Player Matchup

Kukulkan
Kukulkan
Gold IV
C4PIT4N
Kukulkan
Gold IV
Level 198
God Stats
2W - 5L
1,692 SR
Queue Stats
34W - 39L
1,656 MMR
Solo
Xbalanque
Xbalanque
Gold IV
chrisdpinkney
Xbalanque
Gold IV
Level 140
God Stats
20W - 16L
1,830 SR
Queue Stats
354W - 361L
1,600 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Вwendo
Kuzenbo
Gold II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,647 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,674 SR
1,634 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,404 SR
1,592 MMR
Hachiman
Hachiman
Gold V
Fifahel
Hachiman
Gold V
Level 64
God Stats
2W - 4L
1,238 SR
Queue Stats
31W - 19L
1,556 MMR
Party 1
Geb
Geb
Gold V
Mirjoonie
Geb
Gold V
Level 146
God Stats
24W - 19L
1,665 SR
Queue Stats
123W - 105L
1,641 MMR
Party 1
Persephone
Persephone
Gold V
XDDude
Persephone
Gold V
Level 156
God Stats
0W - 1L
1,309 SR
Queue Stats
6W - 7L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C4PIT4N
Kukulkan
18
3 / 2 / 6
12,056
754
10,919
11,882
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
chrisdpinkney
Xbalanque
18
7 / 0 / 2
11,885
743
16,085
17,267
8,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Вwendo
Kuzenbo
15
0 / 2 / 7
10,035
627
7,624
17,372
24,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Bake KujiraAchillesMorgan Le FayNe ZhaBastet

VS

Bans
ThothAtlasHerculesKhepriCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fifahel
Hachiman
16
1 / 1 / 2
10,305
644
15,652
10,004
4,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 3
9,482
593
12,792
19,401
21,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
XDDude
Persephone
15
2 / 4 / 1
10,604
663
10,373
11,510
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
C4PIT4N
Kukulkan
3
2
6
3
L
Hachiman
Fifahel
Hachiman
1
1
2
2
L
1
5
3
0.5
L
Persephone
XDDude
Persephone
2
4
1
0.63
W
Xbalanque
chrisdpinkney
Xbalanque
7
0
2
8
W
Kuzenbo
Вwendo
Kuzenbo
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
38,817
46,521
Taken
40,915
38,041
Mitigated
31,866
11,343
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
C4PIT4N
Kukulkan
10,919
636
0
3,738
11,882
5,497
845
5,068
6,095
72,758
2,400
L
Hachiman
Fifahel
Hachiman
15,652
10,895
0
1,826
10,004
4,777
1,255
4,232
5,727
0
68,118
L
12,792
948
0
3,468
19,401
21,535
392
7,287
11,961
24,291
1,607
L
Persephone
XDDude
Persephone
10,373
189
0
747
11,510
5,554
0
6,365
5,119
38,706
598
W
Xbalanque
chrisdpinkney
Xbalanque
16,085
10,769
0
6,855
17,267
8,287
2,452
7,820
8,782
0
57,271
W
Kuzenbo
Вwendo
Kuzenbo
7,624
3,204
0
750
17,372
24,257
0
7,057
9,317
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
30,391
222
Minions Killed
207
0
Camps Cleared
0
886,762
Distance Traveled
859,692
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,056
754
129
8
0
273,147
2
L
Hachiman
10,305
644
105
7
0
286,238
0
L
Geb
9,482
593
28
2
0
286,050
2
L
Persephone
10,604
663
74
5
0
287,404
0
W
Xbalanque
11,885
743
74
5
0
306,288
5
W
Kuzenbo
10,035
627
19
1
0
307,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role