Player Matchup

Vamana
Vamana
IrateRhino
Vamana
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
77W - 56L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
Schifferjr
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,476 Elo+
Party 1
Arachne
Arachne
SnakyOstrich7
Arachne
Level 143
God Stats
2W - 1L
1,719 SR
Queue Stats
57W - 58L
1,621 Elo+
Solo
Awilix
Awilix
earellano6789
Awilix
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 36L
1,470 Elo+
Party 1
Cupid
Cupid
juliohiguera77
Cupid
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,552 Elo+
Party 1
Team Averages
Level 91
1,501 SR
1,530 Elo+

VS

Team Averages
Level 60
1,460 SR
1,471 Elo+
Maui
Maui
FireBirdMatt
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
TwistedSoul952
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,255 Elo+
Solo
Cernunnos
Cernunnos
four tra alunmi
Cernunnos
Level 155
God Stats
5W - 6L
1,298 SR
Queue Stats
235W - 256L
1,441 Elo+
Solo
Artemis
Artemis
rebelknight90
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
wasabismuggler
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IrateRhino
Vamana
13
2 / 3 / 7
8,387
839
5,909
7,420
6,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Schifferjr
Kumbhakarna
15
0 / 0 / 11
8,893
889
3,482
13,943
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
14
2 / 1 / 6
8,432
843
4,929
7,613
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 3 / 4
9,602
960
11,084
8,650
4,993
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 4
7,806
781
2,155
6,720
2,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
7,753
775
3,674
13,205
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 5 / 1
7,470
747
5,430
8,889
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
four tra alunmi
Cernunnos
5
0 / 1 / 0
5,424
542
202
1,104
386
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
5
0 / 0 / 0
5,424
542
0
0
0
Baron Samedi
wasabismuggler
Baron Samedi
18
4 / 2 / 3
8,767
877
9,005
6,525
4,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
13
Kills
7
8
Deaths
13
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Vamana
IrateRhino
Vamana
2
3
7
1.83
W
Kumbhakarna
Schifferjr
Kumbhakarna
0
0
11
5.5
W
Arachne
2
1
6
5
L
3
5
1
0.7
W
8
3
4
3.33
L
Cernunnos
four tra alunmi
Cernunnos
0
1
0
0
W
1
1
4
3
L
Artemis
0
0
0
0
L
Baron Samedi
wasabismuggler
Baron Samedi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
18,311
44,346
Taken
29,723
30,237
Mitigated
22,316
18,310
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,674
1,312
0
676
13,205
12,131
0
887
12,092
9,864
0
W
Vamana
IrateRhino
Vamana
5,909
2,218
315
301
7,420
6,172
1,383
2,221
5,199
0
15,704
W
Kumbhakarna
Schifferjr
Kumbhakarna
3,482
646
510
6,881
13,943
8,717
900
7,336
6,607
10,730
1,657
W
Arachne
4,929
4,128
1,007
1,558
7,613
7,554
1,902
2,879
4,734
0
8,844
L
5,430
967
69
1,042
8,889
5,298
0
1,243
7,605
14,552
0
W
11,084
5,321
1,483
2,177
8,650
4,993
624
2,686
5,964
0
21,758
L
Cernunnos
four tra alunmi
Cernunnos
202
70
0
3
1,104
386
0
112
992
0
202
W
2,155
1,100
1,112
2,966
6,720
2,801
1,479
2,987
3,733
0
12,873
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
wasabismuggler
Baron Samedi
9,005
1,017
1,056
2,327
6,525
4,501
0
834
5,691
36,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
34,838
110
Minions Killed
102
0
Camps Cleared
0
968,231
Distance Traveled
410,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,753
775
16
2
0
131,260
0
W
Vamana
8,387
839
24
2
0
184,087
0
W
Kumbhakarna
8,893
889
28
3
0
210,252
0
W
Arachne
8,432
843
21
2
0
216,642
0
L
Tiamat
7,470
747
25
3
0
145,762
0
W
Awilix
9,602
960
19
2
0
191,912
0
L
Cernunnos
5,424
542
0
0
0
7,063
0
W
Cupid
7,806
781
18
2
0
165,338
0
L
Artemis
5,424
542
0
0
0
0
0
L
Baron Samedi
8,767
877
61
6
0
126,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role