Player Matchup

Susano
Susano
HURBLoafHURB
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,704 Elo+
Party 3
Skadi
Skadi
Kiblun
Skadi
Level 77
God Stats
4W - 6L
1,534 SR
Queue Stats
4W - 7L
1,522 Elo+
Party 3
Charon
Charon
SunMalco
Charon
Level 148
God Stats
16W - 6L
1,781 SR
Queue Stats
337W - 294L
1,651 Elo+
Party 4
Odin
Odin
TTVKiblunisbad
Odin
Level 57
God Stats
0W - 3L
1,285 SR
Queue Stats
94W - 87L
1,546 Elo+
Party 3
Terra
Terra
VeryNice123
Terra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 48L
1,901 Elo+
Party 4
Team Averages
Level 60
1,520 SR
1,665 Elo+

VS

Team Averages
Level 79
1,497 SR
1,534 Elo+
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GlitterCop69
Ah Puch
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 128L
1,577 Elo+
Party 1
Pele
Pele
Hoodie1201
Pele
Level 106
God Stats
86W - 64L
1,665 SR
Queue Stats
266W - 267L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
Morgosa
Ix Chel
Level 120
God Stats
2W - 4L
1,346 SR
Queue Stats
211W - 199L
1,513 Elo+
Party 1
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 29
God Stats
47W - 47L
1,471 SR
Queue Stats
112W - 108L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 6 / 1
5,000
357
1,972
10,632
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Kiblun
Skadi
9
1 / 6 / 1
5,778
413
5,869
9,896
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
SunMalco
Charon
16
7 / 3 / 1
8,641
617
7,182
11,087
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
6,267
448
2,728
7,299
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 4
6,587
471
5,217
10,350
7,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
12 / 3 / 1
9,028
645
15,245
9,084
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
GlitterCop69
Ah Puch
12
0 / 4 / 2
6,990
499
2,882
7,916
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 3
8,160
583
4,980
11,357
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Morgosa
Ix Chel
15
1 / 2 / 2
9,054
647
7,082
7,671
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
NaeNaePanic
Bacchus
12
1 / 1 / 13
8,003
572
6,418
7,594
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
16
16
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
3
1
4.17
W
Ah Puch
GlitterCop69
Ah Puch
0
4
2
0.25
L
Susano
0
6
1
0.08
W
2
1
3
3.5
L
Skadi
Kiblun
Skadi
1
6
1
0.25
W
Ix Chel
Morgosa
Ix Chel
1
2
2
1
W
Bacchus
NaeNaePanic
Bacchus
1
1
13
7.5
L
Charon
SunMalco
Charon
7
3
1
2.5
L
1
0
1
1.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
36,607
49,264
Taken
43,622
25,100
Mitigated
23,570
6,944
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,245
9,368
0
3,891
9,084
3,683
875
2,851
6,133
0
78,081
W
Ah Puch
GlitterCop69
Ah Puch
2,882
131
0
161
7,916
3,063
0
3,666
3,980
35,698
2,509
L
Susano
1,972
661
0
683
10,632
3,233
0
1,596
9,036
0
12,466
W
4,980
1,448
0
1,250
11,357
5,110
0
2,284
9,039
0
69,590
L
Skadi
Kiblun
Skadi
5,869
2,168
0
314
9,896
3,312
0
3,096
6,800
0
32,768
W
Ix Chel
Morgosa
Ix Chel
7,082
886
156
3,178
7,671
3,575
339
1,472
5,636
63,378
2,176
W
Bacchus
NaeNaePanic
Bacchus
6,418
808
0
1,865
7,594
8,139
332
1,949
5,586
17,885
1,476
L
Charon
SunMalco
Charon
7,182
877
0
617
11,087
6,003
0
3,464
7,623
63,824
2,564
L
2,728
582
0
1,807
7,299
4,576
0
4,511
2,788
6,143
30,622
L
5,217
726
1,332
2,191
10,350
7,976
0
3,238
7,112
19,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
41,235
275
Minions Killed
429
0
Camps Cleared
0
1,316,506
Distance Traveled
1,446,256
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,028
645
108
8
0
277,304
0
W
Ah Puch
6,990
499
64
5
0
267,152
0
L
Susano
5,000
357
31
2
0
242,027
0
W
Pele
8,160
583
102
7
0
360,595
2
L
Skadi
5,778
413
43
3
0
262,388
2
W
Ix Chel
9,054
647
132
9
0
250,544
3
W
Bacchus
8,003
572
23
2
0
290,661
1
L
Charon
8,641
617
118
8
0
295,814
2
L
Odin
6,267
448
60
4
0
221,288
0
L
Terra
6,587
471
23
2
0
294,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role