Player Matchup

Athena
Athena
Axoreal1
Athena
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 273L
1,682 Elo+
Party 1
Maman Brigitte
Maman Brigitte
DeafKage420
Maman Brigitte
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
190W - 185L
1,575 Elo+
Solo
Shiva
Shiva
DozuSlays
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1
Sylvanus
Sylvanus
ExoticS21
Sylvanus
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 69L
1,626 Elo+
Party 1
King Arthur
King Arthur
xKR1M3Rx
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,626 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,648 Elo+

VS

Team Averages
Level 98
1,591 SR
1,464 Elo+
Chang'e
Chang'e
LambFiftieth
Chang'e
Level 42
God Stats
1W - 0L
1,725 SR
Queue Stats
30W - 28L
1,486 Elo+
Solo
Chronos
Chronos
Schmeatastic
Chronos
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 134L
1,394 Elo+
Party 2
Cerberus
Cerberus
TheZandyMan
Cerberus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 159L
1,440 Elo+
Solo
Vamana
Vamana
oTurtwig
Vamana
Level 88
God Stats
9W - 7L
1,730 SR
Queue Stats
368W - 392L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
whiterandy8181
Tsukuyomi
Level 126
God Stats
9W - 5L
1,500 SR
Queue Stats
285W - 272L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Axoreal1
Athena
13
1 / 5 / 6
7,706
771
8,093
21,082
19,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
DeafKage420
Maman Brigitte
13
4 / 8 / 3
8,328
833
7,676
12,155
4,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
DozuSlays
Shiva
16
1 / 4 / 7
8,565
857
12,773
17,697
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
ExoticS21
Sylvanus
13
3 / 6 / 5
8,109
811
8,784
18,308
16,014
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
xKR1M3Rx
King Arthur
14
2 / 5 / 3
7,432
743
6,299
15,293
13,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LambFiftieth
Chang'e
15
4 / 3 / 21
9,195
920
12,825
13,372
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Schmeatastic
Chronos
15
4 / 2 / 19
8,808
881
15,360
11,682
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheZandyMan
Cerberus
15
4 / 4 / 20
9,598
960
10,325
19,941
18,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
oTurtwig
Vamana
17
8 / 1 / 20
9,845
985
19,000
15,827
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
whiterandy8181
Tsukuyomi
16
8 / 1 / 15
9,747
975
19,957
12,697
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
11
Kills
28
28
Deaths
11
24
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Athena
Axoreal1
Athena
1
5
6
0.8
L
Maman Brigitte
DeafKage420
Maman Brigitte
4
8
3
0.69
L
Shiva
DozuSlays
Shiva
1
4
7
1.13
L
Sylvanus
ExoticS21
Sylvanus
3
6
5
0.92
W
Chang'e
LambFiftieth
Chang'e
4
3
21
4.83
W
Chronos
Schmeatastic
Chronos
4
2
19
6.75
W
Cerberus
TheZandyMan
Cerberus
4
4
20
3.5
W
Vamana
oTurtwig
Vamana
8
1
20
18
W
Tsukuyomi
whiterandy8181
Tsukuyomi
8
1
15
15.5
L
King Arthur
xKR1M3Rx
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,625
Damage
77,467
84,535
Taken
73,519
71,406
Mitigated
55,397
22,016
Healing
38,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Axoreal1
Athena
8,093
1,463
1,380
2,272
21,082
19,360
0
9,312
11,335
18,480
1,017
L
Maman Brigitte
DeafKage420
Maman Brigitte
7,676
143
646
728
12,155
4,995
0
4,769
7,117
12,976
0
L
Shiva
DozuSlays
Shiva
12,773
767
2,946
3,215
17,697
17,475
0
9,092
8,296
518
21,883
L
Sylvanus
ExoticS21
Sylvanus
8,784
2,669
4,666
4,183
18,308
16,014
0
7,255
10,853
17,783
0
W
Chang'e
LambFiftieth
Chang'e
12,825
473
13,203
5,988
13,372
6,804
635
4,921
8,206
22,235
0
W
Chronos
Schmeatastic
Chronos
15,360
9,955
664
1,687
11,682
6,038
952
4,210
7,472
23,934
645
W
Cerberus
TheZandyMan
Cerberus
10,325
567
3,586
6,453
19,941
18,074
284
5,238
14,618
16,544
0
W
Vamana
oTurtwig
Vamana
19,000
8,516
700
3,996
15,827
17,601
1,146
5,190
10,637
0
28,519
W
Tsukuyomi
whiterandy8181
Tsukuyomi
19,957
2,989
742
1,790
12,697
6,880
1,257
4,526
8,095
0
34,615
L
King Arthur
xKR1M3Rx
King Arthur
6,299
623
423
1,557
15,293
13,562
0
7,610
7,288
31
10,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
47,193
80
Minions Killed
148
0
Camps Cleared
0
876,990
Distance Traveled
1,035,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,706
771
22
2
0
170,886
0
L
Maman Brigitte
8,328
833
11
1
0
164,708
0
L
Shiva
8,565
857
24
2
0
203,070
0
L
Sylvanus
8,109
811
12
1
0
147,916
0
W
Chang'e
9,195
920
32
3
0
219,462
0
W
Chronos
8,808
881
25
3
0
175,793
0
W
Cerberus
9,598
960
27
3
0
187,189
0
W
Vamana
9,845
985
24
2
0
218,414
0
W
Tsukuyomi
9,747
975
40
4
0
234,806
0
L
King Arthur
7,432
743
11
1
0
190,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role