Player Matchup

Rama
Rama
Dayaax
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 227L
1,431 Elo+
Solo
Chiron
Chiron
FadedCDXXFreak
Chiron
Level 147
God Stats
4W - 0L
1,715 SR
Queue Stats
186W - 191L
1,467 Elo+
Solo
Set
Set
Goose3107
Set
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,274 Elo+
Solo
Shiva
Shiva
SU4FDRAGON7
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,238 Elo+
Solo
Tiamat
Tiamat
xYouthnRevoltx
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,312 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,344 Elo+

VS

Team Averages
Level 67
1,443 SR
1,388 Elo+
Mercury
Mercury
BlaringCashew77
Mercury
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
323W - 332L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
ColtMak0204
Kumbhakarna
Level 60
God Stats
1W - 7L
1,500 SR
Queue Stats
473W - 495L
1,526 Elo+
Solo
Tiamat
Tiamat
MeeLoown
Tiamat
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
171W - 162L
1,473 Elo+
Solo
Camazotz
Camazotz
TheForceIsCray
Camazotz
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
207W - 209L
1,080 Elo+
Solo
Thanatos
Thanatos
iiProsy
Thanatos
Level 60
God Stats
0W - 2L
1,217 SR
Queue Stats
15W - 19L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dayaax
Rama
17
6 / 3 / 10
9,981
907
13,102
9,611
5,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 13
9,745
886
13,375
9,997
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

15
1 / 3 / 13
8,748
795
8,297
10,442
6,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 14
9,451
859
12,316
10,553
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 4 / 11
9,854
896
10,378
9,244
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 4
9,267
842
9,223
13,015
7,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ColtMak0204
Kumbhakarna
16
0 / 4 / 7
8,671
788
7,489
18,360
20,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
MeeLoown
Tiamat
14
0 / 5 / 6
7,562
687
8,405
16,968
27,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
16
4 / 5 / 2
8,258
751
7,949
15,923
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
iiProsy
Thanatos
1
0 / 0 / 0
2,808
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
19
Kills
11
14
Deaths
19
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
L
Kumbhakarna
ColtMak0204
Kumbhakarna
0
4
7
0.88
W
Rama
Dayaax
Rama
6
3
10
3.67
W
4
1
13
10.5
W
1
3
13
2.5
L
Tiamat
MeeLoown
Tiamat
0
5
6
0.6
W
3
3
14
3.33
L
Camazotz
4
5
2
1
L
Thanatos
iiProsy
Thanatos
0
0
0
0
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,468
Damage
33,066
49,847
Taken
64,266
34,934
Mitigated
68,993
17,500
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,223
3,749
806
1,570
13,015
7,734
0
1,841
11,081
0
14,664
L
Kumbhakarna
ColtMak0204
Kumbhakarna
7,489
523
2,269
2,456
18,360
20,076
0
2,670
15,292
15,053
2,830
W
Rama
Dayaax
Rama
13,102
8,643
1,470
1,892
9,611
5,079
3,036
3,420
6,191
0
24,790
W
13,375
5,272
1,584
2,877
9,997
5,069
3,069
4,259
5,738
0
28,513
W
8,297
4,685
2,227
2,807
10,442
6,881
715
1,939
8,503
0
14,034
L
Tiamat
MeeLoown
Tiamat
8,405
773
1,429
2,509
16,968
27,731
0
2,812
13,904
20,923
0
W
12,316
2,598
1,179
2,418
10,553
10,972
195
3,166
7,387
0
18,758
L
Camazotz
7,949
792
627
3,154
15,923
13,452
0
3,055
12,591
0
18,281
L
Thanatos
iiProsy
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
10,378
160
0
1,046
9,244
6,933
163
1,783
7,461
22,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
36,566
117
Minions Killed
75
0
Camps Cleared
0
1,022,263
Distance Traveled
772,193
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,267
842
11
1
0
202,911
0
L
Kumbhakarna
8,671
788
24
2
0
203,020
0
W
Rama
9,981
907
28
3
0
182,610
0
W
Chiron
9,745
886
39
4
0
214,780
0
W
Set
8,748
795
12
1
0
223,069
0
L
Tiamat
7,562
687
21
2
0
191,631
2
W
Shiva
9,451
859
14
1
0
192,225
0
L
Camazotz
8,258
751
19
2
0
174,631
0
L
Thanatos
2,808
255
0
0
0
0
0
W
Tiamat
9,854
896
24
2
0
209,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role