Player Matchup

Neith
Neith
CaLisThy
Neith
Level 124
God Stats
21W - 14L
1,612 SR
Queue Stats
32W - 24L
1,543 Elo+
Party 3
Athena
Athena
EsmagaCraniu
Athena
Level 6
God Stats
3W - 4L
1,450 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 3
King Arthur
King Arthur
Liquid Grim 876
King Arthur
Level 50
God Stats
5W - 5L
1,280 SR
Queue Stats
87W - 80L
1,450 Elo+
Party 4
Vulcan
Vulcan
Roderick921
Vulcan
Level 28
God Stats
6W - 6L
1,827 SR
Queue Stats
62W - 62L
1,471 Elo+
Party 4
Bellona
Bellona
Solid Jeacht
Bellona
Level 43
God Stats
5W - 3L
1,732 SR
Queue Stats
85W - 81L
1,446 Elo+
Party 4
Team Averages
Level 50
1,580 SR
1,467 Elo+

VS

Team Averages
Level 36
1,633 SR
1,666 Elo+
Susano
Susano
Anti-Seeker_Revo
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 74L
1,642 Elo+
Party 1
Poseidon
Poseidon
Instinct Ryaz
Poseidon
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 216L
1,682 Elo+
Party 2
Yemoja
Yemoja
Shadow151
Yemoja
Level 19
God Stats
15W - 10L
1,916 SR
Queue Stats
81W - 67L
1,642 Elo+
Party 1
Chaac
Chaac
Tbanit68
Chaac
Level 21
God Stats
3W - 2L
1,519 SR
Queue Stats
229W - 227L
1,682 Elo+
Party 2
Chernobog
Chernobog
xxTANMAN19xx
Chernobog
Level 43
God Stats
0W - 1L
1,732 SR
Queue Stats
86W - 94L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CaLisThy
Neith
14
2 / 0 / 2
7,756
456
12,376
10,486
4,275
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
14
0 / 0 / 3
8,108
477
3,968
7,030
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Liquid Grim 876
King Arthur
15
3 / 0 / 0
9,273
545
11,664
10,522
11,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
5 / 3 / 0
9,462
557
9,965
7,766
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Solid Jeacht
Bellona
15
2 / 0 / 2
8,118
478
8,257
13,228
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,360
433
5,211
16,096
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Instinct Ryaz
Poseidon
13
1 / 4 / 2
7,937
467
7,862
10,553
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Shadow151
Yemoja
11
0 / 1 / 0
7,472
440
3,689
13,738
9,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Tbanit68
Chaac
12
0 / 2 / 0
6,891
405
2,998
15,267
7,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
xxTANMAN19xx
Chernobog
12
0 / 2 / 0
6,927
407
7,150
11,423
4,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Neith
CaLisThy
Neith
2
0
2
3
W
Athena
0
0
3
1.5
L
Poseidon
Instinct Ryaz
Poseidon
1
4
2
0.5
W
King Arthur
Liquid Grim 876
King Arthur
3
0
0
3
W
Vulcan
5
3
0
1.67
L
Yemoja
Shadow151
Yemoja
0
1
0
0
W
Bellona
Solid Jeacht
Bellona
2
0
2
3
L
Chaac
Tbanit68
Chaac
0
2
0
0
L
Chernobog
xxTANMAN19xx
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
26,910
49,032
Taken
67,077
31,895
Mitigated
31,743
12,754
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,211
569
0
2,555
16,096
6,508
65
3,064
13,032
0
43,613
W
Neith
CaLisThy
Neith
12,376
2,929
103
5,962
10,486
4,275
355
1,013
9,473
0
78,900
W
Athena
3,968
527
507
2,788
7,030
5,196
0
2,135
4,895
16,989
454
L
Poseidon
Instinct Ryaz
Poseidon
7,862
1,780
0
0
10,553
3,498
0
5,769
4,784
59,119
0
W
King Arthur
Liquid Grim 876
King Arthur
11,664
1,741
0
1,500
10,522
11,036
578
0
10,522
495
65,977
W
Vulcan
9,965
1,142
0
250
7,766
2,823
856
4,126
3,640
67,893
1,360
L
Yemoja
Shadow151
Yemoja
3,689
893
6,108
4,221
13,738
9,724
0
3,708
10,030
14,394
1,063
W
Bellona
Solid Jeacht
Bellona
8,257
2,079
0
1,644
13,228
8,565
152
4,008
9,220
0
72,766
L
Chaac
Tbanit68
Chaac
2,998
605
0
4,864
15,267
7,664
149
80
15,187
0
39,821
L
Chernobog
xxTANMAN19xx
Chernobog
7,150
3,700
0
779
11,423
4,349
0
1,411
10,012
0
67,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
36,587
451
Minions Killed
368
0
Camps Cleared
0
1,663,005
Distance Traveled
1,622,058
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,360
433
64
4
0
369,861
4
W
Neith
7,756
456
112
7
0
311,631
8
W
Athena
8,108
477
40
2
0
353,119
6
L
Poseidon
7,937
467
110
6
0
301,255
0
W
King Arthur
9,273
545
83
5
0
300,613
0
W
Vulcan
9,462
557
119
7
0
325,577
0
L
Yemoja
7,472
440
23
1
0
322,912
6
W
Bellona
8,118
478
97
6
0
372,065
0
L
Chaac
6,891
405
65
4
0
346,198
0
L
Chernobog
6,927
407
106
6
0
281,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role