Player Matchup

Sobek
Sobek
Platinum V
BlztCar
Sobek
Platinum V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,968 MMR
Solo
Surtr
Surtr
Gold II
Illogicalz
Surtr
Gold II
Level 157
God Stats
4W - 2L
1,459 SR
Queue Stats
177W - 144L
1,872 MMR
Solo
Anhur
Anhur
Platinum I
Simplexleo
Anhur
Platinum I
Level 155
God Stats
67W - 70L
1,500 SR
Queue Stats
458W - 444L
2,043 MMR
Solo
Janus
Janus
Platinum I
Skullishh
Janus
Platinum I
Level 130
God Stats
2W - 1L
1,371 SR
Queue Stats
242W - 230L
2,040 MMR
Solo
Mercury
Mercury
Platinum IV
Tony0331
Mercury
Platinum IV
Level 144
God Stats
2W - 4L
1,176 SR
Queue Stats
270W - 270L
1,952 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,401 SR
1,975 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,523 SR
1,834 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold II
 
Ares
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Hèxic
Thanatos
Diamond IV
Level 106
God Stats
6W - 11L
1,486 SR
Queue Stats
64W - 53L
2,132 MMR
Solo
Hachiman
Hachiman
Platinum III
Sickjacken5150
Hachiman
Platinum III
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
113W - 73L
2,109 MMR
Solo
Agni
Agni
Platinum II
oOAlmanzaOo
Agni
Platinum II
Level 207
God Stats
6W - 4L
1,630 SR
Queue Stats
109W - 94L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlztCar
Sobek
6
1 / 1 / 1
3,710
742
1,845
4,692
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
7
0 / 0 / 0
3,922
784
2,180
4,823
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
6
0 / 1 / 2
3,516
703
2,210
3,923
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Skullishh
Janus
7
0 / 1 / 1
3,793
759
821
1,991
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Tony0331
Mercury
6
2 / 0 / 0
3,801
760
1,806
3,765
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThothBake KujiraKukulkan

VS

Bans
Ix ChelDanzaburouThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,615
723
2,083
4,504
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
5
1 / 1 / 1
3,494
699
1,821
4,963
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Hèxic
Thanatos
2
0 / 0 / 0
2,589
518
0
308
89
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
6
1 / 2 / 1
3,455
691
3,392
3,738
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 0 / 2
4,442
888
1,245
1,566
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Ares
 
Ares
1
1
1
1.5
W
Sobek
BlztCar
Sobek
1
1
1
1.5
L
Thanatos
Hèxic
Thanatos
0
0
0
0
W
Surtr
0
0
0
0
L
Hachiman
1
2
1
0.75
W
Anhur
0
1
2
1
W
Janus
Skullishh
Janus
0
1
1
0.5
W
Mercury
Tony0331
Mercury
2
0
0
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,862
Damage
8,541
19,194
Taken
15,079
8,931
Mitigated
8,520
7,421
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,083
580
0
1,386
4,504
3,583
0
86
4,023
0
23,226
L
Ares
 
Ares
1,821
197
0
1,203
4,963
3,285
0
1,006
3,957
5,349
350
W
Sobek
BlztCar
Sobek
1,845
403
558
2,464
4,692
2,818
0
395
4,297
9,906
0
L
Thanatos
Hèxic
Thanatos
0
0
0
167
308
89
0
0
308
0
1,415
W
Surtr
2,180
891
0
2,458
4,823
2,918
0
0
4,504
457
23,259
L
Hachiman
3,392
2,379
0
615
3,738
1,099
0
1,196
2,526
0
18,066
W
Anhur
2,210
1,624
0
1,124
3,923
1,295
0
1,696
2,227
0
22,380
W
Janus
Skullishh
Janus
821
217
0
387
1,991
577
0
780
1,211
18,213
1,683
W
Mercury
Tony0331
Mercury
1,806
819
0
430
3,765
1,323
0
109
3,656
0
20,726
L
1,245
103
0
190
1,566
464
0
284
1,242
28,457
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,742
Gold Earned
17,595
169
Minions Killed
152
0
Camps Cleared
0
583,286
Distance Traveled
515,946
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,615
723
45
9
0
123,269
2
L
Ares
3,494
699
4
1
0
140,182
0
W
Sobek
3,710
742
9
2
0
118,444
1
L
Thanatos
2,589
518
4
1
0
16,614
0
W
Surtr
3,922
784
43
9
0
118,192
0
L
Hachiman
3,455
691
30
6
0
106,714
0
W
Anhur
3,516
703
38
8
0
98,886
0
W
Janus
3,793
759
45
9
0
122,015
0
W
Mercury
3,801
760
34
7
0
125,749
0
L
Agni
4,442
888
69
14
0
129,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role