Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LordxMrMoses
Baron Samedi
Level 177
God Stats
6W - 3L
1,682 SR
Queue Stats
105W - 95L
1,556 Elo+
Party 2
Ao Kuang
Ao Kuang
TomMusclay
Ao Kuang
Level 128
God Stats
14W - 17L
1,614 SR
Queue Stats
314W - 302L
1,533 Elo+
Party 2
King Arthur
King Arthur
YungExtendos
King Arthur
Level 158
God Stats
16W - 12L
1,391 SR
Queue Stats
179W - 170L
1,551 Elo+
Solo
Charybdis
Charybdis
charizard155
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,517 Elo+
Solo
Team Averages
Level 157
1,537 SR
1,531 Elo+

VS

Team Averages
Level 153
1,570 SR
1,572 Elo+
Chronos
Chronos
GlaciumVulpes
Chronos
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 137L
1,510 Elo+
Solo
Hercules
Hercules
GodBleach
Hercules
Level 158
God Stats
2W - 0L
1,660 SR
Queue Stats
11W - 9L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
MrCharbanator
Ix Chel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 1
Apollo
Apollo
TeloScope
Apollo
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,487 Elo+
Party 1
Lancelot
Lancelot
Voidace201
Lancelot
Level 141
God Stats
4W - 7L
1,689 SR
Queue Stats
134W - 100L
1,892 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 2 / 0
4,985
499
1,284
4,072
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
LordxMrMoses
Baron Samedi
7
0 / 2 / 0
4,116
412
2,336
5,128
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
TomMusclay
Ao Kuang
9
0 / 0 / 0
5,007
501
1,410
6,030
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
YungExtendos
King Arthur
9
0 / 5 / 0
5,284
528
4,998
11,314
9,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
charizard155
Charybdis
8
0 / 3 / 0
4,393
439
2,838
8,072
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
0 / 0 / 2
5,628
563
2,051
4,972
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
GodBleach
Hercules
9
1 / 0 / 4
4,975
498
4,408
5,615
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
9
1 / 0 / 2
5,333
533
1,375
4,184
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
TeloScope
Apollo
12
6 / 0 / 3
7,097
710
9,674
10,084
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Voidace201
Lancelot
10
4 / 0 / 1
5,741
574
2,450
4,722
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Chronos
0
0
2
1
W
Hercules
GodBleach
Hercules
1
0
4
3
L
Baron Samedi
LordxMrMoses
Baron Samedi
0
2
0
0
W
Ix Chel
1
0
2
2
W
Apollo
TeloScope
Apollo
6
0
3
7.5
L
Ao Kuang
TomMusclay
Ao Kuang
0
0
0
0
W
Lancelot
Voidace201
Lancelot
4
0
1
4.5
L
King Arthur
YungExtendos
King Arthur
0
5
0
0
L
Charybdis
charizard155
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
19,958
34,616
Taken
29,577
19,545
Mitigated
12,341
10,648
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,284
80
185
927
4,072
1,647
0
868
3,163
31,910
587
W
Chronos
2,051
593
0
1,864
4,972
1,847
0
1,426
3,546
30,305
4,350
W
Hercules
GodBleach
Hercules
4,408
1,746
0
1,808
5,615
2,951
0
1,222
4,393
0
21,079
L
Baron Samedi
LordxMrMoses
Baron Samedi
2,336
216
150
1,078
5,128
3,153
0
510
4,512
17,806
0
W
Ix Chel
1,375
168
150
726
4,184
1,579
60
992
3,192
31,488
0
W
Apollo
TeloScope
Apollo
9,674
5,659
0
4,637
10,084
3,833
100
1,369
8,715
0
55,380
L
Ao Kuang
TomMusclay
Ao Kuang
1,410
540
0
3,845
6,030
2,348
0
225
5,730
32,649
3,012
W
Lancelot
Voidace201
Lancelot
2,450
458
0
515
4,722
2,131
0
441
4,281
0
33,218
L
King Arthur
YungExtendos
King Arthur
4,998
733
0
1,425
11,314
9,892
0
521
10,754
0
38,478
L
Charybdis
charizard155
Charybdis
2,838
1,235
0
3,038
8,072
2,505
0
1,028
6,739
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
28,774
268
Minions Killed
298
0
Camps Cleared
0
902,583
Distance Traveled
1,008,763
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,985
499
64
6
0
134,614
0
W
Chronos
5,628
563
73
7
0
190,324
0
W
Hercules
4,975
498
34
3
0
212,965
0
L
Baron Samedi
4,116
412
21
2
0
195,136
3
W
Ix Chel
5,333
533
53
5
0
184,310
2
W
Apollo
7,097
710
85
9
0
181,988
0
L
Ao Kuang
5,007
501
77
8
0
219,951
0
W
Lancelot
5,741
574
53
5
0
239,176
2
L
King Arthur
5,284
528
61
6
0
173,702
0
L
Charybdis
4,393
439
45
5
0
179,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role