Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Khelone
Sobek
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
Latosaurio
Surtr
Bronze III
Level 69
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 3L
1,498 MMR
Solo
Ravana
Ravana
Bronze III
Velloso99
Ravana
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,527 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,568 SR
1,514 MMR
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
AndyBlack1
Merlin
Gold III
Level 158
God Stats
11W - 10L
1,566 SR
Queue Stats
73W - 74L
1,582 MMR
Party 1
Susano
Susano
Gold II
Bartronkpro3
Susano
Gold II
Level 156
God Stats
8W - 8L
1,595 SR
Queue Stats
75W - 81L
1,583 MMR
Party 1
Bake Kujira
Bake Kujira
Gold IV
Contingencia
Bake Kujira
Gold IV
Level 57
God Stats
15W - 9L
1,540 SR
Queue Stats
131W - 126L
1,453 MMR
Solo
Geb
Geb
Gold IV
IBrokenDreamI
Geb
Gold IV
Level 185
God Stats
57W - 21L
1,641 SR
Queue Stats
83W - 71L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 2 / 0
6,511
543
2,538
8,448
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
 
Anubis
12
0 / 2 / 0
6,063
505
2,087
6,507
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Khelone
Sobek
9
0 / 2 / 0
5,810
484
2,618
11,909
9,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
12
0 / 1 / 0
5,958
497
5,601
10,220
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Velloso99
Ravana
11
1 / 1 / 0
5,782
482
2,034
7,702
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaThothSun Wukong

VS

Bans
Maman BrigitteAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 1 / 0
7,626
636
4,891
6,375
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
AndyBlack1
Merlin
13
2 / 0 / 1
7,703
642
5,627
3,323
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
1 / 0 / 4
6,708
559
4,401
6,876
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Contingencia
Bake Kujira
14
3 / 0 / 0
8,314
693
8,681
10,404
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 4
6,660
555
3,859
3,998
2,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
Anubis
 
Anubis
0
2
0
0
W
Jing Wei
 
Jing Wei
2
1
0
2
W
Merlin
AndyBlack1
Merlin
2
0
1
2.5
W
Susano
1
0
4
3
W
Bake Kujira
Contingencia
Bake Kujira
3
0
0
3
W
0
0
4
2
L
Sobek
Khelone
Sobek
0
2
0
0
L
Surtr
0
1
0
0
L
Ravana
Velloso99
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
27,459
44,786
Taken
30,976
27,423
Mitigated
22,252
14,040
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,538
1,800
0
1,399
8,448
3,704
0
551
7,897
0
62,440
L
Anubis
 
Anubis
2,087
233
0
2,331
6,507
3,059
0
3,389
3,118
47,942
0
W
Jing Wei
 
Jing Wei
4,891
3,549
0
2,198
6,375
2,465
0
437
5,938
0
67,566
W
Merlin
AndyBlack1
Merlin
5,627
583
0
854
3,323
1,172
0
1,881
1,442
59,605
1,963
W
Susano
4,401
999
0
4,900
6,876
2,572
0
830
6,011
0
49,428
W
Bake Kujira
Contingencia
Bake Kujira
8,681
4,658
0
3,237
10,404
13,454
0
695
8,976
68,720
4,107
W
3,859
356
0
853
3,998
2,589
0
1,351
2,647
14,481
1,812
L
Sobek
Khelone
Sobek
2,618
0
0
3,363
11,909
9,186
0
6,056
5,709
15,583
0
L
Surtr
5,601
1,822
0
3,453
10,220
8,145
0
4,170
5,481
910
46,040
L
Ravana
Velloso99
Ravana
2,034
908
0
3,494
7,702
3,329
0
2,123
5,525
0
49,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
37,011
385
Minions Killed
485
0
Camps Cleared
0
1,214,763
Distance Traveled
1,370,267
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,511
543
119
10
0
247,388
0
L
Anubis
6,063
505
91
8
0
222,471
0
W
Jing Wei
7,626
636
109
9
0
269,483
3
W
Merlin
7,703
642
129
11
0
261,383
4
W
Susano
6,708
559
77
6
0
309,875
0
W
Bake Kujira
8,314
693
151
13
0
249,049
0
W
Geb
6,660
555
19
2
0
280,477
4
L
Sobek
5,810
484
13
1
0
264,772
4
L
Surtr
5,958
497
80
7
0
207,848
2
L
Ravana
5,782
482
82
7
0
272,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role