Player Matchup

Tyr
Tyr
DJ1992
Tyr
Level 192
God Stats
6W - 4L
1,620 SR
Queue Stats
48W - 46L
1,564 Elo+
Party 2
Ra
Ra
Done a Madness
Ra
Level 157
God Stats
4W - 9L
1,500 SR
Queue Stats
107W - 109L
1,567 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ToxicSweeney
Ah Muzen Cab
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 79L
1,497 Elo+
Party 2
Team Averages
Level 171
1,540 SR
1,543 Elo+

VS

Team Averages
Level 128
1,433 SR
1,400 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
YäggerMS
Pele
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
17W - 20L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DJ1992
Tyr
12
0 / 2 / 9
7,135
714
8,084
11,267
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 0 / 3
8,380
838
9,695
4,882
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ToxicSweeney
Ah Muzen Cab
13
3 / 1 / 6
8,196
820
8,194
7,206
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 1
6,805
681
5,462
9,919
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
 
Tiamat
11
1 / 4 / 2
6,587
659
6,246
8,772
5,206
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Pele
11
0 / 4 / 3
6,374
637
4,962
10,930
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
1
2.5
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Tyr
DJ1992
Tyr
0
2
9
2.25
W
6
0
3
7.5
W
Ah Muzen Cab
ToxicSweeney
Ah Muzen Cab
3
1
6
6
L
Pele
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
16,670
23,355
Taken
29,621
12,731
Mitigated
20,013
7,284
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,462
439
0
1,009
9,919
9,836
0
2,573
6,697
15,291
0
L
Tiamat
 
Tiamat
6,246
216
0
609
8,772
5,206
0
2,438
6,130
24,062
0
W
Tyr
DJ1992
Tyr
8,084
353
0
3,480
11,267
7,607
194
5,070
5,495
0
19,055
W
9,695
797
1,487
1,600
4,882
2,051
557
2,296
2,538
37,911
0
W
Ah Muzen Cab
ToxicSweeney
Ah Muzen Cab
8,194
2,804
0
717
7,206
3,073
750
3,555
3,568
0
37,358
L
Pele
4,962
733
0
1,112
10,930
4,971
0
4,363
6,227
0
22,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
19,766
159
Minions Killed
120
0
Camps Cleared
0
566,867
Distance Traveled
538,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,805
681
27
3
0
178,843
0
L
Tiamat
6,587
659
49
5
0
178,143
0
W
Tyr
7,135
714
17
2
0
194,196
4
W
Ra
8,380
838
69
7
0
191,017
0
W
Ah Muzen Cab
8,196
820
73
7
0
181,654
0
L
Pele
6,374
637
44
4
0
181,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role