Player Matchup

Gilgamesh
Gilgamesh
HugeMurlocDumpy
Gilgamesh
Level 183
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 99L
1,695 Elo+
Party 2
Bastet
Bastet
Tootruth
Bastet
Level 59
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 9L
1,655 Elo+
Party 2
Janus
Janus
Unbannabl3
Janus
Level 29
God Stats
4W - 2L
1,897 SR
Queue Stats
105W - 61L
1,696 Elo+
Party 2
Terra
Terra
idkkazam
Terra
Level 27
God Stats
2W - 1L
1,752 SR
Queue Stats
30W - 37L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
xrayman40
Danzaburou
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 37L
1,625 Elo+
Party 2
Team Averages
Level 85
1,583 SR
1,644 Elo+

VS

Team Averages
Level 77
1,495 SR
1,390 Elo+
Ix Chel
Ix Chel
DiegoK-94
Ix Chel
Level 134
God Stats
1W - 4L
1,267 SR
Queue Stats
17W - 32L
1,327 Elo+
Party 1
Lancelot
Lancelot
KingBluz
Lancelot
Level 67
God Stats
7W - 5L
1,699 SR
Queue Stats
273W - 258L
1,450 Elo+
Solo
Bellona
Bellona
WedgeOfLettuce
Bellona
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
177W - 214L
1,359 Elo+
Solo
Hou Yi
Hou Yi
YockoMan20
Hou Yi
Level 88
God Stats
9W - 7L
1,466 SR
Queue Stats
64W - 98L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
kaitiehottie
Cthulhu
Level 48
God Stats
0W - 2L
1,543 SR
Queue Stats
5W - 14L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HugeMurlocDumpy
Gilgamesh
10
1 / 0 / 8
4,989
998
4,018
4,023
1,288
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
Tootruth
Bastet
11
8 / 0 / 3
5,881
1,176
6,652
3,011
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
11
1 / 0 / 7
5,202
1,040
6,096
3,200
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
idkkazam
Terra
10
4 / 1 / 4
5,755
1,151
1,564
4,833
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
xrayman40
Danzaburou
11
1 / 0 / 5
5,314
1,063
1,181
1,457
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DiegoK-94
Ix Chel
9
1 / 6 / 0
4,728
946
2,640
6,120
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
KingBluz
Lancelot
8
0 / 2 / 0
4,157
831
1,459
2,933
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
4,030
806
929
2,847
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
YockoMan20
Hou Yi
9
0 / 3 / 0
4,169
834
1,270
4,798
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
kaitiehottie
Cthulhu
9
0 / 3 / 0
4,188
838
1,031
5,487
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
15
Kills
1
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DiegoK-94
Ix Chel
1
6
0
0.17
W
Gilgamesh
HugeMurlocDumpy
Gilgamesh
1
0
8
5
L
Lancelot
KingBluz
Lancelot
0
2
0
0
W
Bastet
Tootruth
Bastet
8
0
3
9.5
W
Janus
1
0
7
4.5
L
0
1
0
0
L
Hou Yi
YockoMan20
Hou Yi
0
3
0
0
W
Terra
idkkazam
Terra
4
1
4
6
L
Cthulhu
kaitiehottie
Cthulhu
0
3
0
0
W
Danzaburou
xrayman40
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
7,329
16,524
Taken
22,185
6,923
Mitigated
10,060
3,991
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DiegoK-94
Ix Chel
2,640
215
170
105
6,120
1,922
0
2,922
3,002
8,796
0
W
Gilgamesh
HugeMurlocDumpy
Gilgamesh
4,018
1,656
0
538
4,023
1,288
749
215
3,771
0
9,807
L
Lancelot
KingBluz
Lancelot
1,459
177
0
158
2,933
1,041
0
772
2,107
0
5,185
W
Bastet
Tootruth
Bastet
6,652
2,016
0
871
3,011
1,325
0
544
2,351
0
13,882
W
Janus
6,096
602
0
947
3,200
1,101
622
980
2,181
17,005
0
L
929
0
0
674
2,847
1,787
0
1,000
1,708
0
3,036
L
Hou Yi
YockoMan20
Hou Yi
1,270
549
0
618
4,798
1,574
112
1,518
3,218
0
4,440
W
Terra
idkkazam
Terra
1,564
135
616
476
4,833
2,710
14
1,487
3,227
2,343
772
L
Cthulhu
kaitiehottie
Cthulhu
1,031
0
0
299
5,487
3,736
25
655
4,766
5,691
0
W
Danzaburou
xrayman40
Danzaburou
1,181
566
0
543
1,457
499
781
214
1,173
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
21,272
93
Minions Killed
44
0
Camps Cleared
0
585,082
Distance Traveled
427,152
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,728
946
11
2
0
85,018
0
W
Gilgamesh
4,989
998
10
2
0
117,152
0
L
Lancelot
4,157
831
10
2
0
87,240
0
W
Bastet
5,881
1,176
14
3
0
141,434
0
W
Janus
5,202
1,040
33
7
0
101,650
0
L
Bellona
4,030
806
3
1
0
65,945
0
L
Hou Yi
4,169
834
7
1
0
85,145
1
W
Terra
5,755
1,151
4
1
0
127,640
0
L
Cthulhu
4,188
838
13
3
0
103,804
0
W
Danzaburou
5,314
1,063
32
6
0
97,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role