Player Matchup

Osiris
Osiris
Durze3424
Osiris
Level 67
God Stats
0W - 2L
1,626 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 2
Hachiman
Hachiman
aeoya
Hachiman
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2
Artio
Artio
anrokL
Artio
Level 64
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 6L
1,315 Elo+
Party 2
Thoth
Thoth
arolxx
Thoth
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 64L
1,415 Elo+
Solo
Bakasura
Bakasura
phowohdass
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,280 Elo+
Party 2
Team Averages
Level 81
1,507 SR
1,324 Elo+

VS

Team Averages
Level 114
1,546 SR
1,507 Elo+
Da Ji
Da Ji
ConspiringCandle
Da Ji
Level 128
God Stats
14W - 14L
1,500 SR
Queue Stats
530W - 516L
1,460 Elo+
Party 1
Hel
Hel
CreamyTrex
Hel
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 126L
1,573 Elo+
Solo
Heimdallr
Heimdallr
ITSDTWIN
Heimdallr
Level 123
God Stats
10W - 2L
1,833 SR
Queue Stats
48W - 42L
1,506 Elo+
Party 3
Anhur
Anhur
Von Religion
Anhur
Level 101
God Stats
1W - 2L
1,155 SR
Queue Stats
32W - 25L
1,579 Elo+
Party 3
Nike
Nike
Yeahstuff
Nike
Level 126
God Stats
23W - 18L
1,742 SR
Queue Stats
450W - 430L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Durze3424
Osiris
10
0 / 3 / 0
5,621
562
4,802
9,178
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
aeoya
Hachiman
8
0 / 2 / 0
4,896
490
7,455
6,462
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
anrokL
Artio
8
0 / 3 / 1
4,611
461
4,725
10,405
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
arolxx
Thoth
6
0 / 2 / 0
4,335
434
2,193
3,811
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
phowohdass
Bakasura
10
1 / 2 / 0
5,402
540
3,521
9,979
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,439
544
2,271
7,490
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 6
5,929
593
6,987
9,372
5,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ITSDTWIN
Heimdallr
12
2 / 0 / 3
6,507
651
3,874
4,656
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 2
5,433
543
5,915
8,905
3,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
10
2 / 0 / 1
6,180
618
5,685
8,200
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
1
0
6
4
L
Osiris
Durze3424
Osiris
0
3
0
0
W
Heimdallr
ITSDTWIN
Heimdallr
2
0
3
3.5
W
4
1
2
5
W
Nike
2
0
1
2.5
L
Hachiman
aeoya
Hachiman
0
2
0
0
L
Artio
anrokL
Artio
0
3
1
0.17
L
Thoth
arolxx
Thoth
0
2
0
0
L
Bakasura
phowohdass
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
24,732
39,835
Taken
38,623
20,195
Mitigated
16,892
7,319
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,271
762
0
4,159
7,490
2,671
0
234
6,903
0
28,428
W
6,987
1,044
2,673
4,553
9,372
5,583
0
1,813
6,877
28,889
0
L
Osiris
Durze3424
Osiris
4,802
2,117
0
1,289
9,178
5,788
0
0
9,178
0
33,982
W
Heimdallr
ITSDTWIN
Heimdallr
3,874
1,156
0
1,014
4,656
1,876
487
2,097
2,520
0
51,129
W
5,915
3,692
0
3,079
8,905
3,209
0
1,466
7,105
0
32,962
W
Nike
5,685
1,498
0
2,881
8,200
3,553
0
0
7,645
0
39,090
L
Hachiman
aeoya
Hachiman
7,455
3,770
0
1,177
6,462
1,958
0
1,777
4,685
0
36,037
L
Artio
anrokL
Artio
4,725
312
290
2,554
10,405
7,035
0
3,756
6,649
19,692
1,168
L
Thoth
arolxx
Thoth
2,193
45
0
87
3,811
961
0
404
3,407
16,661
312
L
Bakasura
phowohdass
Bakasura
3,521
2,340
0
1,922
9,979
4,453
0
1,050
8,929
0
42,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
29,488
261
Minions Killed
272
0
Camps Cleared
0
1,012,933
Distance Traveled
963,326
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,439
544
60
6
0
211,720
0
W
Hel
5,929
593
15
2
0
200,345
0
L
Osiris
5,621
562
70
7
0
188,122
3
W
Heimdallr
6,507
651
76
8
0
180,453
0
W
Anhur
5,433
543
57
6
0
172,302
3
W
Nike
6,180
618
64
6
0
198,506
5
L
Hachiman
4,896
490
58
6
0
192,239
0
L
Artio
4,611
461
30
3
0
218,773
0
L
Thoth
4,335
434
22
2
0
162,611
0
L
Bakasura
5,402
540
81
8
0
251,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role