Player Matchup

Discordia
Discordia
Denno-Ironside
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,376 Elo+
Party 1
Odin
Odin
Exclusive_Slitz
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,334 Elo+
Solo
Terra
Terra
GitanoHaZe
Terra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
SLAYERGORN
Gilgamesh
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 406L
1,415 Elo+
Solo
Hercules
Hercules
SLIM-089-
Hercules
Level 129
God Stats
5W - 0L
1,816 SR
Queue Stats
76W - 74L
1,447 Elo+
Party 1
Team Averages
Level 106
1,563 SR
1,437 Elo+

VS

Team Averages
Level 78
1,449 SR
1,484 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bircsy
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
CookiezGirlz
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
MistyKO06
Ymir
Level 93
God Stats
1W - 4L
1,244 SR
Queue Stats
109W - 117L
1,474 Elo+
Solo
Guan Yu
Guan Yu
krisshansen
Guan Yu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 90L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Denno-Ironside
Discordia
15
6 / 2 / 9
8,961
896
9,866
8,508
3,323
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 11
7,792
779
6,563
11,379
12,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
13
0 / 1 / 14
8,145
815
3,529
10,684
8,874
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
SLAYERGORN
Gilgamesh
14
3 / 0 / 9
8,340
834
8,996
14,607
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
SLIM-089-
Hercules
15
5 / 0 / 9
8,471
847
10,616
16,544
12,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 3
6,858
686
8,193
6,973
3,509
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Bircsy
Loki
12
1 / 5 / 4
6,772
677
10,443
9,893
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
1 / 4 / 1
6,947
695
12,883
7,129
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
1 / 2 / 4
6,728
673
10,072
10,596
9,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
krisshansen
Guan Yu
13
1 / 2 / 3
6,797
680
6,564
10,787
6,147
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
16
Kills
6
6
Deaths
16
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
3
1.17
L
Loki
Bircsy
Loki
1
5
4
0.6
L
Merlin
1
4
1
0.38
W
Discordia
Denno-Ironside
Discordia
6
2
9
5.25
W
2
3
11
2.5
W
Terra
0
1
14
7
L
Ymir
1
2
4
1.5
W
Gilgamesh
SLAYERGORN
Gilgamesh
3
0
9
7.5
W
Hercules
SLIM-089-
Hercules
5
0
9
9.5
L
Guan Yu
krisshansen
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
48,155
61,722
Taken
45,378
47,267
Mitigated
26,955
31,777
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,193
1,495
176
3,061
6,973
3,509
0
2,166
4,632
0
10,985
L
Loki
Bircsy
Loki
10,443
1,193
0
150
9,893
4,151
0
3,311
6,353
0
17,269
L
Merlin
12,883
1,323
0
248
7,129
3,293
0
4,098
2,984
26,061
0
W
Discordia
Denno-Ironside
Discordia
9,866
1,124
1,189
2,179
8,508
3,323
287
1,817
6,691
27,516
789
W
6,563
1,643
740
1,883
11,379
12,021
0
4,314
7,065
2,923
7,995
W
Terra
3,529
728
4,867
3,783
10,684
8,874
13
5,200
5,484
7,060
0
L
Ymir
10,072
1,569
546
2,609
10,596
9,855
0
3,040
7,229
16,023
155
W
Gilgamesh
SLAYERGORN
Gilgamesh
8,996
1,802
426
5,236
14,607
10,454
30
6,286
8,321
0
17,409
W
Hercules
SLIM-089-
Hercules
10,616
1,774
1,496
9,978
16,544
12,595
1,023
5,250
11,294
0
18,038
L
Guan Yu
krisshansen
Guan Yu
6,564
666
5,671
5,949
10,787
6,147
0
2,872
7,643
0
11,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
34,102
108
Minions Killed
71
0
Camps Cleared
0
1,019,629
Distance Traveled
959,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,858
686
3
0
0
162,649
0
L
Loki
6,772
677
13
1
0
214,690
0
L
Merlin
6,947
695
33
3
0
162,153
0
W
Discordia
8,961
896
41
4
0
190,538
0
W
Odin
7,792
779
16
2
0
212,032
0
W
Terra
8,145
815
3
0
0
192,232
0
L
Ymir
6,728
673
9
1
0
194,050
0
W
Gilgamesh
8,340
834
33
3
0
212,920
0
W
Hercules
8,471
847
15
2
0
211,907
0
L
Guan Yu
6,797
680
13
1
0
225,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role