Player Matchup

Merlin
Merlin
ASDJQWLAKJDASM
Merlin
Level 20
God Stats
0W - 2L
1,305 SR
Queue Stats
22W - 19L
1,570 Elo+
Party 1
Apollo
Apollo
Aedea
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,592 Elo+
Party 1
Bacchus
Bacchus
K-R-A-N-I-C-H
Bacchus
Level 108
God Stats
30W - 34L
1,276 SR
Queue Stats
76W - 107L
1,255 Elo+
Solo
Team Averages
Level 84
1,360 SR
1,472 Elo+

VS

Team Averages
Level 114
1,613 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
pihoo
Loki
Level 148
God Stats
7W - 2L
1,735 SR
Queue Stats
194W - 60L
1,463 Elo+
Solo
Bacchus
Bacchus
zombAck2000X
Bacchus
Level 64
God Stats
4W - 2L
1,602 SR
Queue Stats
63W - 54L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,804
650
6,288
8,055
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Aedea
Apollo
13
2 / 4 / 0
8,191
683
7,310
13,355
6,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
12
0 / 2 / 2
7,201
600
1,708
9,712
9,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 6
9,698
808
11,778
5,128
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
pihoo
Loki
14
4 / 1 / 3
9,082
757
10,215
7,907
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
zombAck2000X
Bacchus
14
3 / 1 / 5
8,861
738
5,646
8,761
9,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
6
6
L
0
4
1
0.13
L
Apollo
Aedea
Apollo
2
4
0
0.5
L
Bacchus
0
2
2
0.5
W
Loki
pihoo
Loki
4
1
3
5.5
W
Bacchus
zombAck2000X
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,306
Damage
27,639
31,122
Taken
21,796
19,432
Mitigated
14,400
3,149
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,778
330
0
786
5,128
2,043
61
2,155
2,780
50,854
0
L
6,288
278
0
0
8,055
3,511
0
3,579
4,413
22,869
118
L
Apollo
Aedea
Apollo
7,310
3,746
0
2,499
13,355
6,417
0
6,862
6,397
0
42,260
L
Bacchus
1,708
74
0
650
9,712
9,504
0
6,464
3,197
5,459
0
W
Loki
pihoo
Loki
10,215
1,463
0
1,905
7,907
3,037
833
2,472
5,197
0
37,578
W
Bacchus
zombAck2000X
Bacchus
5,646
748
0
2,145
8,761
9,320
364
2,616
5,846
11,866
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
27,641
129
Minions Killed
155
0
Camps Cleared
0
678,768
Distance Traveled
752,766
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,698
808
85
7
0
252,446
0
L
Merlin
7,804
650
49
4
0
210,977
0
L
Apollo
8,191
683
76
6
0
224,562
0
L
Bacchus
7,201
600
4
0
0
243,229
0
W
Loki
9,082
757
53
4
0
259,100
6
W
Bacchus
8,861
738
17
1
0
241,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role