Player Matchup

Shiva
Shiva
DJ1992
Shiva
Level 192
God Stats
2W - 1L
1,501 SR
Queue Stats
48W - 46L
1,570 Elo+
Party 1
Fenrir
Fenrir
Done a Madness
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 109L
1,573 Elo+
Party 1
Olorun
Olorun
ToxicSweeney
Olorun
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,505 Elo+
Party 1
Team Averages
Level 171
1,500 SR
1,549 Elo+

VS

Team Averages
Level 149
1,509 SR
1,580 Elo+
Charybdis
Charybdis
Fanta090
Charybdis
Level 142
God Stats
1W - 4L
1,526 SR
Queue Stats
121W - 141L
1,410 Elo+
Solo
Nu Wa
Nu Wa
PxrtyWounds
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,665 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jungleboogie56
Cu Chulainn
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DJ1992
Shiva
14
0 / 1 / 6
8,643
720
7,529
13,895
14,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
2 / 1 / 3
8,788
732
6,600
9,807
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
16
4 / 0 / 2
9,995
833
14,646
9,801
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fanta090
Charybdis
13
0 / 1 / 2
7,873
656
7,848
10,725
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 1
7,352
613
3,958
5,364
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cu Chulainn
jungleboogie56
Cu Chulainn
13
2 / 2 / 0
7,704
642
10,697
16,379
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
DJ1992
Shiva
0
1
6
3
W
2
1
3
3.5
L
Charybdis
Fanta090
Charybdis
0
1
2
1
L
0
3
1
0.17
W
Olorun
4
0
2
5
L
Cu Chulainn
jungleboogie56
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
22,503
33,503
Taken
32,468
27,537
Mitigated
22,003
14,491
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DJ1992
Shiva
7,529
970
850
5,559
13,895
14,337
339
2,107
11,373
673
32,004
W
6,600
2,250
0
1,902
9,807
8,164
563
898
8,642
0
30,991
L
Charybdis
Fanta090
Charybdis
7,848
4,698
0
1,439
10,725
4,424
0
3,174
7,342
0
30,802
L
3,958
861
0
252
5,364
2,071
24
2,914
2,379
24,802
0
W
Olorun
14,646
4,975
799
5,381
9,801
5,036
1,753
1,108
8,384
70,615
5,236
L
Cu Chulainn
jungleboogie56
Cu Chulainn
10,697
860
0
3,547
16,379
15,508
0
8,703
7,276
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
22,929
187
Minions Killed
141
0
Camps Cleared
0
683,000
Distance Traveled
696,706
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,643
720
41
3
0
252,366
5
W
Fenrir
8,788
732
44
4
0
224,578
0
L
Charybdis
7,873
656
67
6
0
242,425
0
L
Nu Wa
7,352
613
47
4
0
203,162
0
W
Olorun
9,995
833
102
9
0
206,056
0
L
Cu Chulainn
7,704
642
27
2
0
251,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role