
0
L
Danzaburou
7,904
719
26
2
0
191,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role