Player Matchup

Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Beowulftime
Anubis
Level 129
God Stats
20W - 5L
1,846 SR
Queue Stats
327W - 314L
1,618 Elo+
Solo
Loki
Loki
Donchepe21
Loki
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
148W - 145L
1,490 Elo+
Solo
King Arthur
King Arthur
M4NGELL
King Arthur
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 164L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
zBandon
Jing Wei
Level 173
God Stats
3W - 3L
1,606 SR
Queue Stats
58W - 37L
1,655 Elo+
Party 2
Team Averages
Level 158
1,591 SR
1,574 Elo+

VS

Team Averages
Level 128
1,578 SR
1,556 Elo+
Atlas
Atlas
Ewokeo
Atlas
Level 153
God Stats
24W - 11L
1,500 SR
Queue Stats
106W - 88L
1,621 Elo+
Solo
Osiris
Osiris
Marz145
Osiris
Level 158
God Stats
8W - 2L
1,484 SR
Queue Stats
59W - 50L
1,506 Elo+
Solo
Ix Chel
Ix Chel
TheFreshCoconut
Ix Chel
Level 122
God Stats
3W - 4L
1,704 SR
Queue Stats
51W - 58L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheSoSoCoconut
Tsukuyomi
Level 149
God Stats
8W - 6L
1,702 SR
Queue Stats
159W - 162L
1,552 Elo+
Party 1
Neith
Neith
benjibaby23
Neith
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 39L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 1
5,269
479
2,280
6,428
2,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
11
1 / 3 / 2
6,092
554
6,332
7,798
3,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 1
6,476
589
5,261
9,286
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
M4NGELL
King Arthur
10
0 / 3 / 0
5,879
534
5,491
14,063
7,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
zBandon
Jing Wei
10
0 / 5 / 1
5,567
506
3,036
8,242
2,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ewokeo
Atlas
10
3 / 1 / 6
6,503
591
4,408
7,932
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
Marz145
Osiris
12
4 / 2 / 4
6,703
609
6,501
11,143
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 3
6,193
563
2,234
4,532
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheSoSoCoconut
Tsukuyomi
13
3 / 0 / 0
7,418
674
10,941
12,063
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 4
7,917
720
6,697
4,819
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Anubis
1
3
2
0.67
L
3
2
1
1.75
W
Atlas
Ewokeo
Atlas
3
1
6
6
L
King Arthur
M4NGELL
King Arthur
0
3
0
0
W
Osiris
Marz145
Osiris
4
2
4
3
W
1
1
3
2.5
W
Tsukuyomi
TheSoSoCoconut
Tsukuyomi
3
0
0
3
W
4
0
4
6
L
Jing Wei
zBandon
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
30,781
45,817
Taken
40,489
20,000
Mitigated
26,301
14,907
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,280
438
521
2,169
6,428
2,618
0
1,320
5,063
28,136
406
L
Anubis
6,332
322
0
2,751
7,798
3,420
0
3,099
4,533
41,759
1,631
L
5,261
1,621
0
4,652
9,286
3,428
0
949
8,253
0
47,197
W
Atlas
Ewokeo
Atlas
4,408
1,813
0
2,288
7,932
5,814
0
2,245
5,687
13,956
0
L
King Arthur
M4NGELL
King Arthur
5,491
1,089
0
3,455
14,063
7,875
0
248
12,908
0
43,535
W
Osiris
Marz145
Osiris
6,501
2,932
0
2,721
11,143
6,646
0
1,848
9,295
0
56,434
W
2,234
139
1,043
1,253
4,532
1,308
19
3,217
1,315
38,404
0
W
Tsukuyomi
TheSoSoCoconut
Tsukuyomi
10,941
2,217
0
6,482
12,063
10,793
0
142
11,921
0
63,413
W
6,697
2,235
0
2,011
4,819
1,740
498
610
4,209
0
74,326
L
Jing Wei
zBandon
Jing Wei
3,036
2,700
0
1,359
8,242
2,659
0
846
7,396
0
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
34,734
366
Minions Killed
419
0
Camps Cleared
0
1,151,867
Distance Traveled
1,128,478
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,269
479
59
5
0
235,644
7
L
Anubis
6,092
554
78
7
0
216,933
2
L
Loki
6,476
589
83
8
0
245,580
0
W
Atlas
6,503
591
21
2
0
245,119
3
L
King Arthur
5,879
534
78
7
0
214,361
2
W
Osiris
6,703
609
88
8
0
255,561
0
W
Ix Chel
6,193
563
74
7
0
201,906
0
W
Tsukuyomi
7,418
674
108
10
0
231,580
0
W
Neith
7,917
720
128
12
0
194,312
0
L
Jing Wei
5,567
506
68
6
0
239,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role