Player Matchup

Neith
Neith
BelsieTheRogue
Neith
Level 13
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Kuzenbo
Kuzenbo
Camsann
Kuzenbo
Level 25
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Bellona
Bellona
Invisibeard
Bellona
Level 40
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 3
Sol
Sol
TehDarkGuardian
Sol
Level 18
God Stats
0W - 4L
1,390 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Fenrir
Fenrir
ThePriceOfGas
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 3
Team Averages
Level 21
1,433 SR
1,180 Elo+

VS

Team Averages
Level 119
1,513 SR
1,482 Elo+
Skadi
Skadi
BlackAsianNinja
Skadi
Level 125
God Stats
9W - 11L
1,519 SR
Queue Stats
353W - 352L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Garebake
Baron Samedi
Level 105
God Stats
15W - 9L
1,484 SR
Queue Stats
102W - 96L
1,509 Elo+
Party 2
Ymir
Ymir
SixStringRelief
Ymir
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
394W - 401L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
jbird10
Ratatoskr
Level 99
God Stats
11W - 15L
1,499 SR
Queue Stats
76W - 68L
1,506 Elo+
Party 2
Surtr
Surtr
mrboogernose
Surtr
Level 123
God Stats
4W - 1L
1,564 SR
Queue Stats
60W - 46L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,834
403
3,150
6,574
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Camsann
Kuzenbo
9
2 / 2 / 0
5,849
487
2,282
7,347
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Invisibeard
Bellona
10
0 / 5 / 0
5,454
455
5,048
10,873
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,534
461
2,225
9,257
3,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 2 / 2
5,770
481
3,427
8,657
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,546
546
6,391
6,198
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Garebake
Baron Samedi
13
3 / 0 / 3
7,647
637
8,036
4,154
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 2
5,969
497
2,989
8,632
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
jbird10
Ratatoskr
14
6 / 0 / 2
7,626
636
4,294
8,758
3,424
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 1 / 1
7,870
656
7,121
10,661
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
16
16
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
2
2
1.5
L
Kuzenbo
Camsann
Kuzenbo
2
2
0
1
W
Baron Samedi
Garebake
Baron Samedi
3
0
3
4.5
L
Bellona
Invisibeard
Bellona
0
5
0
0
W
1
0
2
2
L
0
5
0
0
L
1
2
2
1
W
Ratatoskr
jbird10
Ratatoskr
6
0
2
7
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,132
Damage
28,831
42,708
Taken
38,403
27,702
Mitigated
21,388
8,035
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,150
1,155
0
205
6,574
2,285
0
550
5,919
0
17,699
W
6,391
2,427
170
979
6,198
2,111
282
671
5,527
0
51,646
L
Kuzenbo
Camsann
Kuzenbo
2,282
581
0
2,041
7,347
7,730
0
1,631
5,433
21,392
1,353
W
Baron Samedi
Garebake
Baron Samedi
8,036
397
0
1,555
4,154
1,835
0
2,163
1,991
47,424
1,872
L
Bellona
Invisibeard
Bellona
5,048
1,040
0
2,525
10,873
10,861
0
401
9,644
0
37,542
W
2,989
574
77
2,156
8,632
6,788
0
1,805
6,827
28,427
364
L
2,225
1,274
0
2,326
9,257
3,092
0
6,269
2,481
27,133
4,482
L
3,427
1,345
0
938
8,657
3,734
0
1,412
6,954
0
31,767
W
Ratatoskr
jbird10
Ratatoskr
4,294
1,277
0
5,835
8,758
3,424
0
125
8,595
0
68,333
W
7,121
2,792
0
4,688
10,661
7,230
244
0
9,961
2,217
53,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
35,658
228
Minions Killed
425
0
Camps Cleared
0
1,106,383
Distance Traveled
1,125,552
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,834
403
35
3
0
208,162
0
W
Skadi
6,546
546
80
7
0
201,249
5
L
Kuzenbo
5,849
487
21
2
0
232,107
0
W
Baron Samedi
7,647
637
85
7
0
233,812
4
L
Bellona
5,454
455
61
5
0
209,508
0
W
Ymir
5,969
497
45
4
0
198,085
5
L
Sol
5,534
461
56
5
0
202,613
0
L
Fenrir
5,770
481
55
5
0
253,993
0
W
Ratatoskr
7,626
636
115
10
0
285,130
0
W
Surtr
7,870
656
100
8
0
207,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role