Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BillyEyeLesh
Ishtar
Level 125
God Stats
5W - 5L
1,374 SR
Queue Stats
40W - 53L
1,428 Elo+
Party 1
Zeus
Zeus
Craigasmic
Zeus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 41L
1,514 Elo+
Party 1
Ymir
Ymir
Fiensd
Ymir
Level 108
God Stats
1W - 2L
1,202 SR
Queue Stats
14W - 15L
1,490 Elo+
Party 1
Cerberus
Cerberus
pacotaco21
Cerberus
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
214W - 190L
1,705 Elo+
Solo
Team Averages
Level 130
1,415 SR
1,527 Elo+

VS

Team Averages
Level 150
1,532 SR
1,544 Elo+
Danzaburou
Danzaburou
ElBotas08
Danzaburou
Level 166
God Stats
1W - 2L
1,692 SR
Queue Stats
28W - 23L
1,758 Elo+
Solo
Merlin
Merlin
MaIuke-
Merlin
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 229L
1,472 Elo+
Solo
Agni
Agni
PRINCIIPE
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,510 Elo+
Solo
Ravana
Ravana
SkxnkHxnt
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
Unmotivated
Kuzenbo
Level 165
God Stats
49W - 49L
1,466 SR
Queue Stats
680W - 627L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 1
4,015
669
1,279
4,325
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
6
0 / 1 / 1
3,555
593
1,250
2,169
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,634
772
1,092
806
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Fiensd
Ymir
5
0 / 0 / 0
3,503
584
560
4,334
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
pacotaco21
Cerberus
7
1 / 0 / 1
4,124
687
2,331
4,020
2,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElBotas08
Danzaburou
7
1 / 0 / 0
4,121
687
2,678
2,810
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
MaIuke-
Merlin
3
0 / 1 / 0
2,798
466
189
831
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
6
0 / 2 / 0
3,566
594
1,703
4,097
1,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
SkxnkHxnt
Ravana
7
0 / 0 / 0
3,541
590
781
2,693
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Unmotivated
Kuzenbo
6
0 / 1 / 1
3,680
613
869
3,415
2,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
W
Ishtar
0
1
1
0.5
W
1
0
0
1
L
Danzaburou
ElBotas08
Danzaburou
1
0
0
1
W
Ymir
Fiensd
Ymir
0
0
0
0
L
Merlin
MaIuke-
Merlin
0
1
0
0
L
Agni
0
2
0
0
L
Ravana
SkxnkHxnt
Ravana
0
0
0
0
L
Kuzenbo
Unmotivated
Kuzenbo
0
1
1
0.5
W
Cerberus
pacotaco21
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,512
Damage
6,220
15,654
Taken
13,846
6,957
Mitigated
5,315
6,702
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,279
594
0
2,456
4,325
1,580
0
223
4,102
0
22,038
W
Ishtar
1,250
733
0
328
2,169
659
0
590
1,579
0
17,629
W
1,092
280
0
362
806
181
28
126
680
29,746
0
L
Danzaburou
ElBotas08
Danzaburou
2,678
1,911
0
870
2,810
925
0
205
2,605
0
27,931
W
Ymir
Fiensd
Ymir
560
172
0
1,576
4,334
2,318
0
143
4,191
8,789
265
L
Merlin
MaIuke-
Merlin
189
73
0
0
831
250
0
386
445
4,044
0
L
Agni
1,703
172
0
1,394
4,097
1,062
0
1,949
1,828
17,536
399
L
Ravana
SkxnkHxnt
Ravana
781
216
0
1,088
2,693
1,064
0
706
1,987
0
20,076
L
Kuzenbo
Unmotivated
Kuzenbo
869
397
0
1,046
3,415
2,014
0
355
3,060
9,629
1,902
W
Cerberus
pacotaco21
Cerberus
2,331
227
0
1,980
4,020
2,219
0
1,546
2,474
15,275
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,831
Gold Earned
17,706
210
Minions Killed
145
0
Camps Cleared
0
627,256
Distance Traveled
539,525
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,015
669
43
7
0
162,575
0
W
Ishtar
3,555
593
36
6
0
114,454
0
W
Zeus
4,634
772
57
10
0
98,675
0
L
Danzaburou
4,121
687
49
8
0
108,744
0
W
Ymir
3,503
584
26
4
0
115,815
0
L
Merlin
2,798
466
5
1
0
45,596
0
L
Agni
3,566
594
29
5
0
122,246
2
L
Ravana
3,541
590
46
8
0
137,479
0
L
Kuzenbo
3,680
613
16
3
0
125,460
0
W
Cerberus
4,124
687
48
8
0
135,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role