Player Matchup

Hercules
Hercules
AzraelFallen
Hercules
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 71L
1,662 Elo+
Party 1
Achilles
Achilles
BLUEMEANY
Achilles
Level 117
God Stats
5W - 1L
1,872 SR
Queue Stats
73W - 53L
1,686 Elo+
Party 2
Apollo
Apollo
Jaketoocomp
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,586 Elo+
Solo
Anubis
Anubis
RoombaBiden
Anubis
Level 53
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 34L
1,715 Elo+
Party 2
Sobek
Sobek
WackyWeasel69
Sobek
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 60L
1,733 Elo+
Party 1
Team Averages
Level 114
1,574 SR
1,677 Elo+

VS

Team Averages
Level 95
1,624 SR
1,492 Elo+
Ra
Ra
AsunaIsMommy
Ra
Level 128
God Stats
5W - 7L
1,529 SR
Queue Stats
185W - 179L
1,577 Elo+
Solo
Martichoras
Martichoras
B1rdy33
Martichoras
Level 46
God Stats
2W - 4L
1,687 SR
Queue Stats
185W - 188L
1,421 Elo+
Party 3
Bacchus
Bacchus
BigPaploo
Bacchus
Level 64
God Stats
8W - 4L
1,691 SR
Queue Stats
188W - 185L
1,417 Elo+
Party 3
Vamana
Vamana
Bigman8
Vamana
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,491 Elo+
Party 3
Fenrir
Fenrir
CremaDeLaCaca
Fenrir
Level 152
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 39L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzraelFallen
Hercules
13
1 / 2 / 6
7,178
513
8,157
12,067
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
BLUEMEANY
Achilles
15
6 / 2 / 3
8,900
636
7,348
12,156
11,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Apollo
15
0 / 1 / 2
8,280
591
1,819
5,075
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
2 / 2 / 5
8,491
607
8,348
7,890
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 2 / 0
8,063
576
7,602
14,850
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,096
435
2,103
5,244
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
B1rdy33
Martichoras
13
2 / 1 / 0
6,959
497
3,404
6,205
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
BigPaploo
Bacchus
10
0 / 3 / 4
6,525
466
4,980
12,958
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Bigman8
Vamana
13
1 / 2 / 1
7,861
562
9,296
10,548
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 1
7,864
562
7,795
16,338
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
9
9
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hercules
AzraelFallen
Hercules
1
2
6
2
L
Martichoras
B1rdy33
Martichoras
2
1
0
2
W
Achilles
BLUEMEANY
Achilles
6
2
3
3.75
L
Bacchus
BigPaploo
Bacchus
0
3
4
0.67
L
Vamana
Bigman8
Vamana
1
2
1
0.75
L
5
4
1
1.38
W
Apollo
0
1
2
1
W
Anubis
2
2
5
2.25
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
27,578
52,038
Taken
51,293
39,757
Mitigated
30,762
18,570
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
178
240
1,540
5,244
1,556
0
2,256
2,900
28,040
0
W
Hercules
AzraelFallen
Hercules
8,157
3,805
0
5,590
12,067
5,980
0
1,583
10,273
0
54,961
L
Martichoras
B1rdy33
Martichoras
3,404
734
0
1,550
6,205
2,622
0
315
5,890
0
60,396
W
Achilles
BLUEMEANY
Achilles
7,348
1,271
0
2,166
12,156
11,858
0
2,525
9,631
0
33,725
L
Bacchus
BigPaploo
Bacchus
4,980
946
0
2,829
12,958
10,736
0
1,819
11,139
27,247
0
L
Vamana
Bigman8
Vamana
9,296
3,634
0
2,430
10,548
9,076
0
4,648
4,922
0
65,843
L
7,795
4,054
0
2,591
16,338
6,772
0
5,569
10,724
0
59,216
W
Apollo
1,819
852
0
2,380
5,075
1,850
223
1,439
3,636
0
79,925
W
Anubis
8,348
362
0
1,710
7,890
4,026
0
1,486
6,354
86,300
1,479
W
7,602
1,020
0
6,724
14,850
16,043
0
0
13,874
54,830
3,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
35,305
509
Minions Killed
386
0
Camps Cleared
0
1,395,458
Distance Traveled
1,292,909
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,096
435
57
4
0
195,052
1
W
Hercules
7,178
513
75
5
0
326,228
0
L
Martichoras
6,959
497
104
7
0
260,203
0
W
Achilles
8,900
636
42
3
0
286,643
1
L
Bacchus
6,525
466
30
2
0
265,275
0
L
Vamana
7,861
562
105
8
0
268,787
4
L
Fenrir
7,864
562
90
6
0
303,592
0
W
Apollo
8,280
591
151
11
0
269,921
2
W
Anubis
8,491
607
145
10
0
242,770
2
W
Sobek
8,063
576
96
7
0
269,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role