Player Matchup

Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kiakuh
Bastet
Level 155
God Stats
1W - 1L
1,763 SR
Queue Stats
293W - 264L
1,649 Elo+
Party 2
Cernunnos
Cernunnos
Laffuerty
Cernunnos
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
165W - 150L
1,560 Elo+
Solo
Athena
Athena
UHHHHHHHBURGER
Athena
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 110L
1,587 Elo+
Party 2
Ix Chel
Ix Chel
yeetlordsalty
Ix Chel
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,523 Elo+
Solo
Team Averages
Level 154
1,596 SR
1,564 Elo+

VS

Team Averages
Level 147
1,534 SR
1,619 Elo+
Hachiman
Hachiman
JuanGinger
Hachiman
Level 149
God Stats
4W - 1L
1,814 SR
Queue Stats
47W - 25L
1,656 Elo+
Party 1
Neith
Neith
JuanSwede
Neith
Level 127
God Stats
1W - 1L
1,236 SR
Queue Stats
35W - 19L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
SmiteGhosty
Sylvanus
Level 158
God Stats
65W - 55L
1,624 SR
Queue Stats
258W - 231L
1,572 Elo+
Solo
Bastet
Bastet
ZappyG
Bastet
Level 153
God Stats
5W - 1L
1,758 SR
Queue Stats
252W - 197L
1,628 Elo+
Solo
Ra
Ra
cdbomb125
Ra
Level 148
God Stats
1W - 1L
1,236 SR
Queue Stats
27W - 16L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 5 / 0
5,355
536
6,709
11,821
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Kiakuh
Bastet
11
3 / 2 / 1
5,849
585
7,031
9,588
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
Laffuerty
Cernunnos
9
0 / 1 / 0
4,966
497
3,692
8,388
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 3 / 1
4,805
481
2,223
10,508
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
10
1 / 1 / 2
5,425
543
4,281
4,927
2,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JuanGinger
Hachiman
12
4 / 0 / 1
6,808
681
10,177
6,337
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
JuanSwede
Neith
11
1 / 1 / 1
5,821
582
3,933
7,014
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SmiteGhosty
Sylvanus
10
0 / 0 / 4
5,789
579
5,250
6,677
5,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
ZappyG
Bastet
11
4 / 1 / 2
6,884
688
8,516
9,882
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 2 / 1
5,991
599
4,034
6,719
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
0
0
W
Hachiman
JuanGinger
Hachiman
4
0
1
4.5
W
Neith
JuanSwede
Neith
1
1
1
1.5
L
Bastet
Kiakuh
Bastet
3
2
1
1.75
L
Cernunnos
Laffuerty
Cernunnos
0
1
0
0
W
Sylvanus
SmiteGhosty
Sylvanus
0
0
4
2
L
0
3
1
0.17
W
Bastet
ZappyG
Bastet
4
1
2
5
W
3
2
1
1.75
L
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
31,910
45,232
Taken
36,629
21,051
Mitigated
20,355
16,771
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,709
1,477
0
4,434
11,821
6,367
0
1,314
9,692
0
35,556
W
Hachiman
JuanGinger
Hachiman
10,177
6,183
0
3,037
6,337
2,724
0
1,081
5,256
0
64,281
W
Neith
JuanSwede
Neith
3,933
890
0
1,800
7,014
2,663
0
2,769
4,245
0
53,119
L
Bastet
Kiakuh
Bastet
7,031
2,796
0
4,381
9,588
3,512
0
1,907
7,557
0
48,385
L
Cernunnos
Laffuerty
Cernunnos
3,692
1,189
0
3,838
8,388
2,829
0
1,432
6,956
0
38,497
W
Sylvanus
SmiteGhosty
Sylvanus
5,250
1,290
2,948
3,140
6,677
5,206
0
1,180
5,497
17,085
1,268
L
2,223
765
0
2,107
10,508
6,330
0
2,276
8,232
11,175
0
W
Bastet
ZappyG
Bastet
8,516
2,321
0
3,779
9,882
7,019
0
0
9,171
0
43,605
W
4,034
453
468
1,734
6,719
2,743
0
1,474
5,165
37,898
1,965
L
Ix Chel
4,281
97
151
1,860
4,927
2,013
0
1,860
2,997
37,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
31,293
310
Minions Killed
373
0
Camps Cleared
0
1,044,138
Distance Traveled
1,048,662
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,355
536
78
8
0
184,250
1
W
Hachiman
6,808
681
113
11
0
190,770
0
W
Neith
5,821
582
96
10
0
190,105
2
L
Bastet
5,849
585
74
7
0
234,667
0
L
Cernunnos
4,966
497
64
6
0
194,165
4
W
Sylvanus
5,789
579
27
3
0
221,658
5
L
Athena
4,805
481
23
2
0
220,233
2
W
Bastet
6,884
688
75
8
0
207,231
2
W
Ra
5,991
599
62
6
0
238,898
0
L
Ix Chel
5,425
543
71
7
0
210,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role