Player Matchup

Sun Wukong
Sun Wukong
BaCkToLoBbY7797
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,137 Elo+
Party 1
Hachiman
Hachiman
ColinJenks
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,486 Elo+
Solo
Ix Chel
Ix Chel
NgE iLolaei
Ix Chel
Level 38
God Stats
0W - 2L
1,291 SR
Queue Stats
3W - 14L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
Veilsly
Kukulkan
Level 86
God Stats
26W - 34L
1,438 SR
Queue Stats
134W - 144L
1,283 Elo+
Solo
Poseidon
Poseidon
WhyWebb
Poseidon
Level 138
God Stats
0W - 4L
1,234 SR
Queue Stats
55W - 43L
1,255 Elo+
Solo
Team Averages
Level 76
1,392 SR
1,281 Elo+

VS

Team Averages
Level 90
1,388 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BezCz3lna
Serqet
Level 178
God Stats
25W - 21L
1,364 SR
Queue Stats
116W - 115L
1,642 Elo+
Solo
Aphrodite
Aphrodite
CannierVlado
Aphrodite
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 42L
1,660 Elo+
Solo
Charon
Charon
Captain_Noe18
Charon
Level 41
God Stats
2W - 1L
1,222 SR
Queue Stats
33W - 22L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
Samael57320
Erlang Shen
Level 56
God Stats
2W - 2L
1,354 SR
Queue Stats
115W - 109L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaCkToLoBbY7797
Sun Wukong
15
3 / 2 / 5
9,862
986
10,901
16,494
11,898
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ColinJenks
Hachiman
15
2 / 2 / 5
10,084
1,008
5,914
6,407
2,623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
NgE iLolaei
Ix Chel
15
2 / 7 / 6
9,683
968
6,548
13,780
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Veilsly
Kukulkan
15
1 / 2 / 3
9,893
989
14,920
8,509
3,498
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
WhyWebb
Poseidon
16
1 / 3 / 5
10,042
1,004
13,574
12,043
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 0 / 5
10,436
1,044
11,124
5,088
2,074
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
BezCz3lna
Serqet
16
9 / 0 / 2
11,742
1,174
13,095
7,458
4,095
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CannierVlado
Aphrodite
16
0 / 1 / 12
10,297
1,030
8,659
9,209
5,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 13
10,187
1,019
11,235
17,669
20,090
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
Samael57320
Erlang Shen
16
4 / 3 / 7
10,771
1,077
11,597
17,664
15,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
9
Kills
16
16
Deaths
9
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
5
5.5
L
Sun Wukong
BaCkToLoBbY7797
Sun Wukong
3
2
5
2.75
W
Serqet
BezCz3lna
Serqet
9
0
2
10
W
Aphrodite
CannierVlado
Aphrodite
0
1
12
6
W
0
5
13
1.3
L
Hachiman
ColinJenks
Hachiman
2
2
5
2.25
L
Ix Chel
NgE iLolaei
Ix Chel
2
7
6
0.71
W
Erlang Shen
Samael57320
Erlang Shen
4
3
7
2.5
L
Kukulkan
Veilsly
Kukulkan
1
2
3
1.25
L
Poseidon
WhyWebb
Poseidon
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,857
Damage
55,710
57,233
Taken
57,088
28,761
Mitigated
46,704
4,167
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,124
138
0
297
5,088
2,074
0
3,988
982
27,609
0
L
Sun Wukong
BaCkToLoBbY7797
Sun Wukong
10,901
2,624
0
1,646
16,494
11,898
0
8,901
7,593
0
14,677
W
Serqet
BezCz3lna
Serqet
13,095
2,703
0
1,013
7,458
4,095
0
2,899
4,421
0
24,721
W
Aphrodite
CannierVlado
Aphrodite
8,659
625
1,796
5,269
9,209
5,168
0
5,061
3,874
43,215
1,506
W
11,235
1,298
0
0
17,669
20,090
0
11,370
5,885
21,643
1,219
L
Hachiman
ColinJenks
Hachiman
5,914
4,942
0
39
6,407
2,623
0
3,463
2,754
0
20,466
L
Ix Chel
NgE iLolaei
Ix Chel
6,548
923
562
616
13,780
5,944
0
8,418
5,362
9,025
108
W
Erlang Shen
Samael57320
Erlang Shen
11,597
6,712
0
2,943
17,664
15,277
0
10,545
6,884
0
18,618
L
Kukulkan
Veilsly
Kukulkan
14,920
557
172
242
8,509
3,498
0
3,392
4,473
41,403
0
L
Poseidon
WhyWebb
Poseidon
13,574
1,503
140
750
12,043
4,798
0
5,856
6,043
45,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
53,433
206
Minions Killed
198
6
Camps Cleared
10
937,941
Distance Traveled
936,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,436
1,044
58
6
1
171,385
0
L
Sun Wukong
9,862
986
7
1
0
207,308
0
W
Serqet
11,742
1,174
13
1
5
220,731
0
W
Aphrodite
10,297
1,030
100
10
0
175,277
0
W
Charon
10,187
1,019
14
1
1
166,067
0
L
Hachiman
10,084
1,008
34
3
2
153,129
0
L
Ix Chel
9,683
968
6
1
1
182,635
0
W
Erlang Shen
10,771
1,077
13
1
3
203,113
0
L
Kukulkan
9,893
989
73
7
2
197,223
0
L
Poseidon
10,042
1,004
86
9
1
197,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role