Player Matchup

Kuzenbo
Kuzenbo
PandaOfFurry
Kuzenbo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,506 Elo+
Party 4
Anubis
Anubis
PapaGTheThird
Anubis
Level 27
God Stats
3W - 4L
1,329 SR
Queue Stats
195W - 191L
1,563 Elo+
Party 1
Awilix
Awilix
SunMalco
Awilix
Level 148
God Stats
5W - 7L
1,500 SR
Queue Stats
385W - 333L
1,627 Elo+
Party 1
Neith
Neith
VeryNice123
Neith
Level 5
God Stats
7W - 2L
1,827 SR
Queue Stats
46W - 51L
1,446 Elo+
Party 1
Mulan
Mulan
animgirl
Mulan
Level 17
God Stats
17W - 12L
1,593 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 4
Team Averages
Level 61
1,550 SR
1,537 Elo+

VS

Team Averages
Level 124
1,485 SR
1,561 Elo+
Loki
Loki
Deädwardog
Loki
Level 29
God Stats
2W - 3L
1,459 SR
Queue Stats
87W - 83L
1,590 Elo+
Party 2
Achilles
Achilles
PeteyLumpkins
Achilles
Level 67
God Stats
9W - 10L
1,500 SR
Queue Stats
89W - 83L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Quadico
Kukulkan
Level 126
God Stats
16W - 8L
1,500 SR
Queue Stats
257W - 246L
1,569 Elo+
Party 2
Artemis
Artemis
StrapSeason
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,589 Elo+
Party 3
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 353
God Stats
596W - 509L
1,468 SR
Queue Stats
1,220W - 1,183L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PandaOfFurry
Kuzenbo
13
3 / 1 / 3
8,566
504
7,889
16,496
23,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 6 / 1
8,759
515
3,260
11,453
5,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
SunMalco
Awilix
16
6 / 3 / 2
9,128
537
12,695
18,115
7,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 4
8,966
527
9,306
14,466
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
animgirl
Mulan
15
1 / 4 / 1
8,980
528
10,751
17,485
15,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
10,318
607
15,710
16,157
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Achilles
PeteyLumpkins
Achilles
14
2 / 1 / 3
8,725
513
10,186
15,662
19,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Quadico
Kukulkan
17
4 / 4 / 9
10,371
610
12,694
6,143
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
StrapSeason
Artemis
16
2 / 4 / 3
9,132
537
10,380
14,709
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
pfeiff17
Sylvanus
14
2 / 2 / 9
8,913
524
6,720
10,873
8,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
14
Kills
20
20
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
Kuzenbo
PandaOfFurry
Kuzenbo
3
1
3
4.5
L
2
6
1
0.42
W
Achilles
PeteyLumpkins
Achilles
2
1
3
3.5
W
Kukulkan
Quadico
Kukulkan
4
4
9
2.13
W
Artemis
StrapSeason
Artemis
2
4
3
0.88
L
Awilix
SunMalco
Awilix
6
3
2
2.33
L
2
6
4
0.67
L
Mulan
animgirl
Mulan
1
4
1
0.38
W
Sylvanus
pfeiff17
Sylvanus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
55,690
78,015
Taken
63,544
57,948
Mitigated
44,479
15,455
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,710
4,116
0
1,777
16,157
7,748
0
2,518
13,639
0
80,851
L
Kuzenbo
PandaOfFurry
Kuzenbo
7,889
2,848
0
2,184
16,496
23,150
72
5,233
11,181
34,200
0
L
3,260
46
0
1,726
11,453
5,244
0
5,424
6,029
59,011
367
W
Achilles
PeteyLumpkins
Achilles
10,186
2,374
0
1,641
15,662
19,761
200
1,282
13,382
1,042
47,116
W
Kukulkan
Quadico
Kukulkan
12,694
730
0
0
6,143
2,108
431
1,486
4,657
80,564
1,273
W
Artemis
StrapSeason
Artemis
10,380
5,574
0
3,933
14,709
6,160
674
3,333
11,376
0
78,509
L
Awilix
SunMalco
Awilix
12,695
6,241
0
5,854
18,115
7,998
0
4,417
13,649
0
89,973
L
9,306
3,777
0
2,047
14,466
5,768
649
2,450
12,016
0
75,026
L
Mulan
animgirl
Mulan
10,751
1,012
0
3,644
17,485
15,788
0
2,253
13,965
0
59,828
W
Sylvanus
pfeiff17
Sylvanus
6,720
1,212
5,422
5,351
10,873
8,702
0
2,485
8,388
20,368
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
47,459
518
Minions Killed
468
0
Camps Cleared
0
1,651,393
Distance Traveled
1,677,353
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,318
607
105
6
0
392,381
3
L
Kuzenbo
8,566
504
36
2
0
365,377
4
L
Anubis
8,759
515
110
6
0
309,480
0
W
Achilles
8,725
513
77
5
0
285,306
0
W
Kukulkan
10,371
610
138
8
0
357,235
4
W
Artemis
9,132
537
115
7
0
312,597
3
L
Awilix
9,128
537
120
7
0
428,014
2
L
Neith
8,966
527
130
8
0
309,453
3
L
Mulan
8,980
528
122
7
0
239,069
4
W
Sylvanus
8,913
524
33
2
0
329,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role