Player Matchup

Horus
Horus
DragonNoot
Horus
Level 157
God Stats
6W - 10L
1,452 SR
Queue Stats
60W - 74L
1,396 Elo+
Party 3
Ishtar
Ishtar
Georgeb01
Ishtar
Level 121
God Stats
2W - 1L
1,469 SR
Queue Stats
13W - 27L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
Hoody OG
Gilgamesh
Level 147
God Stats
4W - 5L
1,329 SR
Queue Stats
82W - 84L
1,470 Elo+
Party 3
Bacchus
Bacchus
KODE9476
Bacchus
Level 121
God Stats
5W - 3L
1,753 SR
Queue Stats
90W - 86L
1,468 Elo+
Party 3
Vulcan
Vulcan
ll Stomp pit ll
Vulcan
Level 112
God Stats
16W - 23L
1,505 SR
Queue Stats
92W - 97L
1,491 Elo+
Party 3
Team Averages
Level 132
1,501 SR
1,456 Elo+

VS

Team Averages
Level 122
1,679 SR
1,562 Elo+
Ra
Ra
Bunny-Bombr
Ra
Level 134
God Stats
18W - 16L
1,704 SR
Queue Stats
563W - 533L
1,530 Elo+
Party 1
Ishtar
Ishtar
KalonKiwi
Ishtar
Level 124
God Stats
2W - 2L
1,565 SR
Queue Stats
179W - 171L
1,641 Elo+
Party 1
Ratatoskr
Ratatoskr
christophervi069
Ratatoskr
Level 129
God Stats
4W - 4L
1,815 SR
Queue Stats
176W - 183L
1,528 Elo+
Party 2
Pele
Pele
njwhite01
Pele
Level 103
God Stats
1W - 2L
1,812 SR
Queue Stats
141W - 132L
1,581 Elo+
Solo
Vamana
Vamana
oMythics
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
7 / 0 / 5
10,728
596
18,352
18,267
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Georgeb01
Ishtar
17
1 / 3 / 3
9,779
543
6,781
12,578
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hoody OG
Gilgamesh
17
6 / 2 / 7
10,125
563
17,301
20,080
11,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KODE9476
Bacchus
15
4 / 1 / 5
9,366
520
9,719
9,231
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 3 / 7
8,629
479
7,962
9,558
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,863
492
9,109
13,113
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
KalonKiwi
Ishtar
17
4 / 3 / 1
10,382
577
6,211
13,581
6,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ratatoskr
13
1 / 3 / 4
8,105
450
5,394
14,411
7,982
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
17
1 / 4 / 3
8,818
490
11,270
21,100
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
oMythics
Vamana
15
0 / 5 / 2
9,185
510
14,357
20,132
24,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
9
9
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Horus
7
0
5
9.5
W
Ishtar
Georgeb01
Ishtar
1
3
3
0.83
W
Gilgamesh
Hoody OG
Gilgamesh
6
2
7
4.75
W
Bacchus
KODE9476
Bacchus
4
1
5
6.5
L
Ishtar
KalonKiwi
Ishtar
4
3
1
1.5
L
Ratatoskr
1
3
4
1
W
0
3
7
1.17
L
Pele
1
4
3
0.63
L
Vamana
oMythics
Vamana
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,115
Damage
46,341
69,714
Taken
82,337
49,813
Mitigated
52,190
16,221
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,109
612
343
1,375
13,113
5,415
69
7,134
5,876
64,483
451
W
Horus
18,352
7,215
1,161
6,816
18,267
19,248
1,056
381
16,936
0
85,202
W
Ishtar
Georgeb01
Ishtar
6,781
4,678
0
3,491
12,578
5,438
1,461
1,185
11,296
0
79,538
W
Gilgamesh
Hoody OG
Gilgamesh
17,301
7,175
0
2,123
20,080
11,726
1,656
1,546
18,245
0
89,212
W
Bacchus
KODE9476
Bacchus
9,719
866
0
1,991
9,231
9,606
318
2,574
6,573
29,032
2,142
L
Ishtar
KalonKiwi
Ishtar
6,211
3,178
0
3,205
13,581
6,071
654
1,809
11,674
0
80,087
L
Ratatoskr
5,394
1,408
0
3,283
14,411
7,982
0
3,627
10,646
0
36,070
W
7,962
2,853
0
639
9,558
3,795
360
3,175
6,334
61,884
931
L
Pele
11,270
2,641
0
9,326
21,100
8,209
0
2,525
18,398
0
103,288
L
Vamana
oMythics
Vamana
14,357
7,967
0
4,289
20,132
24,513
0
1,483
17,857
0
77,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
45,353
530
Minions Killed
571
0
Camps Cleared
0
1,860,543
Distance Traveled
1,786,452
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,863
492
122
7
0
325,814
3
W
Horus
10,728
596
109
6
0
384,586
4
W
Ishtar
9,779
543
154
9
0
326,874
0
W
Gilgamesh
10,125
563
123
7
0
425,452
0
W
Bacchus
9,366
520
38
2
0
382,473
8
L
Ishtar
10,382
577
150
8
0
332,316
8
L
Ratatoskr
8,105
450
47
3
0
407,151
0
W
Vulcan
8,629
479
106
6
0
341,158
5
L
Pele
8,818
490
136
8
0
400,696
0
L
Vamana
9,185
510
116
6
0
320,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role