Player Matchup

Merlin
Merlin
MouseCopp
Merlin
Level 180
God Stats
3W - 4L
1,498 SR
Queue Stats
333W - 362L
1,455 Elo+
Party 2
Surtr
Surtr
SheepMaser9000
Surtr
Level 110
God Stats
5W - 2L
1,500 SR
Queue Stats
191W - 221L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDeadlyHornet
Ah Muzen Cab
Level 123
God Stats
20W - 19L
1,208 SR
Queue Stats
371W - 374L
1,476 Elo+
Party 2
Lancelot
Lancelot
Turkeymaser9000
Lancelot
Level 108
God Stats
9W - 9L
1,300 SR
Queue Stats
419W - 441L
1,511 Elo+
Party 2
Bacchus
Bacchus
VitalFlame30
Bacchus
Level 18
God Stats
31W - 19L
1,388 SR
Queue Stats
271W - 299L
1,377 Elo+
Party 2
Team Averages
Level 108
1,379 SR
1,463 Elo+

VS

Team Averages
Level 139
1,489 SR
1,431 Elo+
Ravana
Ravana
Athroxz
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,425 Elo+
Solo
Charon
Charon
B3ARTOOTH
Charon
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,464 Elo+
Party 1
Izanami
Izanami
Bokwon
Izanami
Level 149
God Stats
6W - 6L
1,443 SR
Queue Stats
20W - 19L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
coralitoxx
Zhong Kui
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 126L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jlanning1996
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MouseCopp
Merlin
18
3 / 0 / 3
10,618
559
7,834
7,657
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 6 / 5
10,229
538
12,826
17,320
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TheDeadlyHornet
Ah Muzen Cab
17
2 / 1 / 1
9,532
502
7,147
11,128
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Lancelot
17
11 / 3 / 2
10,575
557
18,001
14,362
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
VitalFlame30
Bacchus
15
0 / 2 / 4
8,724
459
5,916
14,316
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Athroxz
Ravana
14
1 / 4 / 0
8,251
434
6,174
15,131
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charon
B3ARTOOTH
Charon
15
1 / 0 / 3
9,492
500
6,151
13,854
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Bokwon
Izanami
16
2 / 2 / 1
9,228
486
7,484
10,999
5,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
coralitoxx
Zhong Kui
16
8 / 8 / 0
11,073
583
14,889
23,690
28,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
jlanning1996
Morgan Le Fay
10
0 / 4 / 0
6,959
366
2,094
7,203
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
12
12
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
Athroxz
Ravana
1
4
0
0.25
L
Charon
B3ARTOOTH
Charon
1
0
3
2.5
L
Izanami
Bokwon
Izanami
2
2
1
1.25
W
Merlin
MouseCopp
Merlin
3
0
3
4.5
W
2
6
5
0.75
W
Ah Muzen Cab
TheDeadlyHornet
Ah Muzen Cab
2
1
1
2.5
W
Lancelot
11
3
2
4
W
Bacchus
VitalFlame30
Bacchus
0
2
4
1
L
Zhong Kui
coralitoxx
Zhong Kui
8
8
0
1
L
Morgan Le Fay
jlanning1996
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,724
Damage
36,792
64,783
Taken
70,877
45,574
Mitigated
59,288
12,441
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Athroxz
Ravana
6,174
1,553
0
4,434
15,131
7,292
0
4,054
10,694
0
55,411
L
Charon
B3ARTOOTH
Charon
6,151
879
430
3,308
13,854
15,687
87
3,362
10,292
40,007
2,902
L
Izanami
Bokwon
Izanami
7,484
5,078
0
2,764
10,999
5,011
739
2,314
8,685
0
97,250
W
Merlin
MouseCopp
Merlin
7,834
382
0
625
7,657
3,291
250
2,207
5,450
77,587
3,806
W
12,826
4,912
0
3,054
17,320
15,491
72
9,512
7,808
1,360
76,826
W
Ah Muzen Cab
TheDeadlyHornet
Ah Muzen Cab
7,147
2,646
0
1,746
11,128
5,101
433
2,041
9,087
0
112,237
W
Lancelot
18,001
4,473
0
3,904
14,362
6,913
0
4,466
9,896
0
75,761
W
Bacchus
VitalFlame30
Bacchus
5,916
660
0
3,112
14,316
14,778
0
3,157
11,159
21,397
1,180
L
Zhong Kui
coralitoxx
Zhong Kui
14,889
2,945
0
5,664
23,690
28,483
0
2,145
20,077
76,700
13,491
L
Morgan Le Fay
jlanning1996
Morgan Le Fay
2,094
398
0
606
7,203
2,815
0
1,652
5,509
38,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
45,003
551
Minions Killed
537
0
Camps Cleared
0
1,849,909
Distance Traveled
1,530,064
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,251
434
79
4
0
361,432
5
L
Charon
9,492
500
57
3
0
360,929
5
L
Izanami
9,228
486
176
9
0
345,762
3
W
Merlin
10,618
559
142
7
0
350,971
6
W
Surtr
10,229
538
124
7
0
317,947
0
W
Ah Muzen Cab
9,532
502
175
9
0
323,752
0
W
Lancelot
10,575
557
86
5
0
473,883
0
W
Bacchus
8,724
459
24
1
0
383,356
5
L
Zhong Kui
11,073
583
164
9
0
253,679
1
L
Morgan Le Fay
6,959
366
61
3
0
208,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role