Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Don2Fat
Ah Muzen Cab
Level 71
God Stats
3W - 3L
1,477 SR
Queue Stats
31W - 43L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Nasheed258
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,187 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RuggedRustiness
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 132L
1,499 Elo+
Party 2
Team Averages
Level 76
1,492 SR
1,378 Elo+

VS

Team Averages
Level 107
1,595 SR
1,509 Elo+
Ra
Ra
Leg3ndary_Stax
Ra
Level 107
God Stats
8W - 3L
1,785 SR
Queue Stats
81W - 67L
1,480 Elo+
Solo
Chronos
Chronos
freddy_anderson-
Chronos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 177L
1,537 Elo+
Party 1
Thor
Thor
kiritoblack503
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 310L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Don2Fat
Ah Muzen Cab
3
0 / 1 / 0
6,130
511
334
895
115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Nasheed258
Danzaburou
12
1 / 3 / 2
7,966
664
6,344
11,024
4,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
RuggedRustiness
Morgan Le Fay
15
2 / 2 / 1
8,877
740
9,971
10,712
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,979
748
6,356
7,187
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
9,086
757
5,415
8,356
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 2
9,244
770
6,420
9,922
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
6
6
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Don2Fat
Ah Muzen Cab
0
1
0
0
W
2
1
3
3.5
L
Danzaburou
Nasheed258
Danzaburou
1
3
2
0.67
L
Morgan Le Fay
RuggedRustiness
Morgan Le Fay
2
2
1
1.25
W
0
1
4
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
18,191
22,631
Taken
25,465
8,815
Mitigated
11,067
2,927
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Don2Fat
Ah Muzen Cab
334
152
0
0
895
115
0
435
460
0
874
W
6,356
115
1,403
3,239
7,187
3,058
842
3,135
3,876
23,593
0
L
Danzaburou
Nasheed258
Danzaburou
6,344
2,157
0
1,831
11,024
4,146
0
6,251
4,177
0
24,598
L
Morgan Le Fay
RuggedRustiness
Morgan Le Fay
9,971
862
0
1,096
10,712
4,554
0
3,931
6,354
42,181
0
W
5,415
1,723
0
1,345
8,356
3,483
1,532
2,857
5,243
47,578
3,935
W
6,420
1,052
128
1,002
9,922
4,526
116
3,398
6,352
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,973
Gold Earned
27,309
98
Minions Killed
176
0
Camps Cleared
0
413,649
Distance Traveled
703,053
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,130
511
0
0
0
4,782
0
W
Ra
8,979
748
41
3
0
239,509
2
L
Danzaburou
7,966
664
21
2
0
185,857
0
L
Morgan Le Fay
8,877
740
77
6
0
223,010
0
W
Chronos
9,086
757
95
8
0
243,747
1
W
Thor
9,244
770
40
3
0
219,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role