Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cellindus
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,610 Elo+
Solo
Scylla
Scylla
KhaosLoki47
Scylla
Level 148
God Stats
8W - 12L
1,100 SR
Queue Stats
291W - 297L
1,390 Elo+
Party 1
Fenrir
Fenrir
itzlilcity
Fenrir
Level 106
God Stats
4W - 1L
1,715 SR
Queue Stats
110W - 121L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
xxDirtySpritex
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 128L
1,426 Elo+
Solo
Team Averages
Level 130
1,463 SR
1,473 Elo+

VS

Team Averages
Level 149
1,500 SR
1,467 Elo+
Nox
Nox
 
Nox
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JobLessGamer674
Cliodhna
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
384W - 374L
1,617 Elo+
Solo
Odin
Odin
Orcmeat
Odin
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 282L
1,385 Elo+
Solo
Yemoja
Yemoja
Screamlxrd
Yemoja
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Solo
Loki
Loki
mactheday
Loki
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 223L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
4,696
939
1,208
703
564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
10
0 / 2 / 0
4,990
998
3,098
4,069
1,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
0 / 1 / 0
5,106
1,021
4,705
3,939
1,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
itzlilcity
Fenrir
9
0 / 0 / 0
4,710
942
1,922
4,654
3,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,232
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 3
5,022
1,004
3,366
3,064
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
9
0 / 0 / 1
5,042
1,008
3,376
3,950
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odin
Orcmeat
Odin
10
1 / 0 / 2
5,367
1,073
2,013
4,269
2,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yemoja
Screamlxrd
Yemoja
10
0 / 0 / 3
5,406
1,081
538
1,887
1,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
10
2 / 0 / 1
5,416
1,083
2,475
3,392
1,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
3
3
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Nox
 
Nox
0
0
3
1.5
L
Agni
0
2
0
0
W
Cliodhna
0
0
1
0.5
L
Scylla
0
1
0
0
W
Odin
Orcmeat
Odin
1
0
2
2
W
Yemoja
Screamlxrd
Yemoja
0
0
3
1.5
L
Fenrir
itzlilcity
Fenrir
0
0
0
0
W
Loki
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,933
Damage
11,768
13,365
Taken
16,562
7,266
Mitigated
8,064
4,761
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,208
294
3,056
451
703
564
0
171
532
3,097
0
W
Nox
 
Nox
3,366
281
571
537
3,064
1,193
128
2,115
949
7,110
251
L
Agni
3,098
125
68
377
4,069
1,468
0
1,016
3,053
10,441
0
W
Cliodhna
3,376
149
0
369
3,950
1,439
0
2,001
1,949
0
8,191
L
Scylla
4,705
0
0
0
3,939
1,330
0
626
3,313
13,473
262
W
Odin
Orcmeat
Odin
2,013
50
232
129
4,269
2,843
0
1,581
2,688
0
4,146
W
Yemoja
Screamlxrd
Yemoja
538
192
5,514
962
1,887
1,432
0
1,665
222
2,138
1,089
L
Fenrir
itzlilcity
Fenrir
1,922
220
68
741
4,654
3,904
0
1,943
2,711
0
2,554
W
Loki
2,475
187
343
452
3,392
1,157
0
1,531
1,861
0
9,682
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,734
Gold Earned
26,253
43
Minions Killed
45
0
Camps Cleared
0
441,288
Distance Traveled
514,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,696
939
7
1
0
109,508
0
W
Nox
5,022
1,004
11
2
0
98,427
0
L
Agni
4,990
998
18
4
0
102,896
0
W
Cliodhna
5,042
1,008
11
2
0
127,390
0
L
Scylla
5,106
1,021
17
3
0
114,931
0
W
Odin
5,367
1,073
7
1
0
93,478
0
W
Yemoja
5,406
1,081
7
1
0
92,523
0
L
Fenrir
4,710
942
1
0
0
113,953
0
W
Loki
5,416
1,083
9
2
0
102,926
0
L
Cthulhu
1,232
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role