Player Matchup

Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Grandmaster
Hydrogen
Anhur
Grandmaster
Level 190
God Stats
4W - 6L
1,528 SR
Queue Stats
115W - 64L
2,529 MMR
Solo
Hachiman
Hachiman
Diamond IV
Rexuador
Hachiman
Diamond IV
Level 155
God Stats
9W - 4L
2,131 SR
Queue Stats
78W - 49L
2,564 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Yаma
Zhong Kui
Diamond III
Level 131
God Stats
21W - 17L
1,349 SR
Queue Stats
251W - 192L
2,304 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
Βuttlοver
Kuzenbo
Diamond IV
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
2,193 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,602 SR
2,218 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,612 SR
2,133 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BallLicker420
Ah Muzen Cab
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,585 MMR
Party 2
He Bo
He Bo
Diamond IV
JustínBieber
He Bo
Diamond IV
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 267L
2,199 MMR
Solo
Surtr
Surtr
Diamond V
Portdergree
Surtr
Diamond V
Level 144
God Stats
165W - 137L
1,575 SR
Queue Stats
400W - 384L
2,435 MMR
Party 2
Charon
Charon
Diamond IV
Rαymond
Charon
Diamond IV
Level 212
God Stats
8W - 5L
1,612 SR
Queue Stats
326W - 292L
2,204 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
loshhh
Morgan Le Fay
Diamond III
Level 77
God Stats
4W - 3L
1,871 SR
Queue Stats
370W - 316L
2,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 6
6,553
546
4,306
11,092
9,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Hydrogen
Anhur
13
5 / 1 / 4
7,751
646
7,130
8,908
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Rexuador
Hachiman
15
3 / 0 / 2
8,243
687
6,874
7,267
3,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Yаma
Zhong Kui
14
3 / 0 / 5
7,507
626
7,267
6,623
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Βuttlοver
Kuzenbo
13
0 / 0 / 1
7,601
633
8,688
8,458
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BellonaThanatosSobek

VS

Bans
AphroditeAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BallLicker420
Ah Muzen Cab
10
1 / 3 / 0
6,101
508
4,145
9,373
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 0
6,065
505
4,978
9,559
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,898
575
5,085
13,335
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Rαymond
Charon
9
0 / 3 / 1
5,726
477
4,463
8,670
6,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
loshhh
Morgan Le Fay
11
0 / 2 / 0
5,695
475
4,323
6,405
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
L
Ah Muzen Cab
BallLicker420
Ah Muzen Cab
1
3
0
0.33
W
Anhur
Hydrogen
Anhur
5
1
4
7
L
1
4
0
0.25
L
0
1
0
0
W
Hachiman
Rexuador
Hachiman
3
0
2
4
L
Charon
Rαymond
Charon
0
3
1
0.17
W
Zhong Kui
Yаma
Zhong Kui
3
0
5
5.5
L
Morgan Le Fay
loshhh
Morgan Le Fay
0
2
0
0
W
Kuzenbo
Βuttlοver
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
22,994
42,348
Taken
47,342
33,241
Mitigated
23,720
16,707
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,306
693
0
1,780
11,092
9,917
0
5,169
5,791
17,171
2,973
L
Ah Muzen Cab
BallLicker420
Ah Muzen Cab
4,145
1,402
0
697
9,373
3,163
0
1,834
7,480
0
45,898
W
Anhur
Hydrogen
Anhur
7,130
2,519
0
2,986
8,908
4,344
107
5,032
3,625
0
58,421
L
4,978
245
0
2,261
9,559
2,800
0
3,201
6,126
50,443
257
L
5,085
1,428
0
5,727
13,335
9,075
0
8,042
4,356
3,743
55,361
W
Hachiman
Rexuador
Hachiman
6,874
3,402
0
3,840
7,267
3,311
495
1,105
6,162
0
76,810
L
Charon
Rαymond
Charon
4,463
780
0
1,131
8,670
6,403
0
3,871
4,619
14,702
0
W
Zhong Kui
Yаma
Zhong Kui
7,267
817
0
5,266
6,623
5,612
134
1,892
4,685
65,651
4,598
L
Morgan Le Fay
loshhh
Morgan Le Fay
4,323
359
0
540
6,405
2,279
0
1,429
4,872
38,750
0
W
Kuzenbo
Βuttlοver
Kuzenbo
8,688
2,186
0
2,835
8,458
10,057
0
388
7,272
63,138
6,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
30,485
520
Minions Killed
373
0
Camps Cleared
0
1,264,709
Distance Traveled
1,255,122
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,553
546
33
3
0
247,749
4
L
Ah Muzen Cab
6,101
508
83
7
0
242,805
0
W
Anhur
7,751
646
101
8
0
255,632
1
L
He Bo
6,065
505
80
7
0
260,591
0
L
Surtr
6,898
575
116
10
0
277,461
4
W
Hachiman
8,243
687
145
12
0
235,139
1
L
Charon
5,726
477
14
1
0
225,516
0
W
Zhong Kui
7,507
626
125
10
0
296,776
0
L
Morgan Le Fay
5,695
475
80
7
0
248,749
3
W
Kuzenbo
7,601
633
116
10
0
229,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role