Player Matchup

Lancelot
Lancelot
ALFA_GHOST_V2
Lancelot
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
340W - 334L
1,609 Elo+
Solo
Kukulkan
Kukulkan
CthulhuReborn86
Kukulkan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,362 Elo+
Solo
Mulan
Mulan
Xmayne7878
Mulan
Level 105
God Stats
9W - 4L
1,386 SR
Queue Stats
130W - 139L
1,473 Elo+
Solo
Team Averages
Level 128
1,390 SR
1,481 Elo+

VS

Team Averages
Level 105
1,581 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
Elementx13
Morgan Le Fay
Level 91
God Stats
5W - 5L
1,735 SR
Queue Stats
33W - 34L
1,624 Elo+
Solo
Achilles
Achilles
Hybrid-Aztec
Achilles
Level 141
God Stats
4W - 4L
1,508 SR
Queue Stats
11W - 8L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
JayBirdCrew
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ALFA_GHOST_V2
Lancelot
15
1 / 3 / 1
9,428
629
8,345
12,269
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
1 / 5 / 3
9,987
666
8,546
11,050
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
15
2 / 1 / 1
9,843
656
9,623
16,457
12,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elementx13
Morgan Le Fay
17
1 / 2 / 6
10,542
703
14,003
10,236
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Hybrid-Aztec
Achilles
16
6 / 1 / 0
10,752
717
11,104
14,524
14,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
JayBirdCrew
Cthulhu
16
2 / 1 / 5
10,307
687
9,261
17,536
13,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ALFA_GHOST_V2
Lancelot
1
3
1
0.5
L
Kukulkan
1
5
3
0.5
W
Morgan Le Fay
Elementx13
Morgan Le Fay
1
2
6
2
W
Achilles
Hybrid-Aztec
Achilles
6
1
0
6
W
Cthulhu
JayBirdCrew
Cthulhu
2
1
5
4.5
L
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
34,368
39,776
Taken
42,296
23,533
Mitigated
33,363
4,375
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ALFA_GHOST_V2
Lancelot
8,345
1,053
0
1,375
12,269
5,497
0
6,746
5,482
0
38,397
L
Kukulkan
8,546
685
0
250
11,050
5,162
0
7,789
3,259
43,823
0
W
Morgan Le Fay
Elementx13
Morgan Le Fay
14,003
788
0
3,130
10,236
4,719
367
1,548
8,632
56,143
2,316
W
Achilles
Hybrid-Aztec
Achilles
11,104
2,844
0
1,945
14,524
14,723
15
2,511
12,013
0
36,625
W
Cthulhu
JayBirdCrew
Cthulhu
9,261
445
0
5,914
17,536
13,921
0
4,531
12,991
24,487
0
L
Mulan
9,623
1,092
0
2,750
16,457
12,874
0
8,598
7,805
0
37,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
31,601
184
Minions Killed
179
0
Camps Cleared
0
882,379
Distance Traveled
885,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,428
629
49
3
0
309,991
0
L
Kukulkan
9,987
666
74
5
0
266,372
0
W
Morgan Le Fay
10,542
703
101
7
0
305,745
2
W
Achilles
10,752
717
47
3
0
302,059
0
W
Cthulhu
10,307
687
31
2
0
277,796
0
L
Mulan
9,843
656
61
4
0
306,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role