Player Matchup

Arachne
Arachne
GREGSCERATOPS
Arachne
Level 66
God Stats
66W - 42L
1,449 SR
Queue Stats
431W - 399L
1,455 Elo+
Solo
Anhur
Anhur
Juincy
Anhur
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
148W - 124L
1,412 Elo+
Party 1
Charon
Charon
TacticZer0
Charon
Level 89
God Stats
14W - 7L
1,285 SR
Queue Stats
57W - 51L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
The_PlaguedCrown
Ah Puch
Level 121
God Stats
3W - 2L
1,976 SR
Queue Stats
102W - 96L
2,002 Elo+
Solo
Tyr
Tyr
nivalkin06
Tyr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 171L
1,529 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,538 Elo+

VS

Team Averages
Level 106
1,479 SR
1,491 Elo+
Ares
Ares
BIue Baboon
Ares
Level 67
God Stats
2W - 1L
1,343 SR
Queue Stats
118W - 132L
1,441 Elo+
Solo
Heimdallr
Heimdallr
ITSDTWIN
Heimdallr
Level 123
God Stats
10W - 2L
1,729 SR
Queue Stats
48W - 42L
1,484 Elo+
Party 2
Erlang Shen
Erlang Shen
Von Religion
Erlang Shen
Level 100
God Stats
10W - 3L
1,617 SR
Queue Stats
32W - 25L
1,551 Elo+
Party 2
Charon
Charon
globalpapi6
Charon
Level 125
God Stats
48W - 42L
1,388 SR
Queue Stats
373W - 346L
1,547 Elo+
Solo
Hel
Hel
zaiiro09
Hel
Level 115
God Stats
6W - 3L
1,316 SR
Queue Stats
82W - 87L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
0 / 4 / 3
6,536
436
4,485
17,656
8,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Juincy
Anhur
12
1 / 4 / 1
6,736
449
7,258
10,140
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
TacticZer0
Charon
11
3 / 2 / 1
7,302
487
4,691
10,296
9,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,423
428
9,442
10,210
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
7,513
501
7,942
18,411
15,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,121
541
6,489
11,824
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ITSDTWIN
Heimdallr
15
3 / 0 / 5
8,705
580
11,233
6,819
3,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Von Religion
Erlang Shen
13
6 / 3 / 4
7,915
528
8,082
16,415
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
13
1 / 1 / 4
8,066
538
8,623
11,950
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 5
8,635
576
11,958
9,990
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Arachne
0
4
3
0.38
W
Heimdallr
ITSDTWIN
Heimdallr
3
0
5
5.5
L
Anhur
Juincy
Anhur
1
4
1
0.38
L
Charon
TacticZer0
Charon
3
2
1
1.75
L
0
4
1
0.13
W
Erlang Shen
Von Religion
Erlang Shen
6
3
4
2.67
W
Charon
1
1
4
3
L
1
2
1
0.75
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,818
Damage
46,385
66,713
Taken
56,998
41,392
Mitigated
33,711
10,527
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,489
821
0
2,781
11,824
11,839
157
2,524
9,119
30,103
0
L
Arachne
4,485
2,812
0
3,166
17,656
8,267
0
4,617
13,039
0
60,253
W
Heimdallr
ITSDTWIN
Heimdallr
11,233
5,536
0
3,263
6,819
3,152
589
1,512
5,141
0
84,183
L
Anhur
Juincy
Anhur
7,258
2,627
0
1,105
10,140
4,903
0
1,989
8,151
0
51,562
L
Charon
TacticZer0
Charon
4,691
898
0
1,092
10,296
9,364
0
4,283
6,013
22,656
1,647
L
9,442
249
0
1,238
10,210
3,656
0
6,513
3,697
43,205
875
W
Erlang Shen
Von Religion
Erlang Shen
8,082
4,637
0
6,302
16,415
7,781
216
3,915
12,400
0
48,189
W
Charon
8,623
1,704
0
1,652
11,950
6,330
42
1,558
10,344
53,898
4,169
L
7,942
1,177
0
3,926
18,411
15,202
0
9,513
8,898
0
56,405
W
11,958
1,583
4,483
7,586
9,990
4,609
1,421
4,468
5,438
58,797
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
41,442
366
Minions Killed
466
0
Camps Cleared
0
1,511,605
Distance Traveled
1,450,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,121
541
40
3
0
312,668
0
L
Arachne
6,536
436
84
6
0
296,796
0
W
Heimdallr
8,705
580
134
9
0
257,963
0
L
Anhur
6,736
449
92
6
0
305,506
0
L
Charon
7,302
487
22
1
0
301,029
2
L
Ah Puch
6,423
428
68
5
0
279,789
3
W
Erlang Shen
7,915
528
86
6
0
341,951
0
W
Charon
8,066
538
97
6
0
260,094
4
L
Tyr
7,513
501
100
7
0
328,485
1
W
Hel
8,635
576
109
7
0
278,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role