Player Matchup

Mulan
Mulan
Chanthology
Mulan
Level 41
God Stats
1W - 2L
1,596 SR
Queue Stats
35W - 24L
1,481 Elo+
Party 1
Tiamat
Tiamat
EvilFun0917
Tiamat
Level 68
God Stats
0W - 3L
1,294 SR
Queue Stats
59W - 39L
1,517 Elo+
Party 1
Arachne
Arachne
HootDiggy
Arachne
Level 43
God Stats
3W - 10L
1,500 SR
Queue Stats
82W - 107L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Katt_1802
Jormungandr
Level 25
God Stats
0W - 1L
1,358 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 2
Hachiman
Hachiman
lukeduke4
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,503 Elo+
Party 2
Team Averages
Level 49
1,450 SR
1,475 Elo+

VS

Team Averages
Level 51
1,426 SR
1,458 Elo+
Odin
Odin
 
Odin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HinoHitakashi
Shiva
Level 68
God Stats
1W - 3L
1,130 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RyiTepes
Tsukuyomi
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 3
Sol
Sol
TheShape1078
Sol
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
254W - 239L
1,518 Elo+
Party 4
Poseidon
Poseidon
WeinerInMySalad
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 143L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,978
465
6,416
13,530
12,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
12
1 / 3 / 0
7,147
476
8,113
9,338
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
HootDiggy
Arachne
10
2 / 6 / 0
6,277
418
3,649
14,189
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jormungandr
Katt_1802
Jormungandr
9
0 / 6 / 1
5,307
354
2,050
9,838
3,907
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
lukeduke4
Hachiman
10
2 / 5 / 0
6,282
419
2,982
12,233
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 4
8,522
568
8,088
9,749
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 1 / 10
8,745
583
10,557
13,038
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RyiTepes
Tsukuyomi
14
4 / 2 / 5
8,313
554
6,651
11,907
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
9 / 0 / 3
8,775
585
10,530
7,037
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
11
1 / 2 / 3
6,883
459
3,915
7,377
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
24
24
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
4
5
L
1
4
1
0.38
L
Tiamat
1
3
0
0.33
W
7
1
10
12
L
Arachne
HootDiggy
Arachne
2
6
0
0.33
L
Jormungandr
Katt_1802
Jormungandr
0
6
1
0.08
W
Tsukuyomi
RyiTepes
Tsukuyomi
4
2
5
3.25
W
9
0
3
10.5
W
Poseidon
1
2
3
1.25
L
Hachiman
lukeduke4
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
39,741
59,128
Taken
49,108
31,615
Mitigated
30,542
7,119
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,088
1,439
0
1,637
9,749
7,275
154
0
9,749
0
55,133
L
6,416
404
0
1,498
13,530
12,333
0
1,587
11,943
0
44,932
L
Tiamat
8,113
133
0
2,185
9,338
5,216
0
2,618
6,720
50,867
1,267
W
10,557
1,165
98
936
13,038
12,694
763
3,492
9,546
1,567
30,529
L
Arachne
HootDiggy
Arachne
3,649
2,898
0
1,484
14,189
6,036
0
3,881
10,308
0
29,731
L
Jormungandr
Katt_1802
Jormungandr
2,050
824
0
45
9,838
3,907
0
3,857
5,981
18,380
0
W
Tsukuyomi
RyiTepes
Tsukuyomi
6,651
1,875
0
3,756
11,907
5,482
467
1,433
10,474
0
65,271
W
10,530
4,484
0
4,102
7,037
2,466
2,403
1,092
5,945
51,836
1,204
W
Poseidon
3,915
745
27
2,117
7,377
2,625
1,279
4,008
3,369
37,823
0
L
Hachiman
lukeduke4
Hachiman
2,982
1,436
0
1,907
12,233
4,123
0
3,138
9,095
0
31,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
41,238
278
Minions Killed
358
0
Camps Cleared
0
1,109,790
Distance Traveled
1,460,748
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,522
568
88
6
0
301,419
2
L
Mulan
6,978
465
74
5
0
269,520
0
L
Tiamat
7,147
476
79
5
0
256,251
0
W
Shiva
8,745
583
38
3
0
314,626
1
L
Arachne
6,277
418
43
3
0
242,029
0
L
Jormungandr
5,307
354
26
2
0
167,553
0
W
Tsukuyomi
8,313
554
110
7
0
310,496
0
W
Sol
8,775
585
69
5
0
246,140
1
W
Poseidon
6,883
459
53
4
0
288,067
0
L
Hachiman
6,282
419
56
4
0
174,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role