Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
RandalBeans
Izanami
Bronze III
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,454 MMR
Party 2
Bacchus
Bacchus
Bronze III
that_dude_0911
Bacchus
Bronze III
Level 87
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Poseidon
Poseidon
Bronze III
yabadabado1000
Poseidon
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,454 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,457 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,505 SR
1,454 MMR
Apollo
Apollo
Gold V
AbrahamPalomo
Apollo
Gold V
Level 129
God Stats
2W - 2L
1,498 SR
Queue Stats
28W - 27L
1,432 MMR
Party 1
Chaac
Chaac
Bronze III
BrutasWick
Chaac
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,454 MMR
Party 3
Maman Brigitte
Maman Brigitte
Gold IV
Cesarsito2312
Maman Brigitte
Gold IV
Level 157
God Stats
2W - 1L
1,332 SR
Queue Stats
31W - 31L
1,478 MMR
Party 1
Ravana
Ravana
Bronze III
DINO-0609
Ravana
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,454 MMR
Party 3
Geb
Geb
Silver II
McPuggin17
Geb
Silver II
Level 170
God Stats
13W - 11L
1,695 SR
Queue Stats
141W - 141L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 3 / 1
6,914
494
4,160
11,699
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
12
0 / 4 / 0
6,766
483
4,420
8,864
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RandalBeans
Izanami
14
2 / 3 / 1
7,458
533
4,451
9,496
4,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 2 / 2
6,670
476
2,484
7,967
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
11
0 / 5 / 1
6,758
483
4,460
6,914
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AwilixKuzenboAphroditeAnhur

VS

Bans
SurtrBake KujiraOsirisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,549
611
4,651
5,952
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
15
4 / 1 / 2
9,346
668
6,042
10,885
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
Cesarsito2312
Maman Brigitte
14
4 / 1 / 4
8,165
583
5,646
7,562
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
DINO-0609
Ravana
14
6 / 1 / 5
8,404
600
8,080
5,042
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 6
7,339
524
4,290
11,025
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
1
0.83
L
Kukulkan
 
Kukulkan
0
4
0
0
W
3
1
1
3.5
W
Chaac
4
1
2
5
W
Maman Brigitte
Cesarsito2312
Maman Brigitte
4
1
4
6
W
Ravana
DINO-0609
Ravana
6
1
5
8.5
W
0
1
6
3
L
Izanami
RandalBeans
Izanami
2
3
1
0.83
L
1
2
2
1
L
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
28,709
44,940
Taken
40,466
22,940
Mitigated
25,551
12,208
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,160
889
0
5,418
11,699
4,354
0
1,195
10,504
0
52,647
L
Kukulkan
 
Kukulkan
4,420
419
0
1,600
8,864
3,843
0
5,408
3,456
53,392
0
W
4,651
2,061
0
1,596
5,952
2,588
868
456
5,496
0
76,606
W
Chaac
6,042
582
0
2,427
10,885
8,265
144
4,460
6,425
0
67,229
W
Maman Brigitte
Cesarsito2312
Maman Brigitte
5,646
86
0
1,665
7,562
3,135
0
3,748
3,814
50,686
4,526
W
Ravana
DINO-0609
Ravana
8,080
1,940
0
3,423
5,042
2,304
0
760
4,282
0
64,691
W
4,290
309
0
2,876
11,025
9,259
86
1,940
9,085
19,671
0
L
Izanami
RandalBeans
Izanami
4,451
3,036
0
2,752
9,496
4,027
0
1,263
8,233
0
74,845
L
2,484
32
0
1,938
7,967
8,700
0
1,782
6,185
20,639
0
L
Poseidon
4,460
1,314
0
500
6,914
2,016
0
0
6,914
49,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
41,803
444
Minions Killed
496
0
Camps Cleared
0
1,327,548
Distance Traveled
1,414,749
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,914
494
90
6
0
301,477
0
L
Kukulkan
6,766
483
104
7
0
239,475
0
W
Apollo
8,549
611
131
9
0
260,424
0
W
Chaac
9,346
668
120
9
0
288,562
0
W
Maman Brigitte
8,165
583
115
8
0
287,916
2
W
Ravana
8,404
600
100
7
0
318,921
0
W
Geb
7,339
524
30
2
0
258,926
5
L
Izanami
7,458
533
129
9
0
255,578
0
L
Bacchus
6,670
476
29
2
0
275,223
1
L
Poseidon
6,758
483
92
7
0
255,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role