Player Matchup

Skadi
Skadi
Mvbm1986
Skadi
Level 7
God Stats
0W - 3L
1,195 SR
Queue Stats
2W - 9L
1,265 Elo+
Party 1
Yu Huang
Yu Huang
TMF DanielBRdsd
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,506 Elo+
Party 1
Cerberus
Cerberus
TMF FELIPELMT
Cerberus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Chaac
Chaac
TxKonphlict
Chaac
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
46W - 63L
1,611 Elo+
Solo
Hun Batz
Hun Batz
mOOca
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,430 Elo+
Party 1
Team Averages
Level 96
1,439 SR
1,454 Elo+

VS

Team Averages
Level 49
1,459 SR
1,386 Elo+
Merlin
Merlin
AxesBigs
Merlin
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 28L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Leorojo210
Tsukuyomi
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 199L
1,415 Elo+
Solo
Artio
Artio
NotFiFi
Artio
Level 29
God Stats
15W - 10L
1,500 SR
Queue Stats
41W - 40L
1,427 Elo+
Party 2
Osiris
Osiris
TuckedMushroom1
Osiris
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,436 Elo+
Solo
Skadi
Skadi
Wideglide24
Skadi
Level 28
God Stats
2W - 2L
1,295 SR
Queue Stats
16W - 25L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mvbm1986
Skadi
13
2 / 4 / 1
7,778
458
3,365
10,590
4,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
16
1 / 1 / 5
8,925
525
7,516
8,582
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TMF FELIPELMT
Cerberus
13
2 / 3 / 1
7,875
463
4,588
15,731
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 2 / 0
5,183
305
1,207
2,681
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
mOOca
Hun Batz
14
3 / 5 / 1
7,886
464
9,349
17,861
8,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AxesBigs
Merlin
16
5 / 1 / 0
10,023
590
9,066
5,635
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Leorojo210
Tsukuyomi
14
2 / 6 / 4
8,452
497
7,656
17,510
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
NotFiFi
Artio
14
0 / 1 / 3
8,579
505
2,538
10,068
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 2
9,715
571
7,106
12,652
14,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 0 / 0
9,522
560
11,455
8,102
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
15
15
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AxesBigs
Merlin
5
1
0
5
W
Tsukuyomi
Leorojo210
Tsukuyomi
2
6
4
0.67
L
Skadi
Mvbm1986
Skadi
2
4
1
0.63
W
Artio
NotFiFi
Artio
0
1
3
1.5
L
Yu Huang
1
1
5
3.5
L
Cerberus
TMF FELIPELMT
Cerberus
2
3
1
0.83
W
4
1
2
5
L
0
2
0
0
W
4
0
0
4
L
Hun Batz
mOOca
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
37,821
55,445
Taken
53,967
28,829
Mitigated
35,101
8,659
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AxesBigs
Merlin
9,066
842
0
625
5,635
2,153
682
1,808
3,827
83,312
1,328
W
Tsukuyomi
Leorojo210
Tsukuyomi
7,656
1,108
0
6,582
17,510
7,450
0
3,524
13,986
0
60,328
L
Skadi
Mvbm1986
Skadi
3,365
1,955
0
1,773
10,590
4,288
152
866
9,724
0
47,711
W
Artio
NotFiFi
Artio
2,538
564
60
3,513
10,068
8,595
60
2,359
7,709
24,700
0
L
Yu Huang
7,516
440
161
1,460
8,582
2,903
34
4,960
3,622
70,241
3,211
L
Cerberus
TMF FELIPELMT
Cerberus
4,588
311
266
4,309
15,731
11,900
114
4,318
11,413
28,421
788
W
7,106
3,284
0
5,379
12,652
14,013
105
2,748
9,904
1,609
53,677
L
1,207
288
0
192
2,681
1,003
0
0
2,681
0
8,944
W
11,455
4,491
0
2,007
8,102
2,890
2,515
1,432
6,670
0
90,825
L
Hun Batz
mOOca
Hun Batz
9,349
3,493
0
498
17,861
8,735
0
1,833
16,028
0
77,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
46,291
394
Minions Killed
487
0
Camps Cleared
0
1,425,974
Distance Traveled
1,554,446
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,023
590
151
9
0
325,719
0
W
Tsukuyomi
8,452
497
87
5
0
325,009
0
L
Skadi
7,778
458
83
5
0
297,452
0
W
Artio
8,579
505
47
3
0
354,267
0
L
Yu Huang
8,925
525
140
8
0
369,549
3
L
Cerberus
7,875
463
53
3
0
329,962
1
W
Osiris
9,715
571
71
4
0
232,954
0
L
Chaac
5,183
305
11
1
0
71,900
1
W
Skadi
9,522
560
131
8
0
316,497
0
L
Hun Batz
7,886
464
107
6
0
357,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role