Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GodÔfWar
Rama
Level 144
God Stats
9W - 4L
1,475 SR
Queue Stats
26W - 30L
1,615 Elo+
Solo
Maui
Maui
LegittleSkittle
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,630 Elo+
Party 2
Janus
Janus
SeriesofDays
Janus
Level 95
God Stats
3W - 3L
1,651 SR
Queue Stats
21W - 17L
1,633 Elo+
Party 2
Mulan
Mulan
TopLotion
Mulan
Level 84
God Stats
4W - 7L
1,471 SR
Queue Stats
21W - 19L
1,603 Elo+
Party 2
Team Averages
Level 104
1,519 SR
1,596 Elo+

VS

Team Averages
Level 139
1,530 SR
1,585 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blatham
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,598 Elo+
Party 3
Hun Batz
Hun Batz
ZiIch
Hun Batz
Level 156
God Stats
3W - 3L
1,549 SR
Queue Stats
77W - 73L
1,590 Elo+
Party 3
Artio
Artio
Ziljaeden
Artio
Level 152
God Stats
5W - 6L
1,651 SR
Queue Stats
140W - 142L
1,572 Elo+
Party 1
He Bo
He Bo
erikscrazy
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 113L
1,594 Elo+
Party 1
Surtr
Surtr
redrider923
Surtr
Level 109
God Stats
5W - 6L
1,448 SR
Queue Stats
140W - 150L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 3 / 3
6,099
871
2,529
6,512
3,333
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
14
3 / 0 / 4
7,106
1,015
5,934
4,854
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 3
5,306
758
1,081
4,151
2,166
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
6,472
925
3,463
3,138
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
TopLotion
Mulan
11
0 / 2 / 7
5,703
815
3,915
6,763
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blatham
Ah Muzen Cab
13
1 / 0 / 0
6,245
892
3,645
2,228
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ZiIch
Hun Batz
12
1 / 2 / 5
6,174
882
4,048
5,160
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Ziljaeden
Artio
11
0 / 1 / 6
5,954
851
3,674
5,983
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
13
4 / 3 / 1
6,689
956
5,533
5,332
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 2
6,093
870
4,757
6,072
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
7
Kills
8
8
Deaths
7
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
3
1.17
W
Ah Muzen Cab
Blatham
Ah Muzen Cab
1
0
0
1
L
Rama
3
0
4
5
L
0
2
3
0.75
L
2
1
2
3
L
Mulan
TopLotion
Mulan
0
2
7
1.75
W
Hun Batz
ZiIch
Hun Batz
1
2
5
1.75
W
Artio
Ziljaeden
Artio
0
1
6
3
W
He Bo
4
3
1
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
21,657
25,418
Taken
24,775
13,342
Mitigated
14,543
3,062
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,529
464
0
245
6,512
3,333
0
2,451
4,019
0
12,034
W
Ah Muzen Cab
Blatham
Ah Muzen Cab
3,645
408
0
377
2,228
892
0
504
1,606
0
28,470
L
Rama
5,934
4,417
0
750
4,854
2,170
0
1,886
2,882
0
31,185
L
1,081
55
0
410
4,151
2,166
0
1,454
2,485
1,789
0
L
3,463
67
0
431
3,138
1,393
0
1,017
2,036
20,246
0
L
Mulan
TopLotion
Mulan
3,915
124
0
1,226
6,763
4,280
0
1,820
4,561
0
8,305
W
Hun Batz
ZiIch
Hun Batz
4,048
374
0
420
5,160
2,565
0
584
4,496
0
17,356
W
Artio
Ziljaeden
Artio
3,674
107
485
1,708
5,983
5,568
0
1,211
4,549
8,578
1,104
W
He Bo
5,533
195
0
70
5,332
1,830
0
469
4,807
15,659
0
W
4,757
1,521
0
1,394
6,072
3,688
0
1,468
4,365
593
12,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
31,155
159
Minions Killed
158
0
Camps Cleared
0
616,336
Distance Traveled
764,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,099
871
27
4
0
142,145
0
W
Ah Muzen Cab
6,245
892
53
8
0
170,750
0
L
Rama
7,106
1,015
68
10
0
130,919
0
L
Maui
5,306
758
1
0
0
59,714
0
L
Janus
6,472
925
50
7
0
148,977
0
L
Mulan
5,703
815
13
2
0
134,581
0
W
Hun Batz
6,174
882
33
5
0
143,163
0
W
Artio
5,954
851
19
3
0
153,015
0
W
He Bo
6,689
956
23
3
0
155,296
0
W
Surtr
6,093
870
30
4
0
142,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role